I’ll be honest I fully thought SL launched in 2019, but you’re right 'cause I remember people claiming it was “distasteful” (it wasn’t)
Sorry I farted so loudly I pushed Shadowlands back a whole year.
Look at least we know Metzen did not like Shadowlands and DF, or maybe even TWW since its never specified which 2 post-bfa expac plans he actually saw. But it was probably Slands and DF.
https://x.com/BellularGaming/status/1890010816788959724?s=19
The problem, as I mentioned before, is that there just isn’t that much material to work with for the average roleplayer, I think. I did like some of the DF-TWW stories, particularly the Tuskarr stuff but if I’m being honest, I don’t really want to see Tuskarr playable, we’ve got enough races to pick from already, too much imo since that leads to the neglect of existing ones but that’s an argument for another time.
I found absolutely 0 stories regarding the Dracthyr to be interesting and all the lore Dracthyr characters were just bland*, so the representation doesn’t really inspire here much, again the roleplayers are left to their own devices to try and salvage something from this. And some do. I will admit that I have seen a few interesting Dracthyr roleplayed out, but imho they’re extremely rare. It just seems much easier to follow the masses, chug a growth pot and talk about the 5 little whelps they have to worry about now, the little rascals!
*or just stupid like the quirky dracthyr from the archives questline who is afraid of his own shadow and has to cast projections to move. what is he, a failed experiment?
It is. I think TWW is on the right track, but WoW has plenty of legwork to make, and it does feel like it has burned its best concepts already: the faction war, the Scourge, the Burning Legion. The dissolution of the Legion, especially, felt like a massive blow for the World of Warcraft universe. Those demons were so iconic and behind so many plot threads!
The thing that bothers me (aaah we had to touch this nerve) is that a lot of character concepts become progressively less viable because of these big factions getting what feels like a very definitive “resolution”. And in exchange… what? Take the Scourge: when they finished a plot thread (IE. Arthas) they were thinking about how they could handle it in Cataclysm. Who did it affect (the forsaken) and how did it change them? Did they gain new goals now that their main was out of the picture? Of course they did and it was glorious.
Now a lot of spotlight on these playable races and their growth as a culture isn’t really there? Maybe we will have a taste in midnight, but eeh.
Yes. The world-building was better IMO. This isn’t really something that I, as a player, can do anything about however.
Maybe mine is an unpopular take. But as long as they have a plausible reason/make it believable I don’t care.
Like, we see Arathi sending diplomats to the earthen with the intention of trading and keeping good ties. It doesn’t really hurt my suspension of disbelief to think that a group might try the same with other nations beyond the region of Hallowfall. After all, their allies do have mages with portals, and they can be brought back rather quickly if needed.
I remember doing Argus and seeing Sargeras plunge his sword into Azeroth and thinking “Holy heck… What now?”
To me, Legion felt like the culmination of an era. My teenage years were spent prepping up this big threat of the Burning Legion: the war of the ancients trilogy, warcraft III.
Like, come on. When the Legion fell, I really couldn’t digest BFA; ngl. I could not believe my titan-slayer character was getting bested by a short pirate in a hat. Yes the story was funny but, like. Come on. I just fought in an alien world aboard a giant spaceship against an infinite army and god-like beings.
But I get destroyed by whoever’s that pirate.
I also wonder in what world it was a good call to destroy the Legion? Like, holy smoke, that’s your coolest villain ever! You’ve spent decades building it up, nobody wanted it destroyed, and yet you let us dismantle it. And then you propose a very similar villain (the Jailer) with basically the same traits (endless army, super-powered leader) that’s somehow unrelatable for all of our characters?! They failed on so many levels.
It was only decent because of various RP campaigns making it be decent. As a story premise, sure, but overall it was a bit underwhelming in comparison to the two before it.
But SL should have never regarded the afterlife in the scale that it did, even if it meant they’d have just done a re-hash of WotLK. There is a reason so few RPers acknowledge SL and that is because being aware of all the politics that the afterlife seems to have, as well as a constructed life after, cheapens the time as one of the living.
I think we can safely assume demons to be a returning threat at some point, even if not under the banner of Sargeras. Given that their numbers are all but literally infinite, there is a cosmos absolutely swarming with renegade demons right about now.
