Guild City

Dear Blizzard,

World of Warcraft has always been a place where players come together to form meaningful communities. From the bustling cities of Azeroth to the cozy solitude of our personal Garrisons, you’ve provided us with spaces to grow, adventure, and belong. But what if we could take it a step further?

Imagine Guild Cities —large, customizable hubs where guild members can gather, contribute, and truly make their mark. These cities would be a shared space, designed and built by guilds, reflecting their identity, achievements, and ambitions.

Key Features of Guild Cities:

  1. Customizable Buildings
    Guilds could place and upgrade structures such as:
  • A Raid Hall displaying trophies from defeated bosses.
  • A Crafting Workshop with shared resources and unique guild recipes.
  • A PvP Arena for duels and guild tournaments.
  • A Guild Bank and Auction House for shared commerce.
  • A guild townhall for meetings
  1. Guild Member Contributions
    Members could earn resources through quests, events, or achievements to expand and enhance the city. Contributions could unlock:
  • New buildings or expansions.
  • Cosmetic upgrades, such as banners, statues, or themed decorations.
  • Functional bonuses like increased experience gain or reduced repair costs within the city.
  1. Social Interaction and Events
    Guild Cities would become the heart of the community, offering:
  • Weekly guild events such as feasts, fairs, or mini-games.
  • Spaces for roleplaying or social gatherings.
  • Special challenges that require teamwork to unlock city upgrades.
  1. A Living World
    Each Guild City would feel alive, with NPCs and creatures reflecting the guild’s theme and progress. Seasonal decorations, weather effects, and guild achievements could add a dynamic touch.

Why Guild Cities?
This feature would deepen the sense of community and pride in guild membership. It would create a tangible, shared legacy for players—a home that evolves with the guild and its members.

We believe Guild Cities would be a groundbreaking addition to the game, merging creativity, collaboration, and progression in a way that resonates with players across all playstyles.

Thank you for continuing to inspire and surprise us with World of Warcraft. We hope this idea sparks a vision for Azeroth’s next great chapter.

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i wont call it cozy but i have high hopes for upcoming housing

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I can’t see Blizzard forcing people into guilds just to get to take part.

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I m actually doing shadowland, revendreth part. (i didnt play SL)

I play since 2005 with few break depending of extensions and I’ll say this :

If we are not going to have housing and especially guild housing (tbh I prefer to not have personnal housing but just guild housing) with Huge features and sprites wall, castle lookalike like revendreth area.

They have the material in the game.

I want a Revendreth lookalike Castle for the guild

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I get where you’re coming from, and I want to clarify—this idea isn’t about forcing anyone into guilds. A Guild City would be an optional feature, designed to enhance the experience for players who enjoy the social side of WoW.

It wouldn’t exclude solo players or make them miss out on core content. Instead, it would give guild-focused players something special to work on together, like customizing and upgrading their own hub. Think of it as a more community-driven version of the Garrison, but purely optional.

The goal is to add more ways for players to connect and have fun—what do you think about it as a purely optional feature?

So in order to access those features people have to form their own guilds.

This is why much of the guild perk system was removed because it just forced players to buy levelled guilds to use for their personal use to not miss out.

This is no different. You don’t get to take part in this city unless you have a guild house.

That’s all I’m saying.

Personally I’m very much looking forward to finally getting housing in WoW and I really hope it’s not of the neighbourhood variety.

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Exactly what u just say :laughing::rofl:

You played V rising too much, like me =)

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I personally would love such a thing but I can already hear the screaming of it isolating people even further in WoW, despite the fact nobody in retail interacts with anyone randomly in the city any more and are all in queues for M+/PvP/, and watching something else on another screen.

I think with Midnight housing they are testing the waters and perhaps we’ll see a guild hall in the future or you’ll be able to invite people over like we could with garrisons.

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You bring up a valid concern, and it’s something that would need to be carefully balanced. The idea of a Guild City isn’t about further isolating players, but rather creating a centralized space for collaboration, interaction, and community-building within a guild.

It’s true that retail WoW has shifted towards instanced content like Mythic+, PvP, and solo activities, but that’s exactly why something like a Guild City could be a refreshing change. Imagine:

  • Guild-exclusive events and gatherings in the city.
  • A community-driven economy, with guild crafting stations or trading posts.
  • A social hub where guild members can casually meet, duel, or roleplay between queues.
  • Spaces that encourage guild recruitment and interaction with other players (e.g., hosting open PvP duels or dungeon runs with visitors).

The Midnight housing experiment could be a great stepping stone, and building on that idea with optional Guild Cities could enhance social dynamics without forcing players into them. People could still interact in major cities or other hubs—this would just be an additional layer for guilds looking to deepen their sense of community.

It’s also worth exploring how these spaces could integrate into the wider WoW world. Perhaps parts of the Guild City could be open to the public, encouraging cross-guild interaction while still retaining that guild-centric focus.

