Sounds like you drank a lil too much that Christmas bruh, Iâm having a good time watching everything play out like I anticipated. Nucleus staff upheld way too much honor to ever ninja anything so donât spread fake rumors like some insecure teenage girl, whoever told you that crap is a dummy. Nucleus was founded being non-possessive, a community meant to add something to the Server unlike the majority of casual Guilds that start without actual reason or just chase âname prideâ. As their Head Management I never even got to 60 while having played Flamelashâ since release seeing I valued their insane growth so much more (Carrying players on a wack Server like that in a fresh Guild to GlobalTop50 Speedkill logs (at the time) is no light task). So donât spread BS bruh.
Regarding this thread, I did my effort to spread some actual advice that I stand by. You may agree or disagree with it but donât be a dummy boy man, Iâm sure you can be better than that and it really doesnât get to me mate.
-If you want a stable & disciplined Server Community, you need good Guilds.
The problem with Flamelash has always been since the start that there are way too many bad players to have a healthy number of good Guilds (seeing everyone now has a âBFA mentalityâ). Horde only ever had 2 TopGuilds and the Alliance wherenât spoiled with them either. The only Guild I ever saw people talking/discussing about wether they hated it or loved it, was ours on the Horde side. I insisted on having a Guild with a reputation, when you have a lot of Guilds like that the Server simply becomes pure entertainment, thereâs rivalry, server competition & server reputation. Many aspects that Nucleus actually introduced. All that was gone upon us being forced to resign. The Alliance lost their rivalry & competition upon that (we were their number #1 strike target). Our Guild Coalition dropped the ball. There was not a lot to fight for regarding a majority of Guilds, when that happens and youâre being camped with a free Server Transfer tagged on your Character Screen itâs the only logical thing to do. The Alliance wouldâve never transferred if the Server wasnât a stale shethole in the first place mate. A whole psychology comes with that.
I really do experience and feel things like I do above, Iâve seen & practiced WoW from every angle (Guildmaster/Gamemaster/Marketing/Moderation/HardcorePlayer), I came to Flamelash with 9 years FRESH High End (Rank 1 Included) Private Server EXP. When you ride with the âPserver Waveâ for that long and INTENSIVELY you start realising the psychological process of players. What people look for in those servers, and what kills them. Nucleus was NOT my first Guild. Seeing Servers like Flamelash die Iâve seen dozens of times by now. ACTUAL experiences, not me here trying to spew some bullshet. Flamelashâ issues actively being addressed in the Media might help it. But the number of influential players that left Flamelash who always tried to make the Server work no matter how bad things were -in the first place-, are not returning. And thatâs a HUGE loss. If people want Flamelash to have glory, they better take their hands out of their pockets.
The above is all very relevant information that you might wanna take with on your thought process, one thing people ABSOLUTELY do NOT realise is that Flamelashâ âinitial-before-the-drama-balanceâ was 40A-60H and it generally REALLY DOESNâT GET MUCH better than that. There was NOTHING to complain about for the Alliance, thereâs many Servers that had it way worse at the time that couldâve become the âGlobal Clown Serverâ as Flamelash is now known as, just think about that.
I know for a fact that Flamelash did not die because of âimbalanceâ, like many assume e.g. the American boys that preach without ever having stepped foot on that Server.
Canât really be biased seeing I donât play the game anymore, but my honest suggestion for actual players that value a healthy Server, Flamelash is NOT a good option. Thatâs not something that came with the Server dieing, just how it was since release.
My personal dilemma back then was starting Nucleus or Server-Transferring.
With that, joining us or Server-Transferring for a majority of players that agreed to MY mindset became THEIR dilemma because we added something unique that other Guilds simply didnât have, if we couldnât I wouldnât have started a Guild, Iâm practical not delusional. Nucleus actually stopped a LOT of players from transferring, and not just people in our own Guild really.
Iâve been in tons of Discord meetings with Alliance TopGuilds, they actually valued having competition as I mentioned earlier, the server without us simply felt really âhollowâ. If the Alliance TopGuilds arenât satisfied and they wanna drop the ball, it means that the Alliance would simply be run over- itâd be a bunch of Casuals left that canât organize WPvP for shet, letâs be realistic on that. And thatâs where the real IMBALANCE started getting shape and people in Discord Groups & meetings will start discussing of wether they should leave too because theyâre chanceless. Thatâs the chronological order you should actually review. Thereâs obviously truth in the server dieing now to imbalance, but that itself is not what caused it as players assume. Itâs the horrible general player mentality that did. Too many bad players Iâll repeat.
Iâm someone who spent 8 hours a day from a Recruitment Officer position talking to people on the Server, a realist and a deep thinker. Everything was very casual there, Iâm not really surprised people donât really see the real reasons that Flamelash died.
But I can tell you fully convinced, itâs not Blizzard. Itâs the people, itâs you.
Just to clarify, by bad players Iâm strictly talking about their mentality and will to help the Server community build with a genuine lack of understanding of social fundamentals, itâs not regarding skill though that really lacked aswell which I found to be true taking the role leading the first Hardcore Guild on Flamelash that intensively educates and measures their own players.
Indeed that can be worked on, I coped with a bunch of trash.
But you canât control peopleâs mentality towards the game.
Nucleus stopped because too many players lacked the mentality that I experienced on other Servers. There was no point in maintaining to run a Hardcore Guild on a Casual Server after having dealt with repetitive backstabbers which ultimately costed the majority of our Core. The few actual Hardcore players we did have were advised to go to other Servers aswell.
Most of the players that now claim to help ârebuildâ Flamelash never built anything in the first place.
Heed/Kenza
Nucleus Former GM
Flamelash Doom Theorist