Then you shouldn’t have responded and made your guild look like fools lol, take your own advice
In your forum alt opinion, for which I also care not.
Come on folks, this is all old hat! Throw me something new.
Neither reason nor want
Ignore us. Please.
If you’re so upset, ignore us.
https://check-pvp.fr/eu/Argent%20Dawn/Embertap
my alt list + the account I use to post on the forum + you are white
Ignore you like you (try) to ignore the repercussions of your badmouthing
No can do
Apparently we can only post if we’re above level 10
What repucussions?
There is nothing to fear from you.
Nothing.
Imma just level to 11 then
You have a funny idea of what doing nothing means.
Effort tho
Simply not worth it for a le epic pirates of la carribean wannabe rper, true
Mocking my RP now?
Well it’s new, so you get points.
In your badrp opinion, for which I also care not.
Level 10’s, UNITE AND REVOLT! DOWN WITH LEVEL 10 OPPRESSION!
Okay, fair enough.
Having roleplayed in both large and smaller settings, I’ve gotten much more out of one-on-one interactions, in terms of story experience than in public server campaigns.
The more people the more difficult it has been for me to get myself immersed in the setting, due to the fast paced nature of it, and I’ve been unable to produce quality interactions in an attempt to keep up with everyone else. This has left me somewhat bitter of myself, knowing I could have done something better in adding to the experience, but didn’t due to being someone who takes time to properly get into my character’s mindset, but doesn’t want to fall behind as a result. When you just have two or three roleplay partners, they tend to be a lot more accommodating to someone like myself, and as a result, the quality has (generally) been better.
That doesn’t mean I haven’t been able to enjoy bigger events. I just happen to prefer smaller groups (not necessarily the same players every time, I still want variety) and get more bang out of my buck, so to say, when engaging with fewer players at a time.
Officered, later turned GM, for a so called ‘umbrella guild’. It might be a poor example of a large quantity guild, and the result of why it failed had more to do with a lack of proper delegation. Even so, every 15-30+ attendee events ended up hectic, difficult to keep up with and, as a result of the amount of different input to read, sometimes a waste of time. Still served well as a lesson in hindsight.
Next I tried running a guild that I set out with the intentions of keeping small, but ended up with a larger member base than myself and my officers could handle, admittedly out of greed and an over eagerness on my part. It lasted for about two years, and I’ll still look back on the experience fondly. When I do, however, it’s always the moments when the guild was in its early stages with about five active members that stick out as pleasant.
Currently, I’m not officering or GMing for any guild. Member in a few across multiple characters, however.
Now, you could say I’ve ended up a cranky cynic as a result of sour experiences, but I should reiterate that I don’t really have a problem with attending large gatherings or events, and even they can sometimes prove memorable in their own right (Drums of War, Starhost, Sent to the Savannah to name a few I’ve had fun with).
They’ve often had some pretty nifty stories behind them, and I’ve made my fair share of contacts by attending these. Little regrets on that front. I’ve just ended up approaching them with vastly different expectations than in other cases.
It really just depends on what I want from the roleplay at the time, along with other general preferences. It doesn’t simply boil down to ‘large guild bad, small guild good’. A 5-man guild can just as well be bad depending on the players behind it - I’ve plenty of negative experiences on that end as well.
Neither tight-knit circles of players nor 150+ attendee events are universal hallmarks of excellent roleplay, and you don’t have to prefer one over the other to be taken as a serious roleplayer in your own right. I also don’t think using either the ‘quality>quantity’ or ‘quantity & quality’ point alone are enough to make a solid argument as to why ‘this community is better than the other’, seeing as taste in roleplay is largely related to subjective opinions.
This ended up being a bit of a ramble but I hope I’ve been cohesive enough. Again, different strokes for different folks - and if that line of thought is something you disagree with, then I suppose we’ll just have to live and let live.
The true chad (And adult) move here would be to ignore the people who’re putting out the “bait” if you wanted to look at it impartially. And just let the arguments fall flat, you don’t have anything to fear. But your credibility as a poster is on the line.
The PCU are so deeply rooted in your brain that you assume I’m referring to our community when I mention repercussions
Now THAT is something to let loose a laugh for, Yorold - genuinely amusing
I don’t think a great many communities are going to want much to do with your guild once they realise that anything or anyone you dislike is referred to as cancer
Oh well, I’ll just have to call it a day then.
Yeah I’d suggest you do call it a day…