GDKP's Ban in Fresh - Let's Talk about it

Once I came back to classic, I began raid leading, experimenting with the SR and GDKP systems, the GDKP system is by far the most rewarding and flexible system, also is attractive to full BiS players that can earn some GOLD which they can use on their other characters for the various in-game activities available like professions, consumables, etc.

Recruiting for such raid is a breeze there are always people who want to either gear, earn gold or just enjoy the game and see gold as bonus. There is not much incentive for PvE players to raid every week after the gear progression is concluded.

There is also Drama and Human Differences that lead many people away from guild activities and GDKP is an alternative that keeps the player playing without having to deal with prolonged negative social interactions or the need to jump from guild to guild where its possible to sit on a bench for a while.

Compared to a GUILD experience which can be more static in nature community wise the GDKP based communities can be very dynamic, providing time efficiency for its members, well life is brief, for whoever wants the guild experience it is there. I do play in a guild as well, so I’m coming from purely observational point of view that comes from experience. The guild experience is still available to everyone and there are active guilds running but in these days it can be a burden for a modern man to stay in the loop. I know that this can be a shock for some players but not every human is living in the shell of a experience that you would like to experience.

From my experience, the community that I’ve formed while raid leading consisted in itself each aspect that a guild brings but was a lot larger than a regular guild, over 700 people on the discord server, most of them active players, WHILE and this is one big WHILE folks, while someone was busy due to REAL LIFE situations or whatever their personal reason would be, it would be fast, drama-less and seamless experience as replace is significantly easier. Why is it easier? WHY PEOPLE PLAY WITH THIS SYSTEM? IT’S SO EVIL? MAYABE… they are demons eroding the community! No… It provides a reward even if you do not manage to get an Item(reward), you still get some GDKP(gold) which you can trade in for items on the next run or progress your other characters even more the resource is not bound by the raid instances so you can progress other aspects of the game like professions, consumables, etc. . So you are essentially expanding your capabilities to acquire character power, a point which is lacking in every other system, like SR runs, regular DKP, or Loot Council runs.

Loot Council has its own charm but its a very particular experience and is also easily corrupt, I’ve personally participated in 1 guild that had from my PoV fair-to-all council and that was my speed run guild that I played in parallelly to GDKP’s.

The dynamic that GDKP’s brought to the game is unmatched… You can be part of multiple communities with different raid days and join on and off without that hurting the particular community. So you can be full-fledged human being in real life and also enjoy being part of a larger in-game community that clears end-game content, meet a lot more, in the ranks of hundreds, players that are part of the community due to the flexibility of the system and just have a taste of all kinds o human flavors.
You progress your other character by playing your main character and you don’t have to worry for the group being disbanded or people leaving because there is incentive for them to stay or be easily replaced, those who have actually played SR runs know what I’m talking about with multiple people leaving mid run after their items didn’t drop or their actions were questioned due to playing in a manner that is inefficient, yes people leave because you ask them to follow the game mechanics. Even if you are a considerably unexperienced player you can join a GDKP and see how the experienced, already skilled players perform and what tactics work.

I personally had communications with people playing both in guilds and gdkp’s, some of the guild players brought that experience in their guilds that further helped their progression.
So the GDKP system has spot for everybody and provides a UNIQUE opportunity that CONNECTS players from all skill sets. The experience provides minimum friction and maximum reward, so of course it became so popular.

For me personally I geared 9 characters most of them to full BiS and provided the same experience to many others who played with me, which would’ve been near impossible with the other systems, I connected with hundreds of people and got the chance to make meaningful connections outside of the game too, the old-school systems were still part of my experience as I was part of a High-End closed community that resided in a guild and utilized the Loot Council system, and 2 more guilds which utilized the SR system, its not a bad experience and in terms of social interactions, it is simply limited in terms of loot system functionality and in some cases highly irritable for many players that didn’t get anything for their involvement in the activity.

