[Goblin/Gnome RP] B.O.O.M.T.E.C. Incorporated - The Expedition to Khaz Algar!

The whole new year was an absolute blast. We are doing a lot of research and exploring plots, often in an unscipted and improvised roleplay style. Sometimes it’s just going into a cave or analyzing an ore for an aweful lot of time. Our discord is stacked with research notes from a bunch of players and the officers have an easy time cause every player writes their own story.

If you want to do something else than fighting all the time, sign up today and get a free Dragon-Manapotion (now 10% less addictive)!

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Applicants MAY want to make sure they’re insured

Nothing at all prompts me to say this and I’m doing it on my own accord, yessir

On a completely unrelated note, the Dragon Isles sure are a thrill, one could say excessively lethal sometimes almost, how exciting!

In other news, BOOMTEC is currently still hiring more R&D staff and especially looking to increase the size of our security team. Whether you join our Battalion unit as a Goblin, Orc or Forsaken or as a mercenary of any other Horde race, we’ll certainly welcome you to further the safety of our totally safe expedition which does not get in trouble constantly no siree!

Following a brief stint in the Ohn’ahran plains, BOOMTEC, Sparkforge and the Astral Consortiums combined expedition has moved along - thankfully without overstaying their welcome, offered by the local centaur.
With our current, proper camping ground set in the Azure Span, near its borders, a wide array of opportunities opened for us; we made thorough work of the Waking Shores, and these plains-and-woods will not be much different!

Our expedition has taken a closer look at the rot plaguing the western edges of the Span, and our researchers have taken it upon themselves to find some sort of lasting solution, or defense; not just for our sake, but for the sake of our newest trading partners in Iskaara as well!

Titan relays, leyline stations, organic re-combobulators and plagues unknown, the Azure Span has offered a whole host of new discoveries for BOOMTEC and co.

Recruitment remains open even though we’re still on the Dragon Isles. Feel free to contact any Astral Consortium, BOOMTEC or Sparkforge Industries officer if you wish for your character to join one of the guilds!

We beat up some Primalists real good, scouted out Titan tech in the snowy cliffs (alongside a massive hub of arcane intrigue to inspect later), and as a byproduct of some questionable research, gave cause for the Djaradin to also beat up Primalists instead of us.
And we haven’t even really delved deep into the Azure Span yet!

How to get and befriend your very own protodragon in five easy steps.

- By Spruggl Megapuddle, In the Name of Team Triple S

Step One: Preparation

First, we need a place for the eggs to keep them warm until hatching time. The easiest way is to capture an abandoned dragon nest, cause everything the eggs need is already there. Just make sure the nest is really abandoned, otherwise you need to fight a very angry protodragon! To keep it more secret and save, I placed a tent over the nest and to keep the eggs warm, I used a modified Djaradin Jar.

Step Two: Get the Eggs!

In order to get the eggs, you first need to find an inhabited nest, preferred with eggs that are close to hatching time. With a big group you can try to kill the mother dragon, but this is very risky. We preferred to sneak in and steal the eggs right under the nose of the dragons. However, you need to make sure the dragon will not find you.

After we used an earth totem to keep the dragon temporarily unable to follow us, we got into the water and jumped right into a waterfall (this time we used parachutes). With this method, the mother dragon is unable to smell us. After you waited a long time behind the waterfall, you need to sneak beyond the other dragons to get to your own nest. The dragons are busy defending their own eggs and will not attack you unless you get too close, so watch your steps!

Step Three: Hatching time

From a wandering Shal’dorei I learned that duck fledglings follow the first person they see when they hatch, cause it is usually their mother. My theory was that this can be applied to protodragon whelps as well. While this theory turned out to be false, we had a backup plan and used steel chains to stop the whelps from escaping.

Step Four: Animal Education

Since we don’t want to have a flying, fire breathing Blitzy, we need to parent the whelps with the overall rule that they need to know we are the boss. We applied basic conditioning, namely positive and negative reinforcement. We used a bag of tasty meat snacks to reward the whelps for good behavior. We also used a shocking collar to get them a painful electroshock whenever they tried to bite us.

While the collar is already effective on level 3/10, I used level 7/10 for faster results. Since I don’t want to use the collar forever, I made a specific hand gesture whenever I shocked the dragon. After a while, the dragon was even scared when I used the hand gesture without shocking it. The conditioning was a great success and after a while the dragon obeyed even without wearing a shocking collar at all, simply when I used the hand gesture.

To form a positive bound with the dragon, I used an advise from Letzy Leverwrench and went hunting together with the drake. First, I shot rabbits and the whelp ate it, then I just injured the rabbit so the whelp could hunt the rabbit easily. After a while, it was possible to command the whelp on what to hunt and the instincts of the dragon did the rest. Hunting together with the dragon is very effective since you need to get them food anyway, so you can as well bounding with it in the process.

Step Five: Rapid Growing and Fast Aging

While protodragons grow very fast and eat meat twice their own weight a day, we don’t want to wait until they grow into adulthood. Therefore, we combined our expertise on alchemy, shamanism&engineering as well as felmagic to increase the growing and aging process on the dragon whelps.

