[H-RP] Will of the Warlords


Will of the Warlords is a roleplaying guild on the Horde. The guild represents a task force, composing all races of the Horde. Each member a champion in name, bound together by a fierce loyalty to the Horde, and each as loyal to the warlord council as the next…

Will of the Warlords is a story heavy guild, that will aim to have 2 events a week. Each event starting where the last ended (unless otherwise agreed). Said days will most likely be Wednesdays & Sundays, going from 20:00 to 23:00 server time.


OOC Details

What is unique about Will of the Warlords (WotW)?

WotW is a story rich guild, already having an expansive backstory from a generation past. The guild picks up, eight months after the last task force was disbanded, and is now being re-established, to deal with matters not suited for common soldiers. The guild allows for a ‘sandbox’ adventure, where the roleplayers are encouraged to choose their own path to succeed their mission. Will you use the tools given to you or forge your own?

‘Game of Warlords’. The warlords, Wormgut, Steelgrin, Axehorn, Wolfshadow and Ironfoot, each vie for power in the council of warlords. Your character can decide to align with a warlord and attempt to gain their direct favour. Warlords love having champions, they can confide in and grant boons (outfits, banners, mounts, certain privileges). But be careful not to step on their toes either, as you may find your life shortened or your name tarnished. You can read about the warlords below.

‘Hand of Cards’. A gameplay system to add both a bit of depth and restriction to characters’ abilities. In simple terms, a character will receive several cards with abilities, which they spent in or out of combat, to either heal or deal great damage. The purpose of this system is to avoid endless freeform fighting (though there will be exceptions), and make sure roleplayer is forced to consider their abilities more carefully. The ‘cards’ are made by the roleplayer, but has to be accepted by the dungeon master.

See this post for further details on a Hand of Cards: [H-RP] Will of the Warlords - #41 by Tazkram-argent-dawn

Ranking system. Each member is a champion, there are no apparent difference in your ranks. However, no group can function with a system to decide – will you pick a singular leader or a democracy? And also, do not forget who leads you. The warlords do not tolerate fools.

We currently have the roster filled (10/10 members). If you are interested in joining, you can leave an application in the thread. Once recruitment opens up again, I will get back to you.

How do I join WotW?

Your character must be suited to call themselves a champion. Not necessarily a ‘champion of the people’, but proficient enough in a profession, that makes them worthy of the title.

You will have to write a ‘dossier’, one not of your own character’s design, but that of a scout. If your character joins, it is not done by application, but through headhunting for your character.

All Horde races and classes may be accepted.


Warlord Council
Find the council here: [H-RP] Will of the Warlords - #65 by Rogmasha-argent-dawn

  • Warlord Drokhar Axehorn
  • Warlord Kethoras Crimsoncloud
  • Warlord Hurfar Ironfoot
  • Warlord Krolrik Steelgrin
  • Warlord Gragorn Wormgut

Current Story

Interlude - Another Round

The night was still, as it had become every night, since the Forsaken Queen had taken the throne. The once busy streets, now only tread by soldiers rotten both in spirit as well as heart. All one could hear, was the clattering far down below the tower, of bones and metal against the pavement. The great city of Orgrimmar had become what the undead wanted, forsaken.

As much as she seethed to see the Horde in shambles once more, Kharaggar Wolfshadow could do little to mend the schism, but what little she could do, she would. With a push from the window frame, she sharply turned in the office, and strode toward the desk in the center of the small room. What little she could do, would happen here, and soon.

Wolfshadow pulled out a chair from the desk, and sat herself there, swinging both legs up onto the table and crossed them. The flame of the candle, standing on the table, danced, side to side, as the table shook.

“As pleasing it would be,” Wolfshadow thought with an inkling of a smile, “Darkness, fear and surprise is for the best.”

With a slight gesture of her hand, the shadows swiftly engulfed the flame, quenching it into a thin trail of smoke. In truth, she did not much enjoy the dark nor silence. Queer for one of her profession, this she knew, but nevertheless, circumstances did not permit elsewise.

While she sat waiting, waiting for what may come, she cooled her unrest by sculpturing. In one hand she held a dagger, a long thin and curved blade, pitch black as the night. In her other hand, a wooden block, that had taken the form of another orc, a man.

As the wood was peeled, her eyes watered, as she remembered what had once been. Near a year back, without remorse, her whole family, her clan, had been slain in cold-blood. Innocent orcs living in a swamp, toiling and tilling the land the best they could, wanting for naught, but a quiet life in marshy lands. And now none remained, but her only daughter, hidden away, far off from Orgrimmar’s prying eyes.

The tear dropped to the wooden floor, marking it ever darker, in an already dark room. “Tonight, vengeance shall be mine.” She cut across the figurine at the neck, then placed it on the desk. “And when I take his life, he will choke in a sea of his own blood.”

Justified, bitter and relentless, she had waited far too long for this moment. Only out of sheer hatred, had she been able to stay her blade. “Time’s not right,” she had thought plenty, “he will see it coming.” But now, so long after, he had finally dropped his guard, and the right time had come at last.

Wolfshadow had an hour prior, requested the orc known as Prun, to deliver a missive to Gragorn Wormgut – one carrying a damning message, that would be enough to lure him to his office in the midst of night. No doubt he would suspect her, paint her the culprit, and bring an escort, but, even though it was the worm’s office, she had not sat idle all the night. Books in the shelves had been rigged with explosions, traps that would ensnare and claim any stepping wrongly, and poisonous concoctions hanging in vials from the ceiling, ready to fall, by tug of a near-invisible string. She was ready.

And much longer, she did not have to wait, for the steps of several people climb the stairs to the office, then marching down the corridor could be heard.

Wolfshadow sighed in relief, the suspense of waiting had instilled into her nerves. She rose from the chair, then darted up a shelf and nimbly made her way out onto a wooden beam crossing the room.

The door was slammed open, and an orc woman was harshly shoved through.

“How dare you threaten me, you damned cur?!” Wormgut shouted, as the woman stumbled into the desk, the figurine wobbling, before it fell over flat. Wolfshadow’s eyes grew large, she could not tell who the woman was amongst the shadows, nor did she recognize her voice.

“I do not know of what you speak,” the woman pungently spat in his direction, wiping blood from her lips, “do you think I would hide behind an alias, if I wanted to threaten you?”

“Shut your mouth. I’ve long endured and tolerated your quips, misgivings and failures. When I send you to find Deathdraw, you do not only fail me, but you are followed by several unknowns, and when made to assist the goblins, they tell me you break their equipment and machines, costing me a fortune.”

The stranger slowly found her footing, though still appeared groggy from the abuse she must have suffered. “I do not appreciate you sending your own men to stalk me,” her frown turned to a slight smirk, “and the goblin tools, you see, they were designed for goblins. I broke them not by intent, but because they forced me to handle tools, that would break in any orc’s hands.”

“And this? How do you explain this threat then?” Wormgut asked her pointedly.

Wolfshadow weighed her options. The stranger was unknown to her, possibly an innocent bystander in Wormgut’s treacherous acts, but then, she did not sound it. She could not believe, that Wormgut had thought anyone but her the culprit of the threat, which was both intriguing and unsettling.

“I don’t know how to explain something, that I was not behind. I have nothing to do with that, more likely it is that Wolfshadow,” the stranger moved toward the window frame. “You and her, quite enjoy each other’s company after all.”

“I’ve heard enough.” Wormgut spoke through clenched teeth, then grabbed hold of his great mace, charging the stranger.

“Then I assume our deal’s over.” The stranger promptly exclaimed, before she kicked out the window, and jumped out into the night, one hundred and sixty feet above ground.

“This is madness,” Wolfshadow thought, but as Wormgut reached the frame, growling and throwing a fit, she saw her chance to strike, and took it.

Dead on Arrival (current storyline)

”I did not smuggle in five goats from Westfall, pay the voyage from Grom’gol to Bilgewater, rent a wagon, kodo and buy food for the beast, then to be forced through Ratchet paying ludicrous tolls, hire three bodyguards, so I could safely pass the pirate-infested shores, walk through mud up to my groin, just to end up in Brackenwall in front of an ogre, who can tell me nothing but—”

“Goat not fresh.” The ogre interrupted, wagging his big thick index finger in front of the orcish merchant.

The veins in the orc’s forehead grew ever larger, his face turning red. “What do you mean, “goat not fresh?! I butchered them this morning. They’re as fresh as you’ll ever get them, you shrunken headed moron!” He said despairingly.

The ogre rose his hand threateningly, but the orc was steadfast in his posture.

“I want my bloody coin, and I’m not going before you pay up!” The merchant crossed his arms over his chest. “I am not going before you pay.” He grunted.

“Goat not fresh.” The ogre repeated once more. “Dead.”

“Of course, it’s dead, you moron. You don’t order meat from a travelling butcher and expect to receive the animal alive.”

The ogre glanced dumbfoundedly at the orc, then flicked his hand in disinterest.

“Your letter explicitly stated that you wanted fresh goat meat. I fulfilled my end of the bargain. If you wanted the animal alive, you should have summoned a breeder.”

“Goat dead. Need fresh goat meat. No pay. Go now before me mad.” The customer frowned at the merchant.

“How dare you talk to me like that. You’re nothing but a shrunken headed ogre. You pay, or this is going to get bloody.” The merchant grabbed his dagger from the sheath and pointed it madly at the ogre.

“Wait.” The ogre snorted, then turned and walked off into his mud hut.

“Yeah, I thought so.” The orc lowered the weapon again.

A few minutes passed, as the ogre had gone into his hut. The merchant idled by the great bonfire, peering into the dancing flames. He couldn’t leave Brackenwall without pay. The three bodyguards had been promised to pay upon a successful job. They would no doubt shove their swords into his gut, had he wasted their time.

Slow and heavy steps echoed from within the mud hut.

“Finally!” The orc exclaimed disgruntledly. He turned, spreading his arms, ready to receive his due pay, only for his arms to fall down limb.

The ogre appeared in the doorway, a big long heavy club in his hands. “It’s clubbing time.” He bellowed.

The merchant stumbled backwards. “Guards, guards, help me!” He cried out helplessly.

Before the guards could come, the ogre had risen his club high above his head. The orc’s head the target of his swing. A loud crash blasted through the whole village, ringing in every villager and guard’s ears. The crackling flames of the bonfire escalated further up into the air. An immense dust cloud exploded at the scene, hiding orc, ogre and even the bonfire.

It took a while, but once the dust settled, it was clear what had happened. Crushed. The ogre had landed on top of the orc, and on top of him a headless bronze dragon had crashed, slamming into the bonfire and killing both.

The fire trailed from the bonfire, catching onto the mucky grass. The villagers panicked, and the guards quickly ran to the well for water. When finally the flames had dozed, Brackenwall once more fell silent. Everything was soon back to normal, but for the headless bronze dragon at the center of the village.

“Or that’s what they told me at least,” Prun groaned to the Warlord council, which had been convened for the first time since Wolfshadow’s untimely arrest.

“We cannot allocate the resources for this,” Axehorn proclaimed loudly to his three colleagues, “the Horde needs everything directed toward the sea, if we are to have any hope of reclaiming Lordaeron.”

“I’d like to add,” Prun hesitated to interrupt, but when no warlord interjected, he continued, “a camp of Alliance foragers have been spotted in the marshes. We have little intel on them, as Wolfshadow’s replacement have yet to be found.”

“Interesting,” murmured Ironfoot under his breath, tapping his walking cane once onto the floor.

Wormgut snorted at the mention of Wolfshadow and flicked his hand dismissively at Prun’s behest. “It would be a waste of our time. There is nothing for us to gain in the bleak marshlands.”

“Yet,” Steelgrin began. “We have an oath to keep with the Bronze Dragonflight. If they are in trouble, we must allocate resources to help them. I agree, we have little to spare, but what will be left of us, if we do not even honour our promises?”

The council found itself in a deadlock, two against two. Prun scratched his neck awkwardly, as silence fell upon them. Unless a verdict was reached, the council could not disperse, yet none of them wanted to relent. Prun considered, if anything he could say would speed up their decision but came up with nothing useful. Perhaps if he mentioned the warlords’ former colleague and her interests, they would make up their minds, yet, Wormgut was sure to jump out of his chair and assault him.

“Hrmm, hrmm,” Steelgrin pondered loudly, “if we cannot reach a conclusion, we must involve the overseer.”

“What?!” Wormgut slammed the table, glaring daggers at Steelgrin. “How can you even suggest that?”

“Settle.” Steelgrin raised a hand at Wormgut, waving him back down into his seat, then nodded toward the dark corner of the room.

Prun turned, peering into the shadows. It was the only corner of the room, that was not lit by torchlight. He blinked, not sure if Steelgrin had gone mad. No figure, shades or movement, Prun was certain, yet when he turned once more to face the council, all of them were fixated upon the corner.

“What say you?” Steelgrin inquired. “Will you support Axehorn and Wormgut, or Ironfoot and myself?”

