yes.
if you want to find problems in this game , it will be so many of them/.
huge huge huge problems/
.
imagine you cant play the game without addons, even me as a old player i cant play it without addons
you have to download addons to help you in so many things . then it will let you to play.
There’s a reason I play DH, Fury and Frost mage, I also play Enh but in general I think classes are way too bloated in WoW, 4-5 buttons should be enough with like 3-4 utility buttons to make combat feel more action-y.
Wows class design feels like most classes just have tons of buttons for no reason other than to fill out the action bars with crap to annoy you and break your hands.
I feel the same about hunter. Retail hunter feels clunkier than wotlk hunter. Although I have only been playing BM in retail, maybe that would change if I played another spec
LoL? Wotlk class and fantasy desing was one of the best lol. Class desing have nothing to do with amounth of buttons you press in your rotation. Its about having qunique utilitty what fit its class fantasy.
Thats whole issue of current classes. Everybody have stun, kick, aoe/cleave, defensive cd, slow, offensive cd, passive what on proc makes skill x instant cast and cost no resource legit every class have this nonsense passive, etc…
When i start new class i legit instantly know where i will put each skill on my bars becouse they do exactly same thing as previous class i played.
And al this comes down to 1 thing. M+ and arena are reasons why are classes ruined… becouse you have to desing classes around very compettive and very small group play. So you have to make sure that each 5 or 3 player class combo have all tools to deal with this very compettive and challenging content.
Mmos are supostu be desinged around large group conflict. Only in such enviroment you can afford disbalance in class toolkits.
one word, simple answer, NO.
We are nearing the end of the season which is usually dead air, especially for those who already got what they wanted out of it.
Granted, there are A LOT of thinghs to pursue in older (trasnmog, achievements, etc) and alternate content (ie Pet Battles and such), but as you could guess, majority of the playerbase is interested about the actual content, which is, at this point, “played out already”, so to speak.
PvP is once again having problems, basicly since SL1 it’s in a constant disarray and for some reason every time they are trying to fix it up it just gets either worse or remains the same
PvE…while I can’t speak for raiding (simply not my cup of tea), Mythic+ is, for the most part in an okay state, but class balancing, especially on the healer department has issues, and the upcoming changes for health/damage are only going to make it worse, not to mention that the Season 2 dungeon pool is painful to even look at.
I, for one, started to level alts, because with the Forbidden Reach “catch up” it’s rather easy to reach good ilvl for PvE and PvP gearing is even faster.
exactly my man. You’re always on point.
I chuckled
I honestly feel the opposite way.
Classes are in a good position, but M+ is just horribly designed.
First time ever I actually reach a point and think, WoW the dungeons are boring I’ma take a break until next season.
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