The point of this post is not to speak illy on the other systems but merely point out the LIMITATIONS of it and how banning an aspect such as the GDKP system hurts rather than enhance the in-game POSSIBILITIES for the dedicated gamers. I had tremendous pleasure enjoying each aspect of the game in WOTLK:classic, besides PvP, and can claim without hesitation that out of all the GDKP’s system had the biggest positive impact on my in-game experience. Once I was done with one character I could just hop on other character and bring it to a point where I pump big numbers even faster, it was getting incrementally easier with playing because I had more characters that I could raid with and use the gold to gear my new characters and level up the necessary professions.

None of those elements hurt my social experience in-game so I do not understand such comments from people, I start to assume that those who speak badly of the GDKP system just have no experience of it or simply have prejudice against it as it was the largest contributor to my social experience in-game.

I am putting my experience out here because I’d like to play the Classic:classic and use the dynamic tools of GDKP to enhance and fast-forward my in-game experience. I’d like to appeal to anyone with actual GDKP experience to express it here so Blizzard can adjust this decision accordingly.

Bless Y’all and have a great day.

  • An Old School World of Warcraft player with over a decade of playing experience
6 Likes

GDKP is all fun and games until vast majority of the PuG raids are GDKP only.

Or being a new player who didn’t gear up to maximum gear via earning it. Where is this new player going to obtain the gold to fight with the inflation?

I did do a GDKP raid twice in Classic TBC, and it was a pretty awesome payout for just being a mana battery (shadow priest). But that’s because I had enough gear to be considered a pumper. Had I been in greens…I would have been rejected or required to be a buyer.

And if the hearsay from these forums about the state of some Era servers are true - no one doing dungeons to earn the exp, but offering gold priced boosts only - I do not want GDKP to ever exist again. Granted, gold boosts are not exactly GDKP, but the idea of buying your way to “success” with currency or credit card is an antithesis to what World of Warcraft was about. I always found being a mercenary raider a very cool idea, but sacrifices have to be made for the greater good.

In essence, I think raid gear should be earned with your raiding commitment.

Not by your skill of making gold in-game (or illegally buying it). Because the latter does not correlate with the former.

3 Likes

I personally prefer GDKP. When I ran a guild myself, I found it difficult to keep everyone happy—especially with friends I got to know well during COVID.

Loot drops are rare, and GDKP provides a solid system for distributing rewards fairly while offering flexibility. There are generally more raids, people don’t feel pressured into playing to support there friends.

However, I acknowledge some of the drawbacks. It undeniably incentivizes RMT (real money transactions). While RMT exists regardless of loot systems, GDKP likely exacerbates the issue. For new players, it can also be challenging to break into the system without substantial gold or pre-existing connections.

One aspect of GDKP that I appreciate is its ability to reward performance. In performance-based GDKPs, there’s often a balance where players are incentivized to pull their weight. In contrast, traditional loot systems sometimes encourage “slackers,” as there’s no direct consequence for underperforming.

That said, GDKP itself isn’t the root issue—it’s the extreme botting and gold inflation in the game. Blizzard likely has a complex balancing act: while bots generate subscription revenue, players depend on consumables and items they supply through the auction house. Removing GDKP might reduce the demand for illicit gold, but it doesn’t address the larger systemic problem.

I think Blizzard’s decision to limit GDKP is an interesting one. If enough of the player base truly wants it back, I’m sure they’ll voice their opinions. For now, this seems like Blizzard’s attempt at a middle ground.

It will be fascinating to see how this plays out going forward—and whether GDKP remains part of the game’s culture or evolves into something new.

GDKP aint the root of the issue thats for sure but it will for sure make the fuel burn brighter when it is in there

Yea no!

Sorry, won’t happen this time. You will not ruin this servers too.

Go ERA or…whatever.

Don’t care!

Yup! The only ones who loves GDKP are some guilds and co to put a monopoly over …everything.