Nobody answered. Prun considered for a moment, if they had asked him his opinion. He turned once more to look at the dark corner, then stumbled backwards, as an undead in full chain mail had appeared, looming just outside the shadows.

“Freak,” Prun thought, his heart pounding. It was nothing new to him, that rogues, scouts or spies could hide well in the shadows, but this was something else. The undead had completely blended in with his surroundings, not even his vile scent had reached Prun’s nose.

“Well, what will it be?” Steelgrin pressed the issue but received no answer.

Suddenly, his arm creaked as he dragged it upwards.

“Is this Rottweld? Must be,” Prun did not dare ask out loud.

The room remained quiet, when finally, he pointed at Steelgrin. The matter had been settled. The council would keep its oath.

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Dossier of Maugr, Blademaster of the Horde.

Name: Maugr
Race: Orc
Specialization: Shieldbearer of the Horde. Fierce in defending to whomever he swears loyalty. Capable of absorbing damaging with his heavy armour and taunting with vile speech and wicked cry enormous foes.
Weapon of choice: The sword
Proficient with: Handling worgs, cooking, fishing and cutting hair.
Knows schools of magic: None
Marks of significance: Fought during the forming of the Horde, fought amongst the Warsong Gulch, fought for the Horde in the Warsong Offensive, fought within the vanguard of the Broken Shore.

Personality traits: Known to be hot-headed in combat but calm outside. Fiercely loyal to whoever he fights with and caretaker.

Miscellaneous facts: went missing during the rebellion of Vol’jin and reappeared after the battle for Draenor.

Short description: a middle aged Orc with black hair in a bun upon his head and braided beard. Tall, broad and brawn describe him well. Often clad in heavy plating.

Witnesses of his deeds: Hogn, Son of Gromtagh
Grook, Son of Gromtagh
Glas’gash, Son of Gromtagh
Berk Fist
Drellk of the Frost Wolf

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Always good to see you lot are still kicking around! If anyone’s looking for guilds that pursue year-long storylines in a Horde Military-Adventurer theme, this one’s for you.

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A file finds itself on the desk of Warlord Wormgut, labelled with dark orcish runes, spelling out “Zeep”. Underneath it, the emblem of the Kor’kron is burned into the thick cover, with right next to it an emblem resembling a chimaera with the number “two” under it. Ontop of the file lies a note, written hastily by an unpractised hand, no doubt that of a scout.

Warlord,

As requested, I dug up the files on Warlord Ironfoot’s Champion of the Barrens. They were still wax sealed when I took them out of the vaults, sir.

Signed
[<Some illegible scribbling]

The file contains the following documents. All the parchment contained within the file is dusty and seems outdated.

Profile

Name: War’gor Rocfeller
Alias: Zeep
Race: Orc
Clan: Warsong
Heigth: 6 and a half feet
Weight Class: Heavy

Features:

  • Tattoos: Face and chest.

(Added on the bottom of this piece of parchment is a sketch of the orc’s face: https://www.argentarchives.org/files/gallery_image/Zeep%202.jpg)

Military Profile

Regiment: Second Aerial Legion, Grimfang Howlers Squadron
Rank: Stone Guard
Commanding Officer: Legionnaire Drognom Wyrmwing

Status: Alive
Deployed: Orgrimmar
Previous Deployments:

  • Razor Hill

  • Orgrimmar

  • Redacted

  • Warsong Hold

  • [Redacted]

  • Orgrimmar

  • Domination Point

  • Orgrimmar

(A big, black arrow points from the “Deployed” section towards writings at the bottom of the document:)

Currently involved in OPERATION WORLDTWISTER under Earthbreaker Haromm. LOCATION UNKNOWN.

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A confusing back-and-forth between lower-level bureaucrats and a scout finally ends, when Warlord Ironfoot catches word of arguments over history and timelines stretching far into the night. In the end, a very humbled archivist delivers her report, filled with retractions and corrections.

Name: Hal’thrakk Skullrender

Race: Orc - Mag’har - Frostwolf

Weapon Proficiency: Battle-axe, axe and shield

Secondary Skills: Diplomacy, Leadership, Worg-handling, Hunting, Rallying

Notes of Service: Rallied alongside the Horde on expeditions and wars far and wide - including but not limited to the Alliance-Horde wars, the Darkspear Rebellion, The Third War.

