Again. its the end-game. If some people get “stuck” then they need to get “unstuck” on your own.
So the question remains… if gear is some kind of wellfare payment then why the complex systems.
Just mail everyone their 639 bis gear and everyone is happy? Problem solved?
Does anyone else force you to pick up person who always breaks your key to your party? Include “banana” word in your next reply if you’re being held as a hostage.
Every single time that one tries alternates way to help people find a way to get access to highest gear, we reach the point: “wHyDoNtJuStMaiL”.
Never ever anyone said that.
When M+10 is the endgame why you can push higher?
Give people Mythic gear from +8 and all have fun. The one who struggle now with +9/10 and the one who push over +10.
Stop the gate keeping of gear now.
Make M+ great Again
gear is a tool.
the worse player - the more tools they need.
if they realise that some tools will be never in their reach with current iteration of m+ ? they will just quit .
a lot of people still delude themsleves that if they reach the magical io score or like 615 itlv things will get like they were in past - thing is - they wont.
+9 will be unreachable for most of those who previously spend months runing 18-20s.
and the ones most happy about it are raiders - they once again can stick it to those filthy casuals.
gj you win more internet points.
blizzard decided to break system which functioned very well for past 4 years. and for a lot of people its unaceptable.
Yeah, cause gear can help you survive damage you mess up in, like if you get clipped by something, it could be the difference between living and dying and clearing the boss/trash.
It can also help soak damage that you would have otherwise died in (maybe cause healer didn’t react like a superhuman).
It can also allow you to dps harder, shortening a fight and relieving the pressure on the tanks and healer.
Imo the “skill required” drops with better gear. Which is why world first clears are the most impressive, because they don’t have the best gear available and it is pretty much all skill to clear the fight and good optimisation of things.
It happens in ff14 savage raids all the time - you get the best gear and you down the boss so fast you can skip phases, maybe even skipping annoying parts of the fight that could cause wipes. This is part skill in knowing your rotation well and handling it around the various mechanics plus having the best gear.

gear is a tool.
the worse player - the more tools they need.
And you are mistaking m+ for some quest or campaign. Quests, campaign, world content(with the debatable exception - Delves) are designed so that even a half drunk monkey can do it. Blizzard need to make sure that the masses can easily do it.
M+, just like gladiator or mythic raiding. Thats the end-game. Where folks compete either against each other or against NPCs. You don’t see posts asking “Hey Blizz. I cant become gladiator. Can you…I dont know. Make the enemy 50% weaker and me 50% stronger or something?” People seem to understand to that in PvP and mythic raiding to extent…yet m+ is suddently the exception?
Ok. Then lets start from the begining. Is m+ an end-game pillar? Or is it some glorified welfare vendor where Blizzard needs to make doubly sure that even a half-drunk John with a turned off monitor, can do a +10 timed?
M+ is a glorified welfare vendor. Why would anyone want to just do dungeons as some sort of flex?
If the game gave no loot I wouldn’t even play it.

M+ is a glorified welfare vendor. Why would anyone want to just do dungeons as some sort of flex?
Score/rating, parse,achieve.
Same as people who do raids or PvP.
So not for fun? I only care about my credit score.
Getting a higher score in a video game is “fun”.
Why do you think high scores, ratings and so forth exist?

+7 giving hero gear nobody care about it they either just get into hc raid or do devle than do a +7
You can only get heroic gear in a delve either via Delvers Bounty or the Vault.
I imagine it varies from class to class by my three bis trinkets all came from dungeons so I was more than happy to do them from +7-10 for hte heroic drops.
So people endlessly chase the dragon. That’s what loot is for too.
WoW is the only dragon chase game I play, I hate stuff that doesn’t end. The seasonal stuff they do in games now is too annoying for me.
you do 4 Dungeons a day it means you can play lets say 4hrs. With a chance you will get 1 Item.
In this 4 hrs you can do 3x Delv Vault on 4 chars. Get 4x 603 Loot and 1x Hero Vault maybe 1 Map so 2 x Hero Items.
or you run HC Raid in 2hrs make 7/8 Bosses and you are also done for the week
So let say it in friendly words. Stop doing M+ for loot do it for Vault only

Whatever engagement metric told them that making Mythic+ like this would make people play and PAY for longer
Subscriptions is the metric they use.

This hamster wheel is of insane proportions, and I will not participate in it. Peace out.
Yeah, you’ll be back.
When you don’t care enough to voice whatever concerns you have with the game, is when you’ve truly quit.
The problems I have noticed are:
- no learning curve due to squish. You go directly to the heavy stuff and it is quite punishable.
2). Dungeon pool kinda sucks not gonna lie. Why put Boralus, grim batol and Mists? Furthermore, city of threads with the “finding the imposter” mechanic is so boring and dreadful.
3). Finally, the worst thing is that M+ isn’t rewarding. I mean after KSM (which I do with my friends) I really don’t find any reason to do mythics anymore. There isn’t the reward of the gear. And I don’t believe it’s the delves problem with the high ilvl gear but it is M+ being not rewarding.
Gearing beyond HC/Runed is an absolute disaster this season.
- Myth track increased to 6.
- Myth GV being +10
- Gilded crest being +9
- Runed craft only being 619, 17 ilvls lower than gilded craft.
- Very rare items from HC raid no longer has myth track.
All parts of why the gearing is terrible beyond HC/Runed.

you do 4 Dungeons a day it means you can play lets say 4hrs. With a chance you will get 1 Item.
In this 4 hrs you can do 3x Delv Vault on 4 chars. Get 4x 603 Loot and 1x Hero Vault maybe 1 Map so 2 x Hero Items.
or you run HC Raid in 2hrs make 7/8 Bosses and you are also done for the weekSo let say it in friendly words. Stop doing M+ for loot do it for Vault only
I d/e all loot from delves because it’s useless to me. I don’t do delves on alts and generally only bothered doing 4 delves a week to get the renown.
In contrast I have three bis trinkets from dungeons because I did lots of M+. It was content that was worth doing. It does not take an hour to do an M+ dungeon.
I got four set from one vault, two catalysts from m+ gear and my ksm token.
So lets just say M+ is worth my time and Delves aren’t
I am pretty sure the game is not designed that you fully max out your champion gear in 4-6 keys then move onto higher tiers lmfao that would be terrible design, gear tracks are just so you can upgrade the gear incase you don’t get upgrades for a while.
You can just do 9s and 10s already if you’re 613.

lets not pretend that portals are enticing enough for people to put hundreds of hours into pushing super frustrating m+ run
That was my goal in df. Getting all the portals. Which i did i think. Tho i understand most are after the gear or score usually. Even if the only keys you can get into dont give either. Joys of pugging i guess