You cant get game time from the gold in SOD though as there is no token, unless you think the people who sell gold only use the money to pay for their game time.
Making GDKP illegal or banning all GDKP is Blizzard again not understanding how their own game works. You are basically treating the symptoms (GDKP) instead of curing the disease (Botting/RMT/Goldbuyers and sellers).
I’m in what you would call a “traditional” raiding guild. Its a guild i have been part of for close to 15 years now. I’ve played with them other games and in WoW.
I’ve had alot of time on my hand since SoD released, so i managed to get 6x 25 chars and i have raided with all of them.
I’ve been running 5 chars purely with my own “traditional” guild and 1 character with a GDKP guild. I do it this way to meet other people outside of my own guild, and i do GDKP over SR runs where people hard reserve the most saught after items.
Why i like GDKP more than SR raids ?
Because in GDKP if i really want an item i pay what I (ME) feel the item is worth to ME, if someone feels it worth more , they will buy it, if someone feels its not worth that much I will get it, easy and simple. No drama. (like most / alot of “traditional” guilds have). Its ALSO a way for me to make gold without spending hours farming and without spending IRL $$.
I admit it. I have bought gold in the past, when i was young and dumb and had nothing better to spend my money on than gaming, i didnt buy alot or even many times 1-2 times. Never again have i done it, never again have i wanted or needed to do it.
Now when you take away GDKP from me (and many others) you also take away my legit way to make decent gold without beeing online 24/7. I cannot farm ore , herbs or fish as much and un-interrupted as the botters. They will drive the price down into the ground before 1.st week of P2 is over. So where else am i gonna be making my gold?
I play on a pvp server, and before you say ; Well that was your own choice. Well not really if i wanted to play with my community that i have been a part of for close to 15 years i had to go pvp server, so i try to quest solo or with 1-2 friends , guess what? Oposite faction wont let me or us quest. So no or little gold per hour much more effort into little to any gold at all.
So blizzard how am i gonna have gold for Mount, consumes and repairs?
Also the GDKP is also a community in the game, you are destroying a community because you cant cure the disease?
Also i want to thank the dev team for an amazing version of the game SoD, has been the most fun i have had in a looooong time in WoW , SoD is closer to WoW for me than Retail has been for the past 10 years. Thank you and please keep up the good work.
Thats it from me.
If your GDKP pots are being filled by RMT enjoyers, it’s not really a legit way to make gold now is it?
The moment I saw the “social contract” bs, I knew insane stuff like this would follow - hall monitoring of your gameplay.
With that logic we should remove the AH too as any item someone sells might be bought with RMT gold. If you find an epic BoE questing that you don’t want or can’t use you will sell it on the AH but what if someone you don’t even know buys it? How can you sleep at night not knowing if it was purchased with honest gold or RMT gold?
GDKPs are not the problem, Botting and gold selling is. I know GDKP isn’t exactly completely unrelated to the problem but focusing on banning GDKP is like treating the symptoms of an illness instead of combatting the illness itself.
I have never purchased gold even though I have a really busy work and family life with very limited time to play the game. I prefer GDKP system as it allows me to make gold and meet new people without having to restrict my play schedule to fit a guild’s raiding calendar. Doing GDKP’s has allowed me to find a really nice guild that has a raid schedule similar to my preference and even invited me to become a member (even though I don’t speak their native tongue)
Removing GDKPs isn’t going to magically make things better as Botting/RMT is still going to be a thing, the only change you’ll see is people circumventing the rules with “peacebloom GDKPs” making more work for Blizzard to deal with instead of just focusing on the Bots which is the source of the issue.
So you are going to enforce harder penalties for people playing the game a certain way than you are the people acctually cheating and breaking the game? where is the logic in this?
People have been buying gold since the start of the game, for mounts, for BoEs and mats. RMT wont go away just by saying gdkps are not allowed.
This should have been a harder stance on people acctually RMTing and botting, permaban their accounts, stop the slap on the wrist 2 weeks and keep your gold BS.
RMT will always be present when the risk of action is extremely low and penalties very low.
Horrible change from blizzard, killing off communities that have played togeater for years
Mount is trivial, if you complete the quests, you have more than it costs already. And we still have the journey to 40. We have way more gold than we would have in era.
How much do you spend on consumables and repairs?
I agree that without dailies things might seem grim. I’d personally just run a couple dungeons with friends or else, it fills the bags with goodies. Some are leveling throwaway hunters.
What is an acceptable amount of gold for a character to leave 25 with (for you)?
My main suspicion is that most people actually try to stockpile to buy level 35-40 goodies, to stay on the cutting edge - the routine which continues by boosting and hosting.
ps.: I seem to accept GDKP on the innocent level, however it seems to evolve. Encouraging RMT, requiring to be “pumper or whale”, and raid leaders asking for a fee to join. And then what do they do with the gold, sell it? On top of the requirement to join specific Discord and obey to specific rules. Awfully similar to mafia business.
Banning GDKP is game ruining, fueled by a screaming minority.
