They lsck the Felborne Aethistics, though D:
Nothing abit of transmog can not partially fix.
Elves are lean because they naturally feel sated at just the right amount of food intake that would allow them to stay that way. Elves can gain weight, but that would be a sign of either a disorder or a personal choice to deliberately eat more food than the body considers healthy for itself â which would be odd, as it would go beyond mainstream cultural codes.
Pandaren also have a natural sense of a healthy amount of food, but in their case itâs the amount that helps them maintain their round bodies.
Pandaren look like what peak performance would look like in their species? I dig it
Also, not really a headcanon, but up to Wrath of the Lich King this was (and is) ingame knowledge of the Kirin Tor about Goblins:
Goblins tend to be distrustful of magic, preferring to focus mainly on technological ventures. Unlike their gnomish counterparts, they lack the capacity to understand and appreciate the arcane. That being said, there are some that have combined their technology with magic, yielding interesting results.
https://wow.gamepedia.com/The_Old_Wizard%27s_Almanac
My headcanon however is that, while some goblins do have the potentional to become wizards or use the arcane, fel or void it is extremely rare among their kind and not really looked out for (also goblin priests donât exist at all).
I try to steer clear of bringing headcanon IC but for my Revantusk troll, it is that the matron Loa (Akilâdarah, eagle) of the Revantusk tribe is the Loa of Wisdom, Hunting & Free Spirits.
Since eagles are an apex predator & excellent hunters, have a great view/perspective from high up, great eyesight to see their prey (For the wisdom/hunting part). And can soar through the sky where most others canât, which is where I base the âfree spiritedâ approach.
Edit: This headcanon is because there is pretty much no lore on the Loa of a very minor forest troll tribe.
Darnassian is a more grammatically expressive language than Common, with more inflections and the ability to convey more meaning with inflection and word order alone. In addition, it has fewer words with multiple meanings, the ancestry of words is clearer, and many words have roots with origins in the observable world and particularly nature. This has the effect of encouraging the speaker to think in nature-themed metaphors, with wordplay based on these roots and the clear etymology of words.
As a result, when a night elf speaks Common, these habits can result in the âfloweryâ language style theyâre known for, as they subconsciously try to reproduce overtones of meaning that in their native language would have been conveyed through word and sentence structure.
raises eyebrows
You heard me, you donât exist.
Sorry, you gotta reroll now.
Oh, I exist, as does my trainer Sister Goldskimmer.
As she always says; ââIf you pay the right price,the Light can always protect youââ
I am disgusted.
Also, a headcanon I have about the Kaldorei Empire:
The vast majority of its population was settled in its major cities (which were reminiscent of trollish temple cities), were most of their Temples to Elune were located. Only a few minor cities/towns/villages existed and the vast majority of what was considered Imperial territory was actually just wildlands that were uninhabited by the night elves. To ensure that the night elves kept their territory local garrisons and commanders send out military forces (sometimes weeks in a row) to patrol that vast, empty territory to ensure no enemies (trolls, large bugs etc) made their home in those wilds.
The Night Elf empire stretched for a huge amount of the pre-Sundering world, and thus there are immense temple and city ruins beneath the sands of Tanaris, the Thousand Needles, and even underneath the ocean off the coast of Zandalar. When the terrain was hospitable, there was also a âmeldingâ of empires; along the border of the old Pandaren Empire, there was a significant bleed-over of architecture and customs from the larger Kaldorei empire into the smaller Pandaren one.
There are means of entering the derelict temple-hallways for those privy (or industrious) enough to either find or create such an entryway, though exploration is discouraged due to the presence of disturbed spirits and unstable architecture.
Though void elves still have the mortal needs they had prior to their transformation, these have been altered in profound ways.
They still crave food, for instance. However, besides now only requiring one meal per day, the void elves also found that their taste buds have been significantly altered. Even previous favorites such as dragonhawk eggs and lynx meat tend to taste bland at best and disgusting at worst. Instead, theyâve developed a taste for some very peculiar and otherworldly dishes, such as [Kâbab], [Aberrant Voidfin] and the [Warped Burger]s of Outland fame. Itâs much the same for drinks. Finally, they tend to prefer their food either cold or lukewarm. Anything hot is downright inedible.
