We did it, she’s free!
Not even been back five minutes and had to shank a shady blackmailing pirate, rescue a captured comrade AND we’ve still got a damn magic cat to find, as well as a big blue dragon to confront!
At least in prison all I had to worry about was the crappy food!
The cat rescued and re-united with it’s owner. Now off to warmer climates and a chanceto sleep pehaps to dream.
The Vagrants are finally in the Dream!
Unfortunately, our ghostly moth friend exploded in an altercation against Druids of the Flame. One we kept for ‘interrogation’. If he’s compliant, he might get to keep all ten fingers…
For now, accompanied by an ally representing the Black Dragonflight, we’re helping to fight back Fyrakk forces. With any luck, Amirdrassil will be in full bloom in no time!
God…damn…stupid…magma rays !!
Oh man. To join the Wayward Vagrants after so many years since my first encounter with them has been everything I expected it to be, the good, the bad and the ugly. With a moment of reprieve in the Emerald Dream, it does give one time to reflect on all that is happening around us. With world-ending catastrophes around the corner being a habit, we all do our part. As mere mercenaries, we go where the coin takes us, but I am glad that our rowdy gang is fighting for the greater good, even if we stay away from the frontlines!
The Vagrants’ time within the Emerald Dreams is drawing to a close! After a busy time of it getting high with faeries, killing primalists, corrupted dryads and our resident Dragonmaw Zilde almost solo-ing a proto-drake, we now face a large fire elemental summoned by Fyrakk’s forces as the dastardly villain tries to lay his claim to Amirdrassil! We even nearly died from his very own shadowflame scorching across the lands of the Wellspring.
Bragging rights, or what?
It’s sad, there were tears, presents, hugs, goodbyes. A big ship that is taking us home… What next? A holiday and then who knows.
After much needed respite, the Wayward Vagrants have a new job that will take them to Pandaria. Keep tuned!
Time to dive back into the action, I suppose… soon enough, anyway! I’ve enjoyed the rest and relaxation, but I’m eager for the upcoming campaign! From what I’ve heard and seen, a lot of time and energy has gone into it, and it’s going to be amazing!
It has been more than ten long years since I fled from my land. It won’t be pretty to return, but my kin needs me.
oi you know the rules, only one vagrant allowed out of the air tight chambers at a time!
The Wayward Vagrants have made landfall on Pandaria, where they have been tasked to deal with Yaungol and chase a ghost that has haunted the nightmares of many Pandaren child.
Well we found the so called ghost, renegade Shado-pan scout. Now we’re tracking the Yaungol and making plans to assault their new base… Wish us luck
This renegade we found, she calls herself the “Wraith of Pandaria”. Our order had used fear tactics before but, the way she does it is villainous. Even done to protect our people, such acts of terror and violence scares our people as well. I hope the situation won’t get worse…
…It got worse.
What’s more painful than taking an arrow to the knee? Taking a blood arrow to the knee, that’s what!
Still, the moral of the story is…when all else fails use a house as your murder weapon…?
Work experience with the Vagrants is proving… informative?
They drink too much, they bicker impossibly more and best of yet, lose enough blood between them to fuel these blood cultists in the first place!
Should this become my circus and thus, my monkeys, I’m certainly considering a generous pay rise for those medics!
Another successful mission in the bag. Despite some truly harrowing moments, Pandaria was loads of fun and the Vagrants are now on a well-deserved break.
So what’s next? Who knows, really? But some job or the other is bound to pop up sooner rather than later. Until then, it’s time to kick back and relax, spend all that coin, too. Gotta love lucrative contracts!