Ultimately, features like this should aim to reignite the social core of WoW, which feels increasingly absent. I’d love to see Blizzard test this idea further!

Oh no I totally agree, I have always prefered bubble RP anyway, too many very strange weird people out there who also try to ruin your fun. Organised RP between two or several guilds is -way- more fun.

I don’t see it hurting the game in any way, as it encourages social interaction and cooperation between guild members.

I support anything that brings the community together.

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Gated by the requirement of a guild and no doubt like guild levels will cause problems for those who seek access via forming their own guild or getting in via their bank guild.

So yes there are valid concerns.

I think that something like this appeals far more to RP communities. They already do all sorts of events although even on RP realms there are people who go and grief others trying to take part.

This is a misconception IMO. When I pug M+ I don’t have time to go look at another screen, I’m looking at a list of things I can apply to and then I get in and as soon as the group is full you start.

Now queuing for something like LFR or a random BG you could find yourself with time to kill, but many will do things out in the world until their queue pops. When I did did timewalking dungeons to do the quest on an alt I spent the time in game out in the world.

Guilds already have lots of social interaction, via discord (or preferred messaging/voice system), we do content together, we spend time with each other chatting etc. This is not new, this is not unusual, this is how most guilds interact. People are acting as if they never speak to other humans while playing the game, no doubt there are some who prefer that and that’s fine too.

I agree that guild halls or something similar may be something they consider in the future. I’ve never liked them myself but then the thing I really want is a place to call my own that I can customise. Not be at the whims of a guild or their leadership and their design choices.

I am looking forward to player housing and it’s nothing to do with being antisocial. There is a reason some like to live in the city and some want to live in the countryside. I want a nice space I can call my own and decorate, have the layout of my choosing. I don’t want to be in the middle of some bustling city, or having to deal other people’s homes nearby.

I’m surprised (in general) that people who RP can’t understand that some would just want their own space. My ideal location would be somewhere in the Eversong Woods. It would make sense, to me, that my champion would want somewhere to retreat to. Others will feel they want to prominent populated area surrounded by others. That’s fine too.

Housing for players or for guilds is going to be a very hard thing to fulfil and keep everyone happy. Purely from a lag point of view I don’t think anything with lots of people is a good idea. Anyone who has done one of the large BGs or special event large BGs has seen first hand how badly it copes.

We all have different ideas and with guild housing there are those who want it to be some kind of PvP/combat system and fight over the land, there are lots of different suggestions.

It’s good to make suggestions. So keep them coming!! I was just sharing my view :slight_smile:

If i have to be in a “neigborhood”, or worse be a member of some useless Homeowner´s Association, housing immediately no longer becomes a cool place to hang my stuff and visit every so often to offload my junk, but rather the most unnecessary feature ever.

Guild halls yes, but actual cities god forbid no. :beers:

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Big nope.

As for the general idea; I don’t really care.
WoW is not about the community for me, at all. But I have my own personal guild, so in that regard such a thing would be ‘fine’. However, I wouldn’t want them to invest the time and resources it would take for them to create something like what you describe.

We’re getting housing and that scratches my itch enough. And I really don’t need to share that experience with anyone. I’ll enjoy it for myself.

Also: Your post sounds chatGPT generated. Just sayin’.

Hear hear.

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No offense, truly curious here: why does ChatGPT get thrown out every time somebody presents something with halfway structured formatting?

Posts like this have existed since forever and a day, but for the last few years it´s apparently been “cool” to always throw “chatGPT wrote this” out as soon as one appears…

IMO all it does is help to stifle any discourse from the posters that actually invest time and effort into their writing, while ironically many of the people tossing it around would probably be better advised to use it themselves to not come off as unnecessarily toxic 24/7 (not you, specifically, just in general) and /or actually sound coherent… :rofl:

Cheers

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I use it and I recognize a certain style of writing that chatGPT uses. That’s all.

However, I reacted first, as I would with a ‘normal’ post.
I just added that comment at the end. So it’s not stifling anything, right?

Happy holidays!

Housing needs to be instanced though, I don’t want every area being littered with houses, cities and whatnot. I remember all to well the mess cities and houses made in SWG :face_with_diagonal_mouth:

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Oh yes, 100% agree.

I interpreted the whole ‘city’ idea to be one big instance. Wouldn’t work any other way.
I still don’t particularly like the overal idea though. It just doesn’t gel with my WoW sensibilities.

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BTW in this particular case, I do actually agree that it does feel that way, the repeated use of “we” at the end is kind of a dead giveaway, as most people don´t speak of themselves in the plural. :beers:

Again, didn´t mean you specifically, and I do agree that this was quite possibly at least “augmented writing”… But it just seems to me to be an interesting and somewhat concerning “fad” that I´m curous as to the root cause of, and thought you might have some further insight. No harm, no foul :beers: