Group Finder Improvements in Wrath Classic

Oh, people will, definitely. In raids, that is.

Dungeons will basically go deserted as early as ToC phase, if not Ulduar. Why should one bother spending time to make a dungeon group when a Naxx 10 or Ulduar 10 or ToC 10 gives 2, 3, or even 4 times the amount of badges plus potentially useful gear and doesn’t really take that much of an extra effort to make?

In TBC now it is different because Kara and ZA are the only 10m raids so, outside those, dungeons are your only option. I mean, 25m raids get pugged too but building a 25m raid takes admittedly much more time than a dungeon on most servers, if you didn’t schedule it on Discord - and T4 raids give only a modicum of badges anyway. But in WotLK, especially in later phases, there will be so many options for raids, with the various modes, that one will literally be able to raid at least once per day even if they play only one character, and that will provide all the badges you want. And, unlike in TBC, none of the WotLK dungeons provide items that will stay relevant past phase 1.

With RDF, at least, one could throw up a dungeon run quickly enough (between the auto-queue, teleport, x-realm making it possible to do so even at late night etc) to make it an option to fill time with a PvE activity at any time of the day, much like Battlegrounds. Without RDF, making a 10m raid takes only slightly longer than making a 5m group and is a lot more efficient (and a lot more fun as well).

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Or you can go to retail if you want to manually find groups and walk to dungeons, its called mythics and I heard it saved wow …

Rest of us want wotlk they way it was

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Wow, that’s some olympian mental gymnastics: "Go to retail for the social experience provided by LFG in mythic+ ". You do understand, that leveling only consists of RDF, and there is personal loot, correct? Isn’t that what you want? Or do you wanna do RDF cross server, and have people needing for vendor spec? What is it exactly, that makes you so keen on RDF, instead having a good, social server-wide LFG system?

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What exactly you dont understand on that ? :smiley: Its same parkour category as you …

Why play classic with rdf? Go on retail …

Well mainly because wotlk had rdf so classic wotlk would be wotlk with rdf …

Same back at you, why play classic if you want retail changes, just go to retail where people dont use dungeon finder …

o well good luck find a group as a shadow priest or feral druid etc… People will just look for paladin tank, a shaman for heroism of course and then will take the top dps of the patch… Same problems as current LFG for M+ for retail…

If we want an lfg like this we will play retail instead… we want the RDF of WotLK as it was! We want the most successful MMO expansion in MMO history exactly as it was… you only need to deliver it, stop trying to add your own philosophy, we ve seen these results on retail

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You didn’t even play original wotlk cause if you did you know that DF was introduced later
and if you did played you joined during ICC …
you have screwed perception what WOTLK was in reality

The only changes from 3.3.0 to 3.3.5 is the addition of Ruby Sanctum and battle tags. I think somebody was snoozing when they said 3.3.5 and really meant 3.3.0 - as Ruby Sanctum will not be at launch?


#NoChanges
Let Celebras live!

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Why can’t I flag this post for trolling?

What’s the downsides to this? That you can’t afk in stormwind from level 15-80?

And people acting as if their spec just got executed with this group finder being added. This same system is being used for M+ on retail, and ‘‘off-meta specs’’ get invited all the time.

‘‘Gearscore this that, i will never get to rp violet hold now :sob: :sob: :sob:’’
You can always create your own group. You’re not entitled to join their groups. There will always be players for all roles available, regardless of gearscore.

You can do that now too, you just need to find a group, get summoned to the dungeon and you can farm up from 15 to max level without doing a single quest or killing npcs in the open world. While looking for a group, you check you bulletin every 5 seconds while standing afk in stormwind.
The main difference is that with the current tool, with the trouble of 2 players actually have to travel to the dungeon and the pain to actually form a group of random players, there arent many groups to begin with. You could spam dungeons right now, but most players choose not to. The only difference with RDF is the easier/faster invite and the teleport to the dungeon.

You might believe gatekeeping isnt real, but that doesnt make it true. If you, as a group leader, have the choice between good and bad gear, good and bad spec, the players with bad gear and weaker spec will have to wait MUCH longer for invites, if they get any.

