Fix your game please?

Interesting that you would mention Silithus…perhaps you don’t remember Ahn’Qiraj…

Anyone remember a certain expansion that went rapidly south on release day with a bug ridden central feature than was scale back to the point where people referred to it as a prison and the expansion the worst in WoW’s history. After WoD I’ll take being able to log on and do anything as a win.

i do sincerely hope that some devs are working overtime on fixing gamebreaking bugs but at the same time i highly doubt it and now that they unionized, it will get even worse.

Are you American? Now they’re unionised? What so Blizzard can’t chain them to their desks and have them working 18 hour shift until this is fixed? This is a game, Blizzard devs are not junior doctors! I cannot believe someone would attack unions for giving us two days a week off, paid holiday, safety at work and try to preserve a decent work life balance. Good working conditions are clearly just for some and not for anyone that might inconvenience them in their GAME. The selfish entitlement is beyond staggering.

2 Likes

No, you are entirely right and people who defend Blizzard are absolutely putting the clown make up. Even though there is a difference (technically for sure) between PTR and Live they should absolutely not (!) ship any product like that. In software development there is a common saying “Testing in production” which our beloved company does every single time for years.

People do give feedback on PTR if something is broken and I can tell you how much “Blizzard listens”. In fact a thing - namely Neltharus’s 2nd boss - is still broken as of today, in fact its even more broken than previously.

Unless I’m mistaken - which you are absolutely encouraged to show me the link of “S4 M+” changes on live with prepatch?

Because I can tell you that most M+ keys are somewhat bugged on live. You can kill 2nd boss in BH within 30-40 secs because apparently it reacts to shadowmeld or something resulting it dies. Or chain boss in Neltharus which was reported bugged the whole (!) expansion yet Blizzard still couldn’t fix it. Now it’s even worse because if you use an ability which removes the rooting effect (Disengage, Freedom, etc) you will pass the chains to someone else. That’s how we had 3 chains on one person three times in 18 Neltharus.

But there are things like “Trading”. How bad your code is when you literally put your character into a state that its unplayable for an hour after you “trade” to someone.

You can defend them as much as you fancy but the sad reality is that they should be held accountable. As a SW dev I’m terribly annoyed by this behavior because “testing in production” is a thing, and while its more expectable in a small company (below 10 employees) this quality of QA testing what Blizzard provides is absolutely humiliating. In none of the companies (I worked at) (and believe me we had many times smaller workforce) we never shipped products ever like that. Instead of consequences these people get praised and paid.

“But everyone makes mistake” - yeah but Blizz devs don’t learn from anything. This is a pattern every single year for many many years and they show 0 improvement.

3 Likes

Yes and the fact that they are not even communicating with their playerbase is the WORST. All they said on wednesday that warband banks will be fixed soon and its top priority. Do you know when the known bugs list was updated last time? Wednesday! It doesnt even include reputation, achievement issues at all.

Going into the weekend without giving us an ETA and some more information is honestly crazy…and they do this every. single. time.

edit: half a week has passed and barely anything got fixed while most people are coming back for pre patch and for warbands (which they still advertise with the warband banks LOL)

3 Likes

What are you 12, can’t you hear yourself? They can’t chain them to their desks…mate we abolished slavery. Go outside get your pale skin blistered in the sun, get some chronic hay-fever and have an asthma attack.

Perhaps the Blizzard Devs are having the weekend off. Running barefoot through cornfields and getting some sand in their toes. Spending some time with spouses and children and not give a flying fruit for all the kids crying that their game is broke!

3 Likes

You really cant come up with anything that would justify the radio silence for several days so you resort to personal attacks, lol. Nice guild name and title on the character, fitting

1 Like

OK, more seriously. If Blizzard did update us everyday “Sorry, Warbanks is still broken working on it.” People would still cry, complain that Blizzard’s update was non-update as it simply repeats “we’re working on it” and that once a day was awful and updates should be every six hours.

They only have X amount of hours and days to work on these things. there is deadlines that tehy cant just change as a random dev. they priotize what they need to do first and work their way through everything

Thats a whole lot of assumptions and it would be still better than not informing your playerbase about anything specific of whats happening.
If i had customers but i cannot give them any update i would alteast apologize that it takes longer than anticipated. This seems very basic stuff.
I’d bet anything that customers would be more understanding if they updated us instead of going full radio silence to keep people wondering what is actually going on.

