RDF doesn’t discriminate.
One issue fixed.
Vs what is lost?
DUDE NO, SLIPPERY SLOPe IS NOT AT WORK HERE, NO ONE IS ASKING FOR LFR.
RDF doesn’t discriminate.
One issue fixed.
Vs what is lost?
DUDE NO, SLIPPERY SLOPe IS NOT AT WORK HERE, NO ONE IS ASKING FOR LFR.
No one is asking for it Yet
They need RDF first
Why?
Why would people need RDF first to ask for LFR?
Why are you worried about LFR which is not even wotlk feature, while they are adding retail garbage changes, m+ dungeons and other crap …
We are way past the slippery slope now already xD …
Because
«LFR does not discriminate»
«wait for two idiots to summon 23 people»
«15 minutes to prove themselves»
Come on, do you listen to yourself? Every reason you’ve given for RDF applies
Way past
So you’re saying people could be asking for it right now?
But are they?
This is a classic slippery slope fallacy. It’s just not a thing that’s happening.
Yes. Ofcurse.
Literally.
If the arguments for LFR is already there and people aren’t arguing for it already, it’s not a thing that’s going to happen outside of a select few folks who want stuff like transmog and such as well, or a complete rebalance of DKs or whatever.
Those people will always be around.
The massive drive that you’re seeing for RDF? That won’t happen for LFR, at least in WotLK.
It may for Cataclysm and hell, I’d even be in favor of it there cause this is classic no reforged. But I have no interest in playing Cataclysm so you don’t have to worry about arguing me on this point cause Cataclysm is just a bad game.
Blizz is already messing with drops and Ilvls, they could easily create lfr difficulty for people who only want to see raids … or create mythic for manual group forming for people who want challenge …
Anti-lfr sentiment is garbage too, it could easily be solved by blizz doing their job … same as RDF …
I agree
Anyways. I do see your dilemma. Ofcurse.
Personally, i’m just very against any contributing factor to making the game soulless in any order of magnutude.
I’ve had quite magical experiences in classic so far. Ofcurse still very different from vanilla, but still, a lot greater than retail. I think the problem with the player toxicity lies elsewhere.
Let toxic people play with toxic people, and let friendly people play with friendly people.
I think LFR for people to «see the dungeon», and mythic raids for elitist are both bad additions to the game, but thats a whole other conversation
Okay, so why aren’t you opposed to flying?
The classic community is trash and it’s proven every single day, anything that remotely limits the toxicity available is ok by me.
Never said i wasn’t.
I think the grapplink hooks on retail were a great invention to catch people, though it should leave a debuff so they can’t instantly remount…
To me it’s only the minmaxers. I’ve had a great experience with a lot of people, and always avoid the minmaxers and general toxic people. But you find them in any game there is
If you touch my flying I am gonna break off those stupid little wings on your helmet! I cant fly you wont either !
…
xD …
Just wait till you have to grind Hodir rep.
You’ll see what I mean
I’ll find my people, don’t worry about me.
RDf fixes the issue not because there are pple capable of running hc with someone but because there is a penalty that outweighs the player lol
Personally, i’m just very against any contributing factor to making the game soulless in any order of magnutude.
So am I and a couple of other people, but, RDF is not any less soulless than GDPK and other boosting services that the community has constructed around the game.
Yes there are several other ‘systems’ that challenge the spirit of the game.
Although, i did have some fun experiences joining gdkp’s for the split pot at the end, with a really genuine and fun raidleader back in AQ/BWL, and people had a blast. But yes. It absolutely does introduce a level of «pay to win», which does not feel right.
Yes there are several other ‘systems’ that challenge the spirit of the game.
You’re right about that, and it’s typically when people treat this game like it’s a business it seems.
Although, i did have some fun experiences joining gdkp’s for the split pot at the end, with a really genuine and fun raidleader back in AQ/BWL, and people had a blast. But yes. It absolutely does introduce a level of «pay to win», which does not feel right.
Yeah, don’t get me wrong, there are advantages to GDKP too and I understand why people use it. When you force people to actually pay for their loot, their real priorities come out and more people’s needs are actually met and there’s an incentive for everyone to stick around to the end.
The issue is that most geared players aren’t there to get their last bis item, but to farm gold. Hence if you join with anything less than 90% full gear you are expected and talked into buying stuff for prices that are unobtainable by just playing normally. I reckon that without gold buying the pots would be a lot smaller and expectations would be more realistic.
Yeah, some people just want to have fun, lol. ‘Why so serious’
I’ve heard countless horror stories
You are absolutely right. And this ‘peer pressure’ belongs nowhere.