Headcanon 2: Electric Boogaloo

09/01/2018 21:32Posted by Laraan
Using blackpowder or an equivalent explains how guns in WarCraft don't outperform all other weapons and the mainstay of infantry combat is plate-armored heavy infantry, and why there's no automatic or semi-automatic guns, and all machineguns are fixed-mount and externally powered.


Kor'kron snipers during the Razor Hill liberation quest back in 5.3. They had a channeled ability that shot full auto, ramping up the speed between each shot the longer the channel went.
The tunnels under Orgrimmar where Ragefire Chasm are and Garrosh had his stake-out are unstable and will one day collapse. Too much magma, people. Why did we ever dig that?
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09/01/2018 22:32Posted by Telaryn
09/01/2018 21:32Posted by Laraan
Using blackpowder or an equivalent explains how guns in WarCraft don't outperform all other weapons and the mainstay of infantry combat is plate-armored heavy infantry, and why there's no automatic or semi-automatic guns, and all machineguns are fixed-mount and externally powered.


Kor'kron snipers during the Razor Hill liberation quest back in 5.3. They had a channeled ability that shot full auto, ramping up the speed between each shot the longer the channel went.

Gamemechanics and abilities are not always representative of lore.
Gamemechanics and abilities are not always representative of lore.


I remember,how good it felt to mow down orcs in Pandaria with a gyrocopter. It felt like a mini Vietnam.
09/01/2018 22:48Posted by Balthahzar
Gamemechanics and abilities are not always representative of lore.


I remember,how good it felt to mow down orcs in Pandaria with a gyrocopter. It felt like a mini Vietnam.


https://www.youtube.com/watch?v=WpZYJqiWBNE
My own head cannon is regarding wands.

I have searched up and down and never managed to find much lore and I often find them forgotten by most people fellow magic adapt I meet. Anyway!

My headcannon as it were is that a wand can hold two magics which it can fire instead of one as shown ingame.

provided the enchants are strong enough on the rod, one can shoot small bolts of both fire and arcane from same wand.

Another one, also regarding wands is that there a different types of moves one can make instead of just flick and fire, such as a slashing movement should the creature or oppendent come up close.

That being said, I really wish there was more definitive wand lore out there for WoW as its a great tool in any fantasy game.
09/01/2018 23:16Posted by Roelen
My headcanon (which may well just be based on me not knowing too much about Forsaken lore) is that undead have a subtle instinct/drive to congregate and serve more powerful undead, maybe even worship them to an extent, which is why the Forsaken tend to be so loyal to Sylvanas.


When you kill some of them near Greywatch in Stormheim, they'll exclaim how they are finally 'released', implying they might not be serving voluntarily at all. There's a reason a lot of us just see her as another Lich Queen :P
09/01/2018 22:57Posted by Laraan
The big round "button" is not the ammo, but part of the mechanism. They seem to fire regular bolts, as we see in WC3.

I thought so too, but I could swear I remember seeing those buttons stuck in the ground on the Isle of Thunder, just as if fired.
07/01/2018 01:28Posted by Aerilen
Something from me;

The reason why blood elves don't seem to have many individual graves, if any, at their graveyards (in QT) is that they are either:

A) Mass graves
or
B) Cenotaphs for those who went missing/died during the Scourge invasion.

Taking into account their fascination with fire and flame I'd say cremation is the most likely way to handle a corpse in blood elven/high elven society.

You know who's against cremation and finds it very disrespectful though? Trolls. And who got cremated right at the start of Legion? That's right... Still upsets me a year later.
10/01/2018 03:34Posted by Noraehin
07/01/2018 01:28Posted by Aerilen
Something from me;

The reason why blood elves don't seem to have many individual graves, if any, at their graveyards (in QT) is that they are either:

A) Mass graves
or
B) Cenotaphs for those who went missing/died during the Scourge invasion.

Taking into account their fascination with fire and flame I'd say cremation is the most likely way to handle a corpse in blood elven/high elven society.

You know who's against cremation and finds it very disrespectful though? Trolls. And who got cremated right at the start of Legion? That's right... Still upsets me a year later.


Maybe Darkspears adopted cremation when they lived on the Darkspear Isles? There's not a lot of room to bury the dead when your entire society is confined to a small chain of islands in the middle of the open sea, and they still largely live on islands after moving to Kalimdor.
My headcanon on the individual strengths of Forsaken soldiers is that they make for the most technically gifted swordsmen on the planet. Aside from their obvious boon in stamina, the very real urgency of having to be the best you can be in the frontlines to avoid exhaustion on the population I think drives them to hone their combat skills to the point where survival is more than achievable. Aligned with what seems to be a society that values "Patience, discipline...", it's in my head they make disciplined and technically efficient soldiers, despite not being the purest warriors as such.

Speaking of purest warriors, my headcanon on Stromic men and women is that out of the seven human kingdoms it is they that produce the greatest actual warriors among Humanity. It's said the kingdom highly valued a martial philosophy, and this in tandem with a long history of brutal warfare against the Amani trolls has left them a stark and wild breed of Humans. They have that definite highlander spirit.

I also view them as largely a stubborn sort, given they are the descendants of those who refused to abandon the city. A harsh and unforgiving landscape not kind on farming and agriculture also leaves me imagining the Stromic people as a tad more savage and brutal in nature. Thoras Trollbane as their last king also sort of fits this bill in one of the books.

