FoS normal HC

As a tongue in cheek response to the countless “make your own group” by anti RDFers yeah.

This was not a pro RDF argument.

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Right back at you buddy, when you sign up for a random queue, you agree to run with people who have a prerogative to kick you if they dislike playing with you for whatever reason, gear-related or otherwise. If you can’t stand the thought of queuing into a group of geared mains, you shouldn’t queue random in the first place. Because you’re getting exactly what you signed up for, and your delusions and misconceptions are wasting other peoples time. :wink:

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I have nothing against anyones presence since I understand what RDF is and what it isn’t. If I want to compete for world first speedclear FoS HC, I don’t go through RDF.

I also have the right to think you’re an a** for thinking you’re entitled to a certain group composition when using a random matchmaking system. Because that is not what it is designed for. I’m all for votekicking afkers and players actively sabotaging, but not meeting a snooty players own made up requirements is not a valid reason, for my taste. Especially when the content is as trivial as FoS.

This is a titan forge problem, not RDF or anything else btw.

Gamma queuing into the same instance as “normal heroic” is what’s causing this weird interaction.

Titan forge is a scourge upon the game that has wide reaching implications and doesn’t even fulfil the purpose it was meant to fulfil, making heroics “relevant” throughout Wrath.

Cause without it we’d still be… running FoS for our daily emblems (well, technically we’d be running random dungeons since that’s what it used to be tied to rather than the stupid quest).

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I also wanna point out that this strategy is perfectly viable even with 1 or 2 alts in your group. I did this personally with both a disc priest and a blood dk tank alt. The only way I had to adapt was to bring a few mana pots when healing to make up for not stopping for a drink.

If you can’t finish your FoS daily normally without a fully optimized group of raidlog mains, perhaps you should go to yourself first and step up before pointing the blame on others.

Or what is it that scare you so much about maybe having to play 5 minutes a day with someone’s alt?

I never kicked anyone for lack of gear, never even clicked yes for such kick. But I understand why it happens, and why it will keep happening for the rest of Wrath. And crying about it on the support ticket overflow nobody-reads-or-cares forum is just pointless and sort of pathetic.
Jaynar is correct btw. This is a problem of idiotic gamma titan rune implementation with icc dungeons, and idiotic emblem of frost placement into a quest giver instead of RDF interface and more broadly Blizzard classic team being both incompetent and uncaring.

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The only solution is to make it that you cant kick people the first few minutes.

Or at the very least remove deserter for getting kicked which is a mindboggling change from WotLK OG.

It was an argument used against those that did not want RDF in the game.

That would cause tons of griefing.

Yes, as tongue in cheek for the countless times it got shoved in our faces when we asked for RDF.

So does the current situation. At least if it’s your supposed fear of tanks holding groups hostage ignore lists will eventually filter them out of using RDF ever.

And we warned about the toxicity of RDF, but you and others on this forum said that would never happen. It was roses, rainbows and chocolate rivers on your Pservers RDF and thus it would be the same here.

No, the current situation is not griefing. Removing the penalty for being kicked would cause dungeon runs to never happen at all and everyone would be held hostage until they can kick the troublemakers.

How do i know this you may ask? Well thank you for asking. Because that is what happened last time they tried it. You know on Retail, just as people became toxic that we warned about, in retail. The version of Wrath you never played.

And the ignore list is not long enough to have half the population on ignore. And it would not change a damn thing.

:roll_eyes:

The current situation is still miles ahead of what it was pre RDF.

Does RDF have problems? Certainly. Did pre RDF have problems? Absolutely.

And we said as much at the time as well.

Mind you, we had no possible way of knowing how Blizzard would implement either RDF or the titan forged bullcrap into it at the time and they really went above and beyond in making that implementation as stupid as possible.

:roll_eyes:

Yeah, it simply didn’t. It was an absolute minority of “tanks who held their dungeon hostage”.

Now admittedly, Classic is a lot more toxic so yes, it would very likely need some changes made to it to prevent that situation, but the current one ain’t it.

:roll_eyes:

So we’re back to this stupid crap are we?

As the toxicity was a minority back then also, but somehow people are here whining about the minority instead of sucking it up and just tell them selves they just had some very bad luck.

To name the first random few I got using the forum search function: Tygrä (multiple times), Divona, Lorraen, Puuha, Grumnir, Propulsión, Djansoul (oh damn, he actually quit, no wonder he stopped posting).
Also:

I wish the search function would use some logical way to arrange results, though. Or that forums displayed the quoted user’s name when quoting from another thread.

Congratulations, you found one of the tongue in cheek replies I literally said?

Yes, whining, not having a discussion about whether the current situation is bad or if the one we originally had would be better.

In case you don’t remember, the original RDF launched with a 15 min dungeon cd (once you joined a random dungeon you couldn’t, for any reason, join another random dungeon) and a 15 minute deserter debuff.

If you held your dungeon hostage you literally had to wait every bit as long to join another random dungeon as simply eating the deserter.

At some point they changed deserter to be 30 minutes without changing the cooldown as well and that’s when the hostage thing was even a remotely possibility.

Situation is not bad. It is so rare it is nothing to speak about. No?

They changed the kick system so if you got kicked you did not get a debuff so people did not leave but demanded to be kicked instead. But they also had a timer to use it.

I’m not “crying about it” - I’m voicing an oppinion

Sure it’s rare, but I still think it’s absolutely fair to have a discussion on whether the current situation is worse than the hostage situation that really didn’t happen in the earlier iterations of RDF.

Because it simply made no sense to hold a dungeon hostage cause you gained nothing from it.