1 Like

it is called being greedy.
You fire devs then complain that you dont have time to finish the development just so the higher ups can take another 5 million take out.

some yes.
But a majority doesnt even get fixed when they were reported during beta.

yes they could. It is just a lame excuse “was always like that”. It doesn’t have to be always like that. Thing is that it cost money and they don’t want to spend any because they are greedy.
And no that has not only something to do with “muh it is still a business”. You can run a business and still delivery high quality and earn money.
They are just lucky that people are addicted to the game, otherwise they would fall flat on their face like they did with diablo series. Unfortunately they still take the money out of the game with the pre order stuff and people falling for it for the 10th time.

2 Likes

I was speaking metaphorically when i mentioned Silithus - i remember Ahn’Qiraj all too well. Regarding WoD, that was the only expansion ive ever unsubbed for - i lasted 6 months then quit, returning for Legion

Like I said in another thread, the blame is on 2 months shorter alpha/beta/launch cycle than ever before.

1 Like

If you just want to drone on about the greedy devs who don’t care about bugs because they’re buying another yacht, there is very little room for discussion.
Reality of game development is that time constraints are real, working hours are limited, a lot of issues can’t be caught during internal testing or beta because they quite literally aren’t there, even when they do there are priorities, and most importantly videogames are absurdly complex, you’re not writing code that sorts names in alphabetical order for a small website, there are a million things that can go completely wrong for the most unpredictable reasons.
If you think this is “defending Blizzard”, as if I was saying they shouldn’t fix bugs or something, I don’t even know what to tell you. It’s the reality of things. You are at your liberty to accept it or keep the entitled moaning act up.

This is not a wildly over the top thing, They have broken a major part of the current limited time event which could well stop people from completing the remix campaign before the event is over and thus forever only having half of the achievements that they have been working towards with no possibility of getting them in the future. It is all relative isn’t it, you don’t see it as a problem, because i assume it doesn’t really impact you, maybe you’ve done the content on all of the chars you want to, maybe you don’t care for remix. However, it is the only thing i have an interest in doing until TWW. Had remix not existed, i would not have returned to WoW yet, i have spent hours trying to get everything that there is from Remix, and now there is a chance i won’t be able to finish the campaign and get the class armaments due to a significant bug with reputation, that is effecting many many people outside of remix as well. For example someone posted that they handed in a quest and went from exalted to honoured with a faction that they have spent months working on to unlock paragon chests. Your opinions on how others should view fundamental bugs is irrelevant and you should not aim to disregard them in support of a company that with their next update wipe out your 24585 achievement points, and when you complain they won’t care and someone with 10 achievement points will be there to tell you “It’s just a game”.

Reputations are a fundamental part of the game and the interaction should absolutely have been found in testing. The fact that you don’t understand this and are willing to not only accept it, but insult others that don’t shows why Blizzard have no respect for their paying customers and use live as a rolling paid beta with no respect for the amount of time they reward people for putting into the world that they have created.

Yea but if you like read whats comming with pre patch you would understnad that they are making changes to how reputation works.

there is no point of arguing with someone like you, be better and more mature pls

And if you truly are so unhappy with the game and blizxzard why are you even playing_

The 'technical difference between PTR and live" should not be used as a defence because as i mention in another message, they should be relatively identical and if they’re not (which it doesn’t look like they are tbf) then their testing is inadequate and they should be held accountable for it. If you release a feature that is cross realm, you need to test it across multiple realms, If you release changes to reputations, you need to test interactions across multiple events that would impact reputations, you cannot hand in 1 quest in TWW and sign it off for release. That would be like writing and testing an application on ISO and releasing it to windows machines. The fact that bugs are found in dungeons and raids within days of release shows that there is no real testing. Again i go back to reputations as that is what is effecting me, how was this not picked up during testing? the PTR and live should not be so far apart from one another that something works perfectly in test and completely broken in Live, no self respecting company or developer would work like that. You take a copy of live, make your changes, release to testing, test, fix, release. Yes some small things will be slightly different as humans will interact with things differently to sims or even each other, but this isn’t the case for the fundamentals of the game, like handing in a quest… Blizzard are inept and it will be the death of WoW as the majority of the new generation of gamers, that have no nostalgia for WoW will not put up with this paid beta for long before moving on.

You’re just too stupid, why try to join in. Just stick to eating Crayola in your happy place.

1 Like

This exact mentality is what lets blizzard get away with these kind of releases and they never learn