Will WoW get a graphics overhaul? I have been playing some of the new, more graphically demanding games since i got my new high end PC, like wukong:black myth, and the new assassins creed shadows looks very nice too. But when I go back to WoW, i just cant bring myself to play it. It just looks really bad and feels outdated.
The game itself is good but i cant stand to play it, and the cost of 100-150 a year just does not seem justifiable.
The strength of wow is that it runs on basically any hardware.
And we donât need realistic looking graphics either, this game is known for its style and cartoony look, doesnât need changing.
The game already uses a lot of modern techniques and features in the latest expansions. Heck shadowlands was tauted for dynamic lightning
They did upscale the graphics of Classic, maybe they could do that on retail as well. Itâs still WoW graphics but at least the old zones look a bit better.
they will upgrade the graphics in the next few years when a high number of people stop playing the game because of the bad graphics.
i myself love to see wow in modern graphics but for now it is what it is
Will you buy me one of those? If yes then sure! Graphics overhaulâŚ
Also, WoW is not âlow graphicsâ. It has an artstyle of his own. Its not the only game to do so by the way. Many others have a âstyleâ. Minecraft (insanely popular) is literally pixelated !
What are you smoking, OP? WoW looks absolutely fantastic for what it is: a game with a cartoonish style. Of course itâs not going to look like games with pseudo-realistic graphics, nor should it do so, for that would rob it of most of its charm.
Or reduce the graphics tax when a high number of people stop playing the game because they donât want to pay so much to upgrade their hardware just for WoW.
You justify the cost of a game based on its graphics? If the AAA industry has taught us anything the last 10 years, its that graphics arenât everything.
WoW looks pretty great if you ask me, for a 20 year old game. Letâs see how good you look in 20 years .
Theyâve added a lot of updated technologies and have revamped areas of the games, especially with mounts and models. I think what looks most outdated is the terrain and building. They canât use what they have now for player housing, those assets would have to look much better, and i expect them to do that.
I think with every expansion they try to squeeze more out of what they do. The issue is that youâve got wide open terrain with great distances, that puts a lot of demand real quick on resources. Itâs not like with other games where youâre always in a fishbowl, even if the game gives the illusion and feel of being much bigger.
Then you have lots of other players on the screen, unlike a single player game, where its just you and X amount of bad guys.
I think theyâll continue to push thingz forward little by little, but lots of people play due to accessibility, most players arenât on high end rigs.
Make sure you have all the settings in graphics enabled, like ray tracing and such. But no, WoW will probably not ever be on the high end of things, theyâd lose a lot of subscribors and the game looks fine. I play a lot of other games as well, i dont think theyâre that impressive looking in most cases.
These games have a realistic art style; WoW is not meant to be realistic. Itâ art style has aged very well. While vanilla did indeed have lower textures, if you forgot how low detail they are they still stand up quite well.
Realistic graphics tend not to age as well. I think WoW has.
Thatâs misleading, itâs not the same game is was back in vanilla. Graphically the engine is reasonably modern with DX12, modern lighting, including (limited) ray tracing. Letâs not forgot 64 bit; Lord of the Rings Online is of a similar age and itâs only got 64 bit this year!
Who knows what they have done in the back end systems⌠vanilla realms were their own self contained thing⌠now they would be what you would call cloud based system with their sharding/instancing technologies. We have a growing list of accountwide features.
Thereâs lots you can accuse Blizzard of but technologically theyâre at the forefront.
No currently available game engine will provide you the experience of having a world boss with 40 people smacking it and another 1-200 in the zone itself without lagging out, because this is not an engine limitation bur primarily a hardware limitation. The hardware to make it smoother simply doesn´t exist yet. That´s why you don´t have 250 man Call of Duty and Battlefield matches, either, and they could arguably have an easier time doing it because players are much more spread out in comparison.
As far as the OP, if you have to have realistic graphics to enjoy a game because you don´t care about the substance, only the look, then WoW is not and will never be the game for you. Ynd the same applies to every other Blizzard game except arguably Diablo 4.
But with all due respect, what you´re asking for, realism > everythign else, is the primary reason so many games in the last 10 years came out that were all graphics and realism and zero actual substance⌠You don´t want a fun game, you want a playable tech demo so you can justify investing so much into your gaming pc.