Founder and long-time Chieftain of the Frozen Paw Clan, previously Warleader of the Warband of the Wolf, Commander-by-elect on various minor fronts.

Noted among the other new Mag’har orcs for unyielding fortitude in battle, having a voice that could rally “even the most wounded and cowardly”, and a demeanour that swayed several Mag’har away from the Lightbound, before it was too late.

Physical description: An orc approaching his 40th year, visibly scarred and pocked from years if not decades of warfare. Purple Black hair and beard, often kept in intricate braids. Short, even accounting for his hunched back.

Archivist’s notes: Several unverified claims regarding this one’s deeds on Draenor were not included, due to a lack of substantiation or unreliable witness testimony by the Mag’har queried about him.

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Best of luck man. Hope this one goes smoothly for you. :slight_smile:

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Thank you Thorn.

I am certain that things will go smoothly, until they won’t, but that is part of the charm (or lack thereof).

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Good luck with relaunching!

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The best of wishes from a dubious acquaintance.

Good luck, Taz.

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Name: Hulon, of the Talon.
Race: Tauren
Specialization: Scout. Druid of the Talon, capable in scouting. Further reports of wielding both lunar and solar energy.
Weapon of choice: Claws or magic.
Proficient with: Staff, mace, spear. But prefers to carry no weapon.

Military record:

Service with Centurion Circle:
Details mostly unknown, according to enlistment papers, service in Silithus, Outland and Hyjal.
Service in the eleventh expeditionary force:
First deployment in the barrens, holding the line against the Alliance.
Second deployment in Horde Vanguard into Pandaria.

Service in the sixth territorial regiment:
Requested to join sixth territorial regiment, granted by Centurion Kazgal.
Deployed to Revantusk Village, in the Hinterlands.

Service in the reformed eleventh expeditionary force.
Redeployment order by Centurion Zulgrim.
First deployment in Ashran
Second deployment in Tanaan.

Leave of absence.
Requested leave of absence, granted by Centurion Swifthoof
During this period, reports of Hulon fighting in Val’sharah, they remain unconfirmed however.

Reenlistment into Task force Grimwatch.
Deployed to watch the borders of Durotar and surrounding regions.

Marks of significance:

Mark of Valor: Earned during the expedition into pandaria.

Awarded for action: Upon spotting an Alliance unit about to flank the Horde supply line. He ambushed them, engaging them in a prolonged fight, until reinforcements could come.

Mark of Loyalty: Earned during the rebellion.

Awarded for action: Not deserting the Horde Legions, serving with honour to protect, distant outposts of the Horde.

Mark of Veteran: Earned in service.

Awarded after serving the Horde, during several campaigns.

Honour of Headhunters: Earned during service on Draenor

Awarded to those who faced terrible fighting amongst the fel infested jungles of Tannan.

Personality traits:

His person shows a distinct difference to the personality of other tauren studied. He seems to care little for his own kind and traditions, practicing solely his druidic traditions and doing such in private. Instead of the usual honest and candid opinions many tauren have. While being quite social, he never seems to reveal many of his own private thoughts, never agreeing or disagree with an opinion or action.

Miscellaneous facts:

Known to be an hunter, sells the occasional fur or meat. Takes great care for choosing his pray.

The exact reasons why he joined the horde remain unknown. But it is believed to be related to events surrounding Camp Taurajo.

Known go silent for for days at a time, suggested that isn’t rare for a scout.

Short description:

A tauren of black colouring. Both horns are cropped short, his visage littered with scars. Despite his broad frame, he lacks a bulk of muscle.

Witnesses of his deeds:

Report compiled by Operative Blackmaw, collaborated with various horde agents.

OCC name of character: Ichove

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You will find a letter in your mailbox (on Ichove). Try catching me online in the evening on Tazkram (likely to be after 20:00).

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You know ever sence i joined this server, tazkram is still a leading exemple of a great storyteller and guild leader.

Good luck!
Oh and you smell!

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A late night encounter with a fellow orc - this one green - who’d change his fate forever. Hal’thrakk didn’t know it, as he stared down… or rather up at the Legionnaire. His hunched frame gave several creaking groans as he moved to leave, back out to the wilderness he trusted more than any city.

Never had the old Frostwolf thought he’d be serving in the army - let alone the Horde’s army - again.

