I have a question for you. Do you think it’s fair that on some classes you need to be top 100 to reach a certain rating while on other you need to be top 1000 to reach the same rating? Basically 10 times harder.
“Class x is in top positions so its fine” is an argument made by a retard.
That Statement does not say DH is harder to play.
Just harder to get to the same rating because the class is not as effective.
Thats an important difference.
I don’t know if you are aware but we aren’t in bfa anymore. I guess I could check the Shadowlands AWC, oh wait there was no dh in the AWC this year
“Leg sweep is better because it cost nothing and the stuns last 33% longer”, basic math. If nova last 2 secs in pve and sweep 3 and you dobble the durations of both in pvp they still have the same duration difference.
Against a monk the only thing you have to win as a dh is skill, therefore dh is harder to play because monk is better therefore allow for more mistakes which the class opness compensate for.
So the class requires more skill to play to reach the same rating as another class. This is caused more by class tuning compared to class design but it doesn’t really change the fact that it’s harder.
No.
DH need as much skill as last season to press almost the same buttons.
There is no skill increase, just an decrease in effectiveness of the buttons.
it doesn’t
It’s a good thing that all the DHs that are high rated at the moment can be inspected on a website then.
But as I showed you, it isn’t double the duration for both. You can’t throw random numbers, be wrong on all of them, and then act as if you knew everything.
This is such an absurdly wrong statement.
If youre not allowed to do one mistake, if you only got one kill window with The Hunt as opposed to the constant extreme pressure of arms with free mortal strike, WW with 4 different bursting CDs and mortal strike, or Ret that just straight up globals you and that doesnt take more effort and skill then I dont know what to tell you.
Or are you really this ignorant and biased to think that your WW RSK into FoF into a Whirling Dragon Punch is so much more Albert Einstein level of plays? Because it is not. Same for Arms doing nothing else than Condemn, Overpower and Mortal Strikes.
Biased Forums are biased.
But hey, if only the permanent rank ones of the Class can achieve high rating with it, literally every tier list of high rated players and websites like Skill Capped calling the Class’ damage and survivability lackluster outside of The Hunt and even the highest rank one DH rather playing Arms in AWC ( and even doing a lot better on it too ) is not enough indicitation that somethings wrong there then DH isnt the blind one in this one.
Can dislike a Spec or whole Class all you like. I havent enjoyed facing Rogue in my 15 years of WoW experience ever, but to write such nonsense on a daily basis is unbelievable in this Game and Community.
If you dont believe me, go and take your minimalistic amount of time and ask the high rated DHS what is currently easier to play to get to 3k and you get a clear enough answer.
Not rly…
It’s skillful when it’s on the player to use the class properly in order to achieve certain things.
It’s just being underpowered when your class can’t do them to begin with.
But it’s not hard DH hate or true. Your underpowered not hard to play. Your core concept or to be able to play the class is easy. The reason your pulling “effort in” is because most classes will faceroll you due to how bad you are currently.
I’m sorry but this mental notion of “due to where my class is in current balance determines how hard it is to play my class properly” they’re unlinked. Weather you do 1 or 4 dmg a strike the rotation is the same.
Which mean DH is underpowered not hard to play. If they buffed DH tomorrow it’d become the number 1 faceroll specc again.
I don’t hate DHs. But this argument seems ludicrous.
Learning to play monk is alot harder then DH and the difference in where they fall in meta doesn’t really change that
You can’t actively work around a problem or rely on player skill if the game doesn’t give you the tools to do so.
If you take class A with a 2 button rotation. No matter how strong or weak he is he’s a 2 button rotation. U can’t change that.
DH needs a serious change up and a buff… rework it or something.
But what would make you think that exactly? Can you tell me then what is so difficult about WW compared to DH?
You have to make a macro with Storm earth and fire, xuen and weapons of order. That’s big brain.
Im just genuinely curious.
Both Classes have to watch out to kite since their defensives are supbar, but WW has the extreme edge with Ring of Peace, Mortal Strike, better constant and burst damage and also better Utility.
DH got Reverse, Darkness (70%) that is extremely unreliable, and a 1m instant Cyclone. Cant do anything outside of The Hunt and even the 4 Min Metamorphosis CD is more of a joke currently.
Just wondering where the big brains are coming in? Because DH “presses what blinks up”? Which would be a false statement anyway.
I just wonder how people can think Class A is harder to play than Class B because of the damage rotation in PVP? Which is absolutely irrelevant.
They can also teleport and self heal, everytime I play my dh in 2s even if we win I end the game with a slither of hp.
dh in bfa had great defensives, the only problem they had was getting caught ofguard into a stun kill.
It was the same as affliction you have to be aware of killwindows before they happen and prereact. now speccs like feral got a frenzied proc, dh got darkness procc. Thoose are things that take away the need of your awareness and makes it “easier”.
While like priests can counter frenzied somehow with mindgames, darkness or the prot pala legendary dont bring anything allround you can outplay.
DH to require skill… More than a Rogue? More than a WW… more than anyn other melee?
Whoaa … 2021 looks to be interesting.
Must be hard doing the worlds easiest rotation and nothing dies within 10 seconds… I feel you my friens DH…
Must be so much more skill popping either Symbols or Shadowblades in a Shadow dance CC set up to spam Shadowstrikes into Eviscerate.
Sub rogue is the hardest melee to play though, and it’s not even remotely close
That if you equalised the power between a monk and a DH the DHs kit is simpler.
I feel it’s odd players try to asssossiate their power with difficulty to be unrealistic.
If a class is able to faceroll you. It’s not anything to do with the difficulty of the class it’s a balancing problem
Mes have 8-9 k obliterates at Max. 8% night fae strenght Doesnt make it 14. Also standing in blue circle is not best idea,even if u do its not biggest threat ever.
Edit: i forgot mention you lost Emeni so during burst losing between 5-9% strenght on 20 sec.
I think it’s mental you honestly are trying to push sub rogue down into one of their singular rotations currently.
Any class is gonna sound easymode if you break them down to just one section of their kit and exclude the other 80% of the class.
Your idea is ridiculous, but I can definitely see u believing “the most underpowered class is the op one”. .
I don’t understand this link. You lacking something doesn’t create skill. It removes options from your class narrowing down your choices which innately makes your class easier.
You can’t be skill based around something you don’t have. It makes 0 sense. This is like saying “I’m a pro because I play WoW without a keyboard”
It’s not true, your playing at a disadvantage in that situation. Which has no base on the difficulty of what your doing. It just removes a entire choice from you entirely.
If you die because Ur squishy and have nothing u can react with your not hard to play because of that. Your simply lacking things u should have.
The removal of choice makes it easier to play. Not harder.