I do agree that trying to retread the same beats with the Mawsworn was silly though. Then again, “silly” applies to a lot of what Shadowlands brought with it.
I would wish to offer a sincere apology for the belligerent and uncaring tone I used in that post this morning. Today was my granddad’s funeral, and when I woke up, I wasn’t in the best of moods.
They were right there was an element of projection, but it had little to do with Argent Dawn or its characters, and way more to do with just the way the world seems to be turning. My own feelings of despair and derealisation.
I think on careful reflection, my viewpoint is identical to Desartin. Individual expression is good, but there does need to be a certain understanding. Creativity works best within limits.
My reason for bringing up the American RP servers had less to do with denigrating Argent Dawn, which I’m glad still has a community which is proud of it and eager and enthusiastic about it, and more to do with suggesting a broadening of perspectives- seeing how things can be done differently as they are in other places. But that wasn’t how I phrased it.
There was an uncalled for arrogant condescending tone to it all. A demonstration of Dunning-Kruger in full effect. While the option of moving to American servers is mooted, I don’t believe I could, due to time zone differences, the fact subscription prices would be subject to the exchange rate, and the simple fact all my stuff’s here.
In an ideal world, I think…I’d like to see an Argent Dawn that shares the other servers’ open-mindedness and good faith. One that still has little communities, but also one that allows people to follow their own heart, experiment and stumble. The very tolerance that allowed these communities to first come into being, long ago.
I didn’t mean to insult anyone either. It’s perfectly valid and justified to want to play as more grounded, ‘realistic’ characters and engage in those themes. The Peter Jackson Lord of the Rings films were another big influence on WoW, and a large part of what helped them was a sense of groundedness and history. Dungeons and Dragons’ predecessor game, Chainmail, was built around a concept of ‘Fantastic Realism’. This is no different.
I was wrong, and I apologise. I hold no ill will towards anyone, and hope you will pardon me of my errors.
Blizzard teased a couple of things for The Last Titan that likely point towards that direction.
Hey man, it’s all alright. I don’t think anyone was going to hold anything against you regardless, we’re all just talking about an online writing hobby.
I’m sorry for your loss, and please, take care of yourself.
jesus christ its jason bourne crazymon
I think this is more an issue with Legion than it is with BfA, to be honest with you.
A return to grounded stakes was a fantastic choice that they sadly then immediately threw out again.
I’m just here to adventure man I don’t want to fight the gods of gods of gods 24/7
(Besides that I don’t really feel strongly about how consistently the player character is written because, frankly, the player character is a non-entity in wow’s writing.)
As someone somewhat infamous for their flexibility or inflexibility when it comes to following gatekeeping, here are my 2 cents.
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Interact and rp with people you enjoy. You don’t need to suffer rp or interactions you do not enjoy. Rp should be about fun.
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If you are told you beed to do x thing in RP or you will be excluded, shunned, kicked, w/e,and you care about the opinion of the other person, analyze whether they have a point or not. If they do, bend and go about your day. If they do not, dig your heels into the ground and refuse to compromise. It may hurt in the short term, but it will hurt you hell of a lot more in the long term if you let your passion and dreams be quenched because somebody else says x thing. A good indicator to know you did the right thing is discovering that even after a radical change, you can still find great rp and people to rp with.
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As others have said, despite your own feelings about certain lore matters, be aware that it is just a taste or an opinion. Even if 99% of Vulpera RPers or Dracthyr players are bad to hang around with, give a chance to that 1%. Always.
So their characters family tree resembles a circle and they marry their horses?
Reminds me of Horsegate
Oh, perhaps. That is us doing the legwork for Blizzard however.
For example, when Warcraft III saw the destruction of Archimonde, we had RPG books telling us of how some demons loyal to our Archie-doomie basically went rogue and became mercenaries. Or of how some demons leftover were planning to siphon the renmants of the World Tree by digging underground from Winterspring. These plots never saw the light of day in the end but we still had a lot of writers telling us of an aftermath and it was kind of cool!
It is likely a matter of taste, I am definitely a Legion enjoyer
WoD was the peak, no competition.
Roll Horde
I already play both