Since last patch, the flow of casting animations is just not same. If you press buttons really fast, cancel casts, move, jump, re cast, etc. the game doesnt feel the same as 2 weeks before. On top of that sometimes your character will stand still casting without actually doing anything. This is specially offending on my undead characters. Please fix this and revert it how it was before, for me this is actually game breaking.
2 Likes
Can confirm that animations for spell casting don’t play correctly if you cast spells back to back.
Both dmg and heal spells for me result in no animation unless I let the previous animation finish entirely. If you don’t wait for it to finish entirely it simply won’t go off again and only indication character-wise that I’m casting is glowy hands.
It’s happened before the latest patch too but after the last patch it’s like the chance for it happening is increased 99%.
5 Likes
if this is true it should be fixed, bump.
It has been fixed in a recent patch.
1 Like
Good /caseclosed
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