Headcanon 2: Electric Boogaloo

11/01/2018 23:00Posted by Lonecreek

Pandaren - Disney's Mulan style ancestor stuff.


Some races vaugely join the Light but going by alt-nagrand quests, orcs believe they borrow their bodies from the earth and return to it upon death. The implications of spirit is another matter since everything in Nagrand seem drawn to the dying K'ure's void vortex within the Genedar.

Pandaren seem to have similar beliefs in that they become one with the land as shown with Shaohao, Master Shang Xi and a couple of quests in Zouchin Province. Playing up the "all myths are true" trope as with the Light, they're not actually wrong about this with the old master and emperor both fading away bodily like yoda but remaining active agents in spirit.
12/01/2018 14:22Posted by Levey
Pandaren seem to have similar beliefs in that they become one with the land as shown with Shaohao, Master Shang Xi and a couple of quests in Zouchin Province.

Grandmaster Hight was also said to have "rejoined the ancestors" several times during the monk order hall quests, so they certainly have some kind of ancestor angle going on.
11/01/2018 23:00Posted by Lonecreek
Draenei - I'm pretty sure these guys wander the Nether, too, judging by some quest text I recall about the Draenei storing their souls in crystals so they can't fall prey to demons.


We just become one with the Light.
12/01/2018 14:27Posted by Serana
Grandmaster Hight was also said to have "rejoined the ancestors" several times during the monk order hall quests, so they certainly have some kind of ancestor angle going on.


Say what you will about the monk order hall, Grandmaster Hight was major badass.
07/01/2018 20:57Posted by Pithkiulo
My irl Headcanon is that there's someone out there so annoyed with the lack of official model for Azeroth's Titan Spirit, that he/she has gone out their way and given Azeroth the Earth-Chan treatment.


https://hipnosworld.deviantart.com/art/Azeroth-719896525

Someone did, she looks something like a mix between a night elf / troll, and looks very awesome.
Using Arcane magic is more like performing a series of complex mental exercises, like building Legos or doing equations. There are mages who carry around whole spellbooks prepared with the formulae for every spell they know and mages who intuit their spellcasting and are better at winging it, but most mages land somewhere in-between.

Tied in with the above, there are different ways of accomplishing the same thing in Arcane magic, some better than others. Much of what the Kirin Tor does, at least before it got walked on by Archimonde, is spend its time researching and perfecting "canonical" versions of frequently used spells that offer a lot of flexibility and efficiency. Streamlined versions of often-messy 'equations', like. "Ansirem's Fireball", "Khadgar's Conjured Trail Mix", "Vargoth's Template for Safe and Efficient Translocation", etc.
12/01/2018 15:15Posted by Telaryn
12/01/2018 14:27Posted by Serana
Grandmaster Hight was also said to have "rejoined the ancestors" several times during the monk order hall quests, so they certainly have some kind of ancestor angle going on.


Say what you will about the monk order hall, Grandmaster Hight was major badass.

Hight went out like a !@#$ing champion.

I also think the Monk mount quest was freaking excellent. It was what I was hoping the actual Monk campaign would have been like.
13/01/2018 00:05Posted by Durathei
I also think the Monk mount quest was freaking excellent. It was what I was hoping the actual Monk campaign would have been like.

100% agreed. The final fight especially was incredible.

It also made me think about what the campaign could have been- imagine the eredar variant of jed'hin Champion Vorusk arriving to face the mightiest martial artists of this new world, which turns ends with him killing Hight in a duel as the rest escape.

You then spend the campaign travelling azeroth, fighting and learning new styles from all manner of races to combat this new threat. You also pick up champions of these styles- imagine if Angus was a dwarven wrestler, for instance.

The final mission then is a tournament-style affair where you first watch your champions defeat lower demons, before you face the big bad yourself in an epic duel.

Ah, but we got zappy'beer instead.
12/01/2018 19:29Posted by Raan
Headcanon: Naaru dimensional ships are specifically designed to have Naaru controlling them, and not having a Naaru - or even two Naaru - controlling the ship severely impairs its functionality.


Isn't it stated outright that this is the case? I'm pretty sure that it is, the naaru being the effective pilot, referenced years before Legion. References in quest text, for sure but K'ure was the genedar's pilot with O'ros serving the purpose in the exodar. Hence the deal with the big central chamber in each ship, xenedar included.

O'ros was squished in the exodar legion invasion and as such, that ship isn't going anywhere.
Human magic affinity confirmed:


Before long, elven magi journeyed to Strom and hastily began their mentorship of humans. Over the course of many months, the tutors observed something remarkable in their students. Although the humans lacked grace and subtlety in their castings, thet possessed a startling natural affinity to magic.


Chronicle vol. 1 page 130.

Chronicle 2, page 51 also states the genedar was naaru piloted, so there.
13/01/2018 01:29Posted by Levey
Chronicle 2, page 51 also states the genedar was naaru piloted, so there.


There's a difference between being Naaru piloted, and having the Naaru essentially serve as a "component" of the machine. As we see with the Xenedar and Vindicaar, you can have control without the Naaru pilot. (Xe'ra wasn't exactly piloting the Xenedar while her brain was being carried around by Velen)
13/01/2018 01:06Posted by Levey
O'ros was squished in the exodar legion invasion and as such, that ship isn't going anywhere.


Just chug A'dal in there and call it a day?

A'dal's better then Xe'ra anyway.
Bumping this because I like this kinda thread.

Headcanon:

Millennia of living in a city under the dome has made the Nightborne substantially less agile than their Night Elven counterparts. That's why their in-game models use the same running animation but at a much slower speed, and why they've lost the ability to do a full forward flip or backflip like NElves can.
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The Horde's having many people just.. leaving it, with our current "Warchief"
Especially in BfA with what's going on.
The unicorns we are rewarded in PvP are not wild Coursers taken and tamed from the Broken Isles, but the result of these last years of breeding from the Blood and High Elves breeders. (They have a very different coat from the wild type)

Titanic races are the only ones able to produce half-offspring, because they are not a 'natural' race, and the genome is not encoded correctly or something. So the humans, gnomes, dwarves and orcs can have babies with anything.

Blood Elves burns the body of their dead since the Scourge Invasion.
Looking at Argus' fauna, the draenei are yet another example of a native beast ascended to sapience and humanoid shape by the presence of a titan and associated magics.

The beast in particular? Obviously the talbuks with their hooves, horns and boney plates. The eredar and descendants are literally spacegoat people.

This raises concerns about the draenei diet as expressed on draenor, their fluffier talbuks clearly being cultivated livestock compared to the wild Argus fare.
My headcanon is that despite Saurfang having very apparent qualities of a proper Warchief, he has decided to stay out the deep end of the politics pool.

Maybe in the past he could've been Warchief but in the current times, he considers the position of the Warchief to be too connected to political powerplay, plotting and diplomacy - and as an age-old Orcish warrior, he is unable to wrap his mind around many a political stratagem, considering them absolutely honourless.

In my headcanon he is similar to characters like Sam Vimes from Terry Pratchett's Discworld: lawful strong and long arms of whatever faction who consider themselves inadequate leaders but at the same time manage to be above the current leaders in many moral aspects (from the reader's perspective at least). An absolutely necessary tool/weapon of the Whatever Faction who is revered by many but who is too "blunt in the head" to be ever considered a leadership character.
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My headcanon is that people don't form lynch mobs about non-human races in Stormwind every week. Crazy, I know.
Trolls are naturally fond of staying under bridges and the billy-goat is their natural enemy.
The Tol'vir and Pandarens have developed long lasting trade Alliances ever since the re-emergence of Pandaria.