Healer shouldn’t be able lose rating up until 1800 becauase healing DPS at this rating is absurdly absurdly hard. DPS at 1400-1500-1600-1700 mmr is often the worst players i’ve ever seen in wow. They don’t use CDS, they don’t interrupt, They line healers constantly and then complain.
Please make it so healers cannot lose any CR up until 1800
I just got banned for the exact reason mental monkeys line of sighting doing no CC or dmg calling the healer trash and bad than reporting you xD and ofc the blizzard auto ban system that is working perfectly bans you
So healers could troll and play however they want without any fear of losing rating? Seems like it’ll add even more problems. If you’re a decent healer, you will climb, it’s simple. That’s not to say SS healing is enjoyable though.
No point of arguing brother most of them are DPS only players who have no clue how they should position as a healer they just go in and expect you to run after them without getting cced and keep them up
Just the same as there are people lying about why they got banned so they try to justify it by calling out random reasons.
I agree, some healers dont know how to position themselves so they blame DPS. Same with DPS blaming healers.
Some people just like to blame others more than improving themselves since its easier and gives them justification for their attitude.
You do realise less than 10% in SS are heales and 90% are dps? thats why dps wait 30min for a game and we get insta que. Now lets say 3% of the healers are bad versus 30% or prob more from the dps are bad, do the math its a higher chance to get a retarded dps player than a bad healer and even if you do get a bad healer he is the reason you are playing solo shuffle if we all decide to roll dps and be brainless zombies the game will die
I mean skill issue (?) sure some lobbies you’re kind of doomed to have a slightly skewered score. but pushing 1.8 as a healer is more than do-able aslong as you have ok positioning, know how to heal and have trust issues lmfao
Oh, I thought DPS were less attractive than healing for the vast majority of players. (Sarcasm)
So its quite frankly obvious there will be more “bad players” as DPS than healers when the vast majority are dps.
Also a reason why every mode have more DPS than healers except 2v2.
The difference between a “good player” and a “bad player” can be just the ability to want to improve and not be stuck with complaining and blaming other players for their inability to climb or play atleast decent.
Ive seen both bad dps and bad healers. Both equally blame eachother and refuse to take accountability.
Always play/be prepared for the unexpected worst case situations. Some ppl seem to believe you should always expect a good situation all the time or close to it.
So having a plan is usually a better choice.
Playing my retri. Warlock has UA up. I bubble because I’m dying. Enemy shadow priest mass dispels to get my bubble and kills himself. I was just sitting there staring at the screen over how dumb that was.
Which can happen. Ive done dumb things aswell which I learn from. The difference is, some ppl learn, some ppl dont.
Be prepared for the worst situation is you knowing beforehand how things can go. You cannot “prevent” the SP to mass dispel and die but he could also have learned from that to not use it again.
There will always be ppl making mistakes.
Some ppl can abuse it, some ppl cant.
Have just been through 1400-1800 on a disc priest in shuffle. Have encountered no issues.
People pressed their buttons. Almost always terribly, but pressed. That’s 1400-1800 after all.
No boosters/afkers/wintraders encountered. Had no issues to climb. What am I doing wrong?
Not entirely sure what you mean, but if its what I think you mean with it that if you have gotten 1800 or above before you shouldnt be able to loose rating for the other seasons?
Theres basically no reason for healers ever getting into a situation where they cannot drop CR even if they loose. ^^
The biggest issue atm is the times where healers can go 4-2 and gain no CR and can even loose MMR by going 3-3 or 4-2.
But thats also part of the MMR difference issue which blizz dont know how to handle or just dont want to. I dont know.
They just need to fix the MMR so it doesn’t take healers 7-8 times the amount of games to get to a decent rating. The fact healers can go 4-2 or 5-1 and gain around 2 rating or even worse, still lose rating, is obscene and should never happen.
I mainly play at nights, I don’t even accept queues any more if it’s 3 minutes or more because I almost always end up against a healer that’s way lower than me when I do when the queues are 3 min or longer.
If I dont remember it wrong, its mostly based on lesser amount of healers compared to DPS on all form of rating.
To combat the queue timer issue for DPS (where the top couldnt even get into any RSS at all) they increased the MMR gap healers could face eachother from etc.
The issue is they need to fix the issue where the 4-2 no CR/loss of MMR exist.
3-3 is a draw. It should mean 0 CR and 0 MMR for both.
4-2 should always result in some form of CR and MMR.
2-4 should always result in less CR and less MMR.
That how a more “fair” system would be without adding the MMR differences.
People asking for no loss of CR or MMR even if you go 2-4 up to 0-6 are just delusional.
Why DPS gets CR even if they go 2-4 or 1-5 are based on their MMR and CR.