Spruggl Megapuddle used the skrog toe to extract the essence of giant growth of the sea giant and made a powerful elixir of giant growth with it. She combined it with the kidneys of hornfrogs, which contains drakonid essence, to make the effect permanent.

Squint used an old fel ritual to increase the growing and aging of the whelps, a method which was already used by orcs prior to the first war to fast-age their own children. (Details in the Squint Report)

Sparque constructed a hydro-chronometer to manipulate the whelps with time essence. One of the ingredient he used was a bronze dragon heart. (Details in the Sparque Report)

The combined methods were at least partially successful. Subject One grew rapidly as expected. However, it degenerated in the process and is a lot weaker (and uglier) than a normal protodragon. We stopped the process after two thirds of the planed growing process to not kill it. Now we need to figure out how to optimize the growing process and will do further experiments on Subject One.

Step Five-Point-Five: How to get a bronze dragon heart

To construct the hydro-chronometer, we needed a bronze dragon heart. Since we didn’t want to hunt a bronze dragon for various reasons, we went to the experts in dragon hunting: The Djaradin. We used a Primalist coverage, since they seem to be allies. First the Djaradin barely took notice from us, but I got their attention when I claimed that we are far better dragon hunters then they are. We got them into a betting: The group that is able to bring the bigger dragon head will win.

While we are very bad dragon hunters, we are very clever goblins and cheated to trick the Djaradin. We hunted a small dragon whelp and used the reverse function of the portable shrinking ray (which I normally use to shrink my lab) to enlarge the dragon head twenty times. It looked a bit weird, but after several nearby grenade impacts it was close to a burned giant dragon head. The Djaradin were very surprised about our victory, but they provided us a fresh bronze dragon heart two days after as reward.

I read the guide, and all I can say is: Y’all need D.E.H.T.A. :stuck_out_tongue:

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As threats against the companies begin to mount once more, BOOMTEC, the Astral Consortium and Sparkforge Industries seek to hire some more security:

  • Both BOOMTEC and Sparkforge Industries hire mercenaries of any race from their respective factions. If you want your character to go into jobs with stable pay on a job by job basis, working for Gnomes and Dwarves or Goblins, both guilds offer opportunities for mercenaries to prove their merit!
  • BOOMTEC still has a Bilgewater Battalion unit working under them as they’re a weapons and war machines research and development company and the Cartel don’t want their researchers dead! If you’re a Goblin, Orc or Forsaken, the Battalion squad working for BOOMTEC offers you a chance to serve your company, Cartel and the Horde as well as make moolah and play with the latest tech while doing it!
  • The Astral Consortium hire less scholarly Nightborne, Blood Elves and Dracthyr as Guarantors to defend their expeditions, assets and researchers so long as they’re prepared to keep tight lipped about the secrets of such a mysterious Horde Consortium…

If you want to join in, feel free to contact the officers of any guild in game or by mail. We’ll always get back to you!

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Do you yearn for danger? Does your day not feel complete unless you’ve narrowly avoided the jaws of death at least once? Do you feel most at home when you’re knee-deep in mortal peril?

Then join B.O.O.M.T.E.C. today! Remember folks, if it isn’t manifestly unsafe, it isn’t fun!

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You could also join the Astral Consortium group as a Nightborne and become completely red like me.

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BOOMTEC and companies will be returning from the Dragon Isles in two to three weeks. Although we’ll be returning sooner rather than later, now’s the time to join in with the last of our Isles antics for now!

Tonight, the B.O.O.M.T.E.C. consortium inadvertently ended up in a frozen ruin and a terrifying spider cave in the process of attempting to reactivate a lost Titan beacon pylon. Many shivers were had!

Now the group’s resident sentient AI must work to triangulate coordinates to enable wormhole travel to the Dragon Isles…

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I don’t want to know why I’m hearing boss music.

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Last night BOOMTEC went on a mission to save Chef Hardbelt’s very important hat and came back having dealt with an incursion of both Primalist and Gnolls on a Tuskarr fishing hole! Of course we also looted some of the stolen Kirin Tor equipment and Primalist foci that the Primalists no longer need…

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To take a break from the perils aplenty surrounding us, our group took to tracking down and taming a massive corpse-scavenging bird in the forests of the Span; both to study it and its seeming coexistence with the Rot that plagues the land, and for our resident beastmaster to communicate and form a bond with it!

…It wasn’t exactly a smooth try, given the local wildlife had a thing or two to say, but it’s the outcome that counts, right?

Still need a goblin?

Always hiring!

The past week has been eventful for the BOOMTEC-Sparkforge-Astral Consortium trio.
We’ve struck a bargain with the green flight so we may rescue an old ally - a decorated veteran sailor of Kul Tiras - at the expense of having to contend with lurking drust witchery, and beat some sense back into one of our own.
Not only that, but we trailed a lunatic Primalist shaman to his festering den, where we fought him among his rot-spreading gnoll followers, and mysterious draconic remains. The cavern is being purged by fire as we speak.

All of this, while one of our scientists had to be brought back form the brink of decay! No time for resting, not even before our imminent return to mainland Azeroth!