Fix Group Loot

Your one to talk :joy:

Ah yes. No forum day is complete without getting called a white knight, shill, blind, fanboy, Blizzarddefender… at least once. :rofl:

Group loot is the problem! I hope it will go away next season 4 or expansion!

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so if a champion trinket like lfr fyrak drops i shouldnt be able to roll if i have hero trinkets that are worse?

or do you expect blizzard to micro manage ever drop 1 to 1 to see if the person is allowed to roll need.

I see this as a double edged sword. What if it was personal loot and the paladin got the item anyway ? Would OP then come to forums and complain that the paladin, who still does not need as it has better, did not want to trade it to him ?

Whether Personal or Group the ability to need on items is just as fair as each player also put in the effort to down the boss.

That’s why i said PL has it’s own poblems too.

Simply because he can
And you can do nothing about it :smiley:

Yea personal loot was much better where everyone just rolled need by default but you couldn’t see those rolls so it didn’t feel bad.

Call me a twonk but all this guy did was what was default before group loot came out. Maby instead of focussing on the negative you can re cast it as. Look at all these people that didn’t need therefore increasing my chance to get loot.

You come across as very entitled in this post

Even if the math adds up ,GL was a devastating blow towards the Pug/lfr players.
We went from having 2 guaranteed pieces after a single raid to zero for weeks in row and only relying on vault for upgrades
We went from rolling the items we didnt need ,to needing absolutely everything we can because why not
GL promotes toxicity and thats the last thing WoW needs
You cant say they are the same because they are definitely not. Pl was asuring a fair distribution of loot amongst all the players. Sure it was flawed in some regards but that could be fixed ,not implement an ancient system that sucked in Cata and got removed because of how bad it was

It was never guaranteed. Pl was always a 20% chance for an item per boss.

Regardless of how you frame the argument the fact is you get more loot mathematically than you ever did before

The only difference is you can see the rolls. Where as before it was all hidden.

I firmly believe that if you saw those hidden rolls with personal loot you would feel very differently about group loot

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You cant grasp the human aspect of the issue and focus on the numbers
Ok then prove how getting 2 items per raid in Shadowlands is “THE SAME” with ZERO per weeks in row?
You cant. 2 will never be 0
2 will always be better than 0
2>0

From a pug/lfr player, who pays subscription,thats the end of story
They dont care about your math. They dont gaf about hidden rolls
They know that back in SL they got 1 guaranteed,2 average and at times 3 pieces of loot per raid, including a chance at bis items,and now the vast majority gets nothing
And thats the problem that your numbers obsession doesnt let you understand

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Yawn. Another “iS tHe SamE guySs…iS HiddEn rOlls” post?!
Do you actually play the game?
Im doing both guild and pugging including lfr. Got in Shadowlands 3 ksm and curve plus cutting edge on sylvanas. Currently im at 2.7 rio so I can say im actually playing the game
Group loot is cancer,in Shadowlands I got my bis items from raids sooner or later. I still remember Denathrius caster trinket and how happy I was when I got it. Sylvanas bow as well
Now? Not a single bis piece from the raid because everyone rolls need on absolutely everything. I solely rely on m+ and vault for loot
So no,is definitely not “tHe SamE”. Never will be the same regardless of the power point presentation and mathematic ecuations.
Lets say ur starving and you need 10 euros from me to get something to eat and ill go and say sure ill give u but 1 cent every day for 1000 days
The math is correct but IS IT THE SAME THING?
No. End of story.

Just leave it.

Certain people cant tell the difference between zero and any number.

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OK but if people aren’t getting loot in DF…then where’s the loot going to? I mean we can see it’s dropping, so is it like roulette where the house wins?
We even have the numbers that prove bosses drop more items per player than in SL, so how come people are getting 0 items instead of 1-2?

Bad luck is bad luck regardless of the system.

And my dear sweet fellow if you bothered to actually click on my profile you would see that yes I do play the game.

When your only counter arguement is emotion and to dis respect the person who you are talking to. Then I am afraid I simply must disregard your position. You may indeed have a valid point but it is simply lost in a petulant miasma

Facts are facts. And no matter how you feel about them the fact is you get more loot now than you used to.

“just as bad” is a reasonable claim. And I agree with it. Except that PL does not have all the social drama attached to it.

So overall, when you consider both % drop chance (equally bad) PLUS social drama (not equally bad) == PL is superior.

Therefore they should put PL back. Its superior to GL.

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The only drama is caused by irrational players who feel entitled to items and think others are “ninjaing” it by pressing need.

I’m all for giving players more loot in total but simply reverting to PL isn’t a win.
I don’t care whether they “fix” group loot or improve PL, but the community is completely delusional at this point.

OK. And how would you fix “irrational people”? Cause IMO you cant fix it. No system on the planet can.

:slight_smile:

The only way is to remove the tools to express their “irrationality”.

Giving players “more loot” is not the answer. Its worse for the game. If you gear up your toon in week 1 of the patch its a general problem. On the flip side, if you take too long to gear up its also a general problem. There is some “sweet spot” in between that only Blizz knows, and blizz tweaks the probabilities to make sure we are in that “sweet spot”.

So whatever system you choose PL or GL the amount of pieces players get (on average) will remain determined by Blizz.

Therefore, since blizz will decide how long you, the player, will take to loot something, better to do it with a system that removes drama from the equation.

You speak about emotion yet all your reply is emotion based. You still yet to offer a counter argument and the change of tone your reply gave, suggests a lack of counter arguments because chess mate sweetie :slight_smile:
Stay mad.

Personally I hate it when people roll need on items, just for the transmog, when others actually can use it to upgrade their character.

But if they have the need option, then they’re not breaking any rules. Sure it’s s***y of them to do it, but again nothing against the gaming mechanics/systems/rules, which is stopping them.

The only way to counter this is to hopefully do raids with friends/guilds or just get lucky they you find people like myself, who will either greed or hit the transmog option if it pops up.

I personally don’t see the need to steal items off other players, which mostly results in them leaving the raid when they’re called out and it’s noticed by the leaders of said raid.

It sucks, but it’s the way the system is for the time being. Maybe it will change in the future, but just do M+ runs and such and hope you get a better version of said item in your vault the following week. It’s not going to stop you from doing what you need to do for the reason for the week.