Sure, everyone with bad gear can start their own groups, but thats not the point of the tool. Its just a workaround that might work for some players, but doesnt change the fact that the tool doesnt work for them in terms of looking for a group. RDF would work though, since it gives every player/role the same chance to get an invite.

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Dear WoW Devs and Fellow Players!
This is 2022, 14 years after 2008. Most of the playerbase is not 12-14-16 years old anymore. Most of the playerbase is way over 25-30. I get that a lot of hardcore classic-driven players want the social aspect of the game as it was 14 years ago, but there is literally almost ZERO social interaction anyway in TBC classic besides “eyo, inv to raid” “eyo, can i have this-that enchant” “ty, bb” … This is not social interaction. You are confusing social interactions with forced social interactions. IT’S NOT GONNA HAPPEN. Also let’s summarize a few of the pros and cons of the RFD.
Pros:

  • You can do quests, professions, world pvp while you wait for queue to pop up.
  • You can teleport to other side of the map if needed and saves you a lot of time. (Yeah, it’s a big con for Blizz, since we don’t have to travel so much, but let’s assume Blizz wants the best for us)
  • You can do it on alts. (Also saves the player a lot of time)
    Cons:
  • None. Only for the hardcore classic players.
    TL; DR: Why remove something that’s already been working like a charm? (Don’t come with the RFD was introduced in 3.3.0 patch since there’s nothing Classic about this Classic anyway)
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Wouldn’t people just kick the worse performing class from the grp and look for another dps?

I can be used for many activities, not just “I don’t have time for 3 clicks, just shove dungeon party at my face, despite I will be waiting for it to form for 30-50 minutes for a dps like me”

If you had red this topic replies, you could had noticed that RDF from the start of Wrath is not universally accepted. Wait for your 3.3.0.

RDF will change nothing because boosting is far major factor. And again RDF works only for heavily outgeared or nerfed content. Because automated system can’t form a competitive group.

ofcourse we can agree to disagree xD.
Part 1 and 3 are just personal opinions either way.
Part 2 I don’t really understand… As a DPS Player, Why would you tank/heal dungeons if you get TPd there, if you can just DPS Dungeons if you also get TPd there… You need too award the Tank/Heal players with extra goodies that DPS players don’t get. Such as the goodie bag (but better) so you try to get more dps players to make the swap.

re 2. This is only my forum “troll”. My main is - and have since late Vanilla been - a Tankadin.
I still love questing and exploring way more than Dungeons, so IF I should go and tank a Dungeon for friends or a random group, the TP there and back again is a BIG plus, so that I do not have to vast half an hour or more for travelling. You can get a summons there, yes, but there’s still the return trip to consider.

Fair enough if you are a tank yourself.
But I think the main problem is there are way too much DPS players (for good reason) and too little tank/heal players.

Overwatch for example rewards you extra credits (you can buy skins with) if you select the tanking role. DPS Qs are around 10 minutes, Heal Qs around 1 minute. Tank Qs around 5 seconds…

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All those people who just want to stand in the main city and get teleported everywhere are playing the wrong game.

Just go and find another genre where this is okay and don’t ruin an RPG game for the rest of us who want to enjoy it. Or play on retail…

And before you come with the usual bull**** argument “but we already get teleported everywhere bla bla bla”: No we obviously don’t. This argument is a straight up lie and bull****. You get teleported via summoning stone, warlock or mage portals or portals in Dalaran. RDF will teleport you to any dungeon from anywhere which will make it much much worse. It has no place in an open world MMORPG.

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Most off the ppl who want RDF don’t even give this as a + though. I never even saw it in a conversation before untill this post :rofl:

If it ain’t broke, don’t fix it…

NO one that i know of is using random dungeon finder on retail
i didn’t use it since the first 2 weeks of shadowlands
The dungeon finder is dead moment they open mythic 0 and then season starts
People in retail who actualy know how to gear up never gonna go into dungeon finder
cause the gear there is not even close to good

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