The amount of sleep they need has been dramatically reduced too - a short nap of an hour or two is all they need. However, itâs not uncommon for a void elf to avoid sleeping for as long as possible. Void elves do not have peaceful dreams, only dreadful nightmares. The whispers that torment them by day naturally may also do so by night, when the subconscious is the only shield guarding against their assault. So, when a void elf wakes, they often feel tense and anxious rather than fit and well-rested (though with time and experience, one may be able to strengthen their mental guards enough to prevent this, at least partly).
To rest mentally, something like meditation, or otherwise a comfortable pillow to sink in and a plate of snacks to enjoy tend to be much more effective solutions.
Fortunately, none are better at lounging about than the elves of Quelâthalas. At least in that regard, not much has changed for the renâdorei.
Portals (whether arcane, fel or anything else) require constant power to maintain. There is a base level input needed to fight against the constant changes of the ley lines, generally the longer a portal is open, the more power; the amount of power required also depends on the area of the portal, so really large portals take massively more power. But also every time something passes through the portal it takes more energy, depending on the mass of the object; the energy is used to stabilize the portal after being disturbed by the passing object, and without the added energy the portal may quickly collapse in on itself. This is why itâs relatively easy to get a small group of soldiers through a portal, but itâs almost impossible to portal larger military hardware, or an entire ship; or to just use portals to transport an entire army: even if you had enough mages, there is not enough ambient energy in the area, so you would need some other, pre-stored source of power to do it.
This is actually why something like the Dark Portal is so impressive: it has a built-in mechanism for drawing power, without needing input from a spellcaster; itâs essentially self-stabilizing, even if the frame on one end is destroyed. Itâs also why all the portals in Stormwind have casters there constantly maintaining them, and why the Alliance canât just use these portals to send massive armies around the globe in an instant, but they can use them to send adventurers and other special operatives around quickly.
Ah, so thatâs where the Sentinels came from.
Additionally I like to imagine most of these big cities got destroyed during the Sundering, or slowly starved to death afterwards with no way to supply them. Thatâs why the remaining Night Elves are such nature hippies: because mainly the ones already living out in the forests survived.
The cities of the kaldorei Empire could be built overnight and were supported through magic of the Well of Eternity. After the Sundering, those untouched by that catastrophic event quickly declined and fell to ruins, because there was no source of magic directly feeding them.
Eldreâthalas had started to decline when the Shendralar summoned Immolâthar in order to use him as a battery for themselves and their city, allowing it to keep its beauty for several more millenia, until the demonâs energies started to wane overtime, causing parts of the city to fall to ruins as the majority of its reserves were fed directly to the populace and maintaining the city became of secondary importance.
in an addition; the reason the remaining Shenâdralar retreated further back into the city without worrying about food was due to them being âfedâ by Immolâtharâs magic, basicly they were acting like Vampires and fed off Immolâthars Fel-magic, eliminating the need for farms or other sorts of substenance!
It is also the reason why, after the Horde destroyed Immolâthar and his prison and murdered the Prince, they kept hidden inside the forests of Kalimdor, allowing the fel-taint to wash off them before trying to rejoin their Kaldorei brethren. This happening around the time of the Cataclysm was nothing more then a mere coincidence for them, but it did help their rejoining process!
The Sentinels were actually a new army created by Tyrande after the Sundering. But the old imperial army, sure.
Well I more meant they were the precursors of the Sentinels, I imagine they would have used a lot of the same tactics and gear.
Also, maybe this is headcanon, but I donât really consider the Sentinels an army⌠theyâre more of a guerrilla force or an organized militia. They never take on open combat in the field like an army does.
Additionally since joining the Alliance, the Sentinels have been working a lot like special forces, shining in difficult terrain or missions where stealth is necessary; but they donât have the numbers or equipment to be an effective front-line fighting force on their own, so they heavily rely on their new allies for that.
While thatâs definitely one of their strengths, the Sentinel Army also has got siege weapons, (more than one) fleet and strongholds.