Reward performance?! Dude, you are literally bringing any noob into raid …if he has the gold. That’s the only performance we are talking here. Whoever got the biggest wallet.

So glad to read all the tears in here.

Keep them coming!

6 Likes

We don’t have to talk about it, it’s time for acceptance it isn’t there :smiley:

7 Likes

Be gone, pest

3 Likes

Im so happy this Pest has been finally cured. Look how it destroyed wrath and cata and era. Didnt even touch cata because of this

Thing about gdkp is - you dont deal about people how bad they are at game and IRL And they just playing this game to kill time and not real gamers so they join softres or LC raids with playing semi afk , not putting 100% performance in it , not coming fully prepared , so basicaly people who are against gdkps are who fail in game and not getting accepted by gamers actually , so they have to post and spam under posts OH GAME IS RUINED BY GDKPS OMG THIS IS SO BAD WOW I CANT - just be honest , gdkp is best system that already exist , learn from SOD , population went down right after they banned it in that server, but still , you have your own raid , we get our own raid , you dont join gdkps , we dont join your sr raids , sound good deal , instead banning gdkp? isnt it dictator thing that a million dollar company does?just care about your own sh*t and try to be better lmao , if gdkps are bad , why 90% of players still playing and rathering those raids still ? :smile:

Wait what?

GDKP accept every noob into party, knowing damn well that he doesn’t even have to be decent as he has been brought into party just because of his gold and nothing more.

But hey! 1 post “user”, posting how amazing GDKP is.

Carry on lad … carry on!

4 Likes

there we go , you are one of those people who not getting accepted by gdkp players why? CAUSE YOU DONT KNOW HOW TO PLAY GAME :joy:

1 Like

I’ve never even tried to go into a GDKP group. Thankfully , in Mirace RAceway, back in the days, GDKP was non-existent.

But hey! Go ERA! GDKP as much as you like …

…oh wait! No players to even form a raid?

Bah!

3 Likes

Even when you make a good post you are still caught up in bashing Era :joy:

You can definitely polish that bright side of yours - I believe in you.

exacly , if you never been in a gdkp , why you are against it 1st , 2nd , why did your server died? oh let me guess , because there was no gdkp? i see , let me be honest with you bro , the only thing that have kept this game online is gdkp , every servers up from vanilla 2019 to catha 2024 classic era and loads of other games still running because of gdkp players , come back to my message 6 month later and see how is population with gdkp bans in fresh realms

exacly , if you never been in a gdkp , why you are against it 1st , 2nd , why did your server died? oh let me guess , because there was no gdkp? i see , let me be honest with you bro , the only thing that have kept this game alive is gdkp

Gorilla still hosts 11 Naxx per week and a load of worldtours
Angel Hosts 2 Naxx per week and worldtours
Tusqai Hosts 3 Naxx per week
Amii Hosts 5 Naxx per week

Heres some I could think off the top of my head, theres still loads of other hosts, guild runs, SR runs and constant pugs on ERA. Idk why you think theres no players to even form a raid.

1 Like

Ok but bro but as a player who attended a lot of gdkps in classic 2019 and SOM, i Will tell you this. Some guilds are shady and Will get other players to outbid you just so the ones who carry can get a higher split. And if you try to claim otherwise its a Lie i know this. Of course it was not all guilds but a lot abused this and this is one of the Dark sides of gdkps.

I have seen this happen but its such a rarity, all hosts on ERA currently are quite established and trustworthy, it is heavily frowned upon in GDKP community to bid someone up for an item you don’t want.

Most GDKPs are a quite tight community where 80% of the roster is the same regulars week to week

GDKP forces new players to buy gold. That’s bad. So GDKP is not allowed.

It really doesnt though, I started GDKP on my hunter with 2k gold to my name and BWL gear, took a few weeks to get full t3, this is just a common misconception, most t3 tokens are going for 1-2k each, a normal naxx cut is around 3-5k gold, doesnt really take long to get geared enough to pull your weight.