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A big ol’ Recommend. Good luck Taz <3

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Warlord Krolrik Steelgrin’s banner has been updated on our AA. You can find a picture of the good warlord in the link below.

http://www.argentarchives.org/files/imagecache/gallery_main/gallery_image/WarlordSteelgrinBanner.png

”One, two, one two,” echoed in the dry canyon. A regiment of grunts on marching duty, kicking up orange dust as they went.

They walked from Orgrimmar to Razor Hill thrice a day, a display of power, meant to dissuade any would-be attackers. Most days were quiet, not even a harpy dared venture out, attacking any passing caravan, stealing the men for their own pleasure. But this was not a day like most others, this day, warlord Steelgrin marched along the column, and the enemies of the Horde, would not relinquish such a chance.

As the regiment passed a fork on the road, an arrow soon passed the head of one lucky grunt. Then came the second, not striking it’s intended target, but true, nonetheless.

“An ambush! Surround the warlord! Protect him at all cost!” The regiment rushed to surround Steelgrin, yet when they had enclosed, they realized he had already charged ahead, shouting “Lok’tar!”.

Baffled, the grunts quickly rushed after their warlord, echoing his sentiment, “Lok’tar ogar!”

Seven of the sixteen orcs fell that day, pierced by arrowheads entangled by poisonous vines, but the four night elves whom had dared attack during day, all lay dead by the end of it.

“We failed, they slew far more of our comrades than we did them.” One grunt said in defeat. “Warlord, we must pay them back in kind. Find out where they camp, and attack when they least expect, use Forsaken contraptions if we must!”

“No!” Steelgrin sharply retorted. “We are orcs of the Horde. We fight with honour, even against the greatest of odds. If we sink so low, as to using unfine methods, we will be no better than them nor our enemies. We’ll get our revenge, but we must bide our time.”

“Yeah!” One grunt cheered, then the other eight joined in. “Honour will prevail!”, “They’ll get what’s due!”, “For the Horde!”

Steelgrin smiled, a truly grotesque smile, that reflected in the sun. “Honour has to prevail”, he thought, as they marched on once more.

Furthermore, an update on the available spots. We currently have 6 remaining. If you have a character, preferably not a male orc, do no hesitate to sign up with us.

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You’re back! Love this concept, good luck!

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In pursuit of more capable warriors to serve like an arm’s extension to his wants, one report amassed amongst the predominant collection of brave Orcish soldiers is bound to draw attention to the eyes of Warlord Steelgrin:

REPORT:— "Brighthoof"  
" Reports of a young Sunwalker surpassing trial after trial has begin to cause a stir in the Southern Barrens and its neighbouring tauren territory, Mulgore; grandeur tales of a sole saviour of small, itinerant camps from quilboar and a performer of 'sun-blessed' miracles. "

 
" Currently placed either in Thunder Bluff, this Sunwalker has only recently seen the tour of military under command of her High Chieftain — reports put her first serving able-bodied military affairs during the Legion’s latest invasion as a hand in the defense of the Crossroads, and as a representing teacher of their beliefs to the Highmountain at Thunder Totem. No stranger to battle, it appears they, until just recently, served in Zuldazar until the death of the Zandalari’s king. "

Not much else plucks a viewer’s eye to this short, swift report on this tauren, save a greyscale sketch captivingly created by the scout’s own hand and a scrawled table of information.

NAME RACE AGE GENDER TITLE
Bena Brighthoof Tauren Twenty-five Female Sunwalker
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Evening turned to night. The sound of crickets and flickering torches livened up the otherwise quiet entry to the Barracks. Even a foreigner like Hal’thrakk noticed there were fewer Grunts here than normal.

After a few inquiring grunts to a Brave, he’d learned that another unit had been shipped off to Darkshore. Fewer and fewer were left as guards.

He didn’t pay it any mind. He’d been left much to think of, in the wake of Warlord Ironfoot’s warnings. Keep an eye on the other Warlords and their Champions. Make allies. Don’t die.

The first and last were easy enough, but the prospect of having to stay in the city to make kin in this foreign world still left his bones aching. He chose to trust the Warlord all the same.

For the night, however - it was crickets and flickering torches.

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I don’t think I can ever get into orc rp but damn this is real good stuff!

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Good luck, Taz! I’m with you in spirit! \o/

Keep sending me your art and enthusing about this project, hype is the creator’s bread and butter!
(Unfortunately I can’t make it to this project, got so many other things going on atm. But like I said, I’m with you in spirit. :slight_smile:)

2 Likes