Kul Tiras likely had bands of explorers who had discovered Kalimdor before it was well known among Humans. Think Lief Ericsson and the vikings who discovered America 500 years before Columbus; rather than Kalimdor they probably named it something else and returned when it wasn't viable. Perhaps they encountered some unruly centaur tribes and called it a day given that the expedition might well have been just for the sake of economy. In the end, what became known as Kalimdor probably was seen as bigger and greater than what these little known explorers found, and their tall tales on a New World often weren't believed.

The reason for Bloodthistle being only able to be consumed by Blood Elves in-game is that their bodies are so infused and accustomed to magic that any other race consuming it would die by consumption of it. There's probably examples of non-belf bloodthistle users but for the most part it's dangerous. I also view the Sin'dorei as having an underground Russian mafia style operation going on that pedals Flushbloom around foreign lands.

I could well have read this one somewhere so it may even be canon but I view most Trolls as having some innate form of unarmed combat system that differs between the tribes. Where the real headcanon comes in is that Jungle trolls for example have a style that is based heavily on Capoeria and Brazilian Jiu-Jitsu while Amani have a style more reminiscent of Pankration or combat sambo, and general freestyle wrestling.
06/01/2018 21:22Posted by Raan
There's a lot of ideas, but one I like is that Draenei (and Eredar) males are prejudiced against based on their head-shape. (Demonology Hidden Appearance kinda hints at this too)

Like a large headcrest is obviously a sign of strength, the Jed'hin is all about strength and opens with headbutting eachother (as we see in Mac'Aree), while large facial tentacles are a sign of emotional sensetivity, because they're sensory organs, like whiskers/tentacles.

Obviously a man with long tentacles and a sprawling headcrest would be the most traditionally handsome!

I think you are on to something, actually. I just ran past the jed'hin arena, and if you talk to Mender Askara, she says the following:

"I would not worry too much about their heads. Only males with the thickest crests choose to compete, and these are the best Mac'Aree has to offer."
10/01/2018 07:00Posted by Ohlin
My headcanon on the individual strengths of Forsaken soldiers is that they make for the most technically gifted swordsmen on the planet.


I'd contest that notion with my own, that elves and other long-lived races like draenei hold this spot.

Many of them do not dedicate their lives to war, since they have so much time on their hands, but those who do are peerless fighters by virtue of sheer experience.
After seeing a Hearthstone card of a Darkfallen with red eyes, my HC is that they can have red eyes.
10/01/2018 19:35Posted by Ashiraya
10/01/2018 07:00Posted by Ohlin
My headcanon on the individual strengths of Forsaken soldiers is that they make for the most technically gifted swordsmen on the planet.


I'd contest that notion with my own, that elves and other long-lived races like draenei hold this spot.

Many of them do not dedicate their lives to war, since they have so much time on their hands, but those who do are peerless fighters by virtue of sheer experience.

Imagine when the Lightforged join the fray. Dudes and dudettes who have done nothing but fight for 25 thousand years.
10/01/2018 19:35Posted by Ashiraya
I'd contest that notion with my own, that elves and other long-lived races like draenei hold this spot.


Age is not necessarily equal to skill however. Younger and less experienced individuals in Warcraft have fairly often gotten the upper hand when facing someone older and/or more experienced.
10/01/2018 19:57Posted by Valdreth
10/01/2018 19:35Posted by Ashiraya
I'd contest that notion with my own, that elves and other long-lived races like draenei hold this spot.


Age is not necessarily equal to skill however. Younger and less experienced individuals in Warcraft have fairly often gotten the upper hand when facing someone older and/or more experienced.


I'd also say that it matters a bit in what way they are experienced.
A lightforged draenei that is great at handling weapons and one who is an expert at reading demons and finding their weak points may have been equally effective against the Legion, won't be against a Tauren.
10/01/2018 20:17Posted by Kristeas
A lightforged draenei that is great at handling weapons and one who is an expert at reading demons and finding their weak points may have been equally effective against the Legion, won't be against a Tauren.


This is sort of how I view how Elves do magic versus how Humans do it. Both boast many powerful mages among them but I view Elven spellcasting as being far more refined and elegant given their multiple millennia experience with it. Humankind by comparison has had only since the Troll Wars and limited by short lifespans and so while potent and as effective, it is of a rougher sort of practice.
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10/01/2018 21:10Posted by Ohlin
10/01/2018 20:17Posted by Kristeas
A lightforged draenei that is great at handling weapons and one who is an expert at reading demons and finding their weak points may have been equally effective against the Legion, won't be against a Tauren.


This is sort of how I view how Elves do magic versus how Humans do it. Both boast many powerful mages among them but I view Elven spellcasting as being far more refined and elegant given their multiple millennia experience with it. Humankind by comparison has had only since the Troll Wars and limited by short lifespans and so while potent and as effective, it is of a rougher sort of practice.


I'm 90% sure that's actually canon with the elves surprised at the human ability and natural talent to brute force spells they had spent ages on.
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10/01/2018 19:57Posted by Valdreth
Age is not necessarily equal to skill however. Younger and less experienced individuals in Warcraft have fairly often gotten the upper hand when facing someone older and/or more experienced.


It happens, because talent often surpasses experience in Warcraft, but given that there is no reason to assume humans are inherently more talented than elves on average the advantage still lies with the latter.