Opners
Cheap shot is way better than Pounce
Ambush is way better than Ravage
Sap is infinitely better than nothing
Distract is infinitely better than nothing
Damage
Rogues do more damage than ferals.
Rogues do their damage instantly, ferals must spend several globals and lots of energy to build up damage.
Rogues build combo points way faster than ferals
Ferals must rely on bleeds to rot the target, rogues just slap.
Rogues even do partial nature damage, feral is pure physical.
Ferals must be behind their target to do proper damage, rogues have no limits.
CC/lockdown toolkit
Rogue has cheap shot, sap, blind, gouge, kidney shot, ranged kidney shot, kick, perma 50% melee slow and ranged 50% slow.
Feral has Pounce which is awful compared to cheap shot, bash which is long CD and wastes many GCDs to use, feral charge only in bear. And entangling roots, which u can never cast.
Survivability
Rogue has evasion and vanish. Preparation. Also their insane CC toolkit allows them to bandage, restealth, reset etc.
Feral has weak heals that you cant cast in PvP, beacuse they cost too much mana and you have no CC to allow you to cast it.
That leaves swapping to bear form, to take less dmg from physical but do 0 damage.
Mobility
Rogue has sprint, vanish shadowstrike, shadowstep and prep to do it twice.
Feral has feral charge and shapeshifting slows/roots. But shapeshifting costs so much mana that you can only do it very few times, you lose ALL energy when u swap, and almost every class can just instantly slow u again.
So in summary feral has much worse survivability, CC, interrupts, openers, worse mobility in fights and even worse damage in PvP in almost every scenario.
On top of this we are way worse in raid boss DPS, and we have literally 0 AoE in cat form.
We are also worse at questing/farming mobs because we cant use shred at all because we have no stuns that allow us to do it.
So the tl;dr is there is LITERALLY zero reason to ever play a feral over rogue in SOD. Its extremely inferior.
Fix please, and fast.