I’ve been leading guilds since the release of Classic in 05. And let me tell you, its hard work. Especially because this community tends to quit, come back or make individual decisions. Pugging GDKP is hugely favorable because the skill level is generally higher and people have a reason to raid in the end of a phase, where most people quit and guilds fall apart. That is now gone and end of P2 will be a ghost town, 100% guaranteed.
Myself, a 35 year old that leaves to different countries for work, stopped raiding in DKP-systems. Why? One trip of a week or two during one phase and I can basically forget getting the premium item of that phase. That is where GDKP came in handy, want an item? Buy it, for the price I want to give for it.
Sure, ban the gold buyers. But banning people using an ingame currency for raids? Foolish!
Thanks Blizzard for being a lazy company, that can’t even ban the most obvious bots in the world. This is a bandaid on a gunshot wound.
And to the loud minority complaining about our gameplay: enjoy the empty weeks at the end of P2.
Good luck.
We could argue for and against GDKP till P6 but it won’t help anything. We all know the root cause is RMT/Botting but Blizzard won’t fix it as it makes them money.
I don’t think the Classic team want bots and really wish they could get rid of them all but it’s obvious their hands are tied from people above them. If they had a magical button to get rid of every single bot and gold seller permanently then they would lose a lot of subscriptions.
Infrequent ban waves are completely ineffective as it allows the bots and gold sellers to do their business and cause damage before they are banned. By the time they are banned it’s too late and they’re already creating another army of bots.
Banning GDKPs is clearly a PR stunt to make it look like they’re working on the issue without actually dealing with the issue. What happens when P2 is released and there is still RMT going on with bots more abundant than ever? Atleast the GDKP won’t be advertised in LFG chat, not like they will substitute GDKP for ingame item bids or even go towards a PayPalDKP raid (goodluck policing that)
Best decision, and they sould be banned gdkp in wotlk as well
As far as I know nobody has gotten banned from using the AH. I can guarantee you 100% the AH has been and is being used to launder gold. Why only punish certain things but turn a blind eye to others? Your gold laundering argument makes no sense if they only check GDKP’s, which they do, because whiners whined.
“GDKP spam” is also something made up. There are far far less GDKPs than other runs in SoD. A full server will have spam of any kind obviously. Plus, there already is a rule stating GDKPs could only be advertised in trade.
I hope that after this test, they test disabling trading and the AH and see which test gets rid of more RMT.
“GDKP spam was already overwhelming trade channels as well as other forms of play.”
So what you’re saying is people should get banned for preferring one form of raiding over another? Without gdkp there will be barely any raids for people who take 1 month for leveling… Killing the game and fixing the game aren’t synonyms
100% that the activity ingame will die fast. What I think is weird is that the anti-GDKP people are really enjoying this and laughing at us. Why is that? What is wrong with you people.
Is there any reason why you couldn’t release this kind of statement with regards to WSG marks of honor? I’m happy to see something done about both topics, but it’s still frustrating to see how inconsistent the team is at handling these things.
If this works out, I hope this will be expanded onto Retail too.
Just wanted to say thanks for removing GDKP. Good job , now lets play equaly.
SoD considered to be experimental playground for Blizzard and they’re testing different approaches there. You choose to play SoD - just embrace the changes and see where it goes (for good or bad). Don’t like it? There are plenty of other servers with classic rules.
I have thought long about this, and it really comes down to this.
GDKP - if not soiled by malicious actors such as gold farming bots, gold sellers, RMT, et cetera - is a merit-based loot system that can work for everyone on a server.
Before anyone starts foaming at the mouth, let me elaborate.
See, without malicious activities, gold essentially is a representation of merit. In WoW, one typically accrues merit by taking part in and providing value to the world at large, e.g. by doing quests, gathering reagents, or crafting and selling consumables and gear.
GDKP runs extend the ability to accrue merit (gold) to include raid environments, as well as extend the utility of merit (gold) towards power gains (loot) from raid environments. Perhaps even more impressively, it does so without requiring guild structures or tying it to individual characters.
Now, I understand that malicious activities are out of hand, and that it’s been determined that GDKP runs drive the demand for gold. Very sad, but I’m willing to accept that.
What I’m not willing to accept is a lack of a system that allows for merit/contribution-based loot distribution for people who enjoy doing endgame content with pickup groups. In a supposedly experimental game mode.
So if you must take away GDKP, allow us to accrue some kind of currency that enables everything GDKP does, but that can only be traded among your own characters. That way it can’t be sold for real money and it doesn’t ruin the ability to transfer merit between characters.
You can even tie it to a single, optional loot system so that people choose freely whether to use that system or e.g. round robin.
What is so terrible about trying out something like this, as opposed to forcing a large group of players into the tyranny and injustice of randomness?
Why not offer something to the players who want a loot system where they can build credit towards obtaining items when said items are not dropping, rather than walking away with nothing to show for it and starting from the beginning in the next PUG raid?
Well said friendo
Nothing wrong with us, i think there is something wrong with you since they banned gdkp