Hekili with over 27 million DLs shows how bad this game is

I have an issue if people call a raid hard when it objectively wasnt. Not even on Mythic the Raid was regarded hard aside from Painsmith and Sylvanas was widely mocked as far as her difficulty was concerned and the real turn off was the length of the encounter. And sanctum in general because of how often you had to flat out afk tactic wise.

I progressed Mythic. I am well aware. But that doesnt make the encounter hard. And you dont have to play the encounter perfectly. Even on Mythic the difference of 1 ilvl on the raid already felt massive.

And that is flat out wrong.

Pff. there are so many very tiny things that you need to do on the perfect timing on the right spot that otherwise wipe you… Again, i am happy for you that is easy for you.

Whatever you try to prove. You can not change my experience. No need for discussion. Take it that for other people than you it was insanely hard.

I am fine i am wrong. It took 8 months. That’s a fact. Way longer than BFA and Legion raids.

Dont “pfft” me. You said you cant muscle through the encounter. You very much can. You cant ignore everything obviously but the fight becomes increasingly more forgiving with each ilvl. Holding DPS in P1 was common. If you transitioned her during the wrong time then ye sure have fun, otherwise no.

I am not trying to change your experience. I am saying that Sanctum wasnt hard. It was an incredibly bad designed raid with most of the bosses required the raid to hold dps which earned it the nickname “Sanctum of Holddps” coupled with the entire patch being a nightmare for raiders with Korthia and domination shards and the like but it wasnt hard.

Sylvanas doesnt even come close to Kil’Jaeden. Emerald Nightmare is widely ignored because that truly was a joke of an raid. Cenarius took longer than Xavius did. Tomb was hard. Argus you had the luxury of it being the last tier of the xpac which always comes with a big nerf hammer throughout the patch length and classes going ballistic with scaling and the such.

Yeah i pfft you. You are just talking from an ivory mythic raider tower trying to tell someones experience is wrong.

You have a different perspective. Awesome for you perfect timed movement stuff is not hard for you. You are a better player. :+1: Accept that.

Oh spare me that nonsense. What I said stands. The mythic experience just adds to it since on Mythic you have to play better to down the encounter.

Actually read before responding. You dont need perfect timed movement or even execution on Sylvanas. Not even on Mythic.

Hey you know. You are right.

I mean thus far you havent answered my question and had to resort to nonsensical statements such as “You are a better player. :+1: Accept that.” which wasnt even remotely part of the discussion.

What do you want to hear about mechanics that are hard for us :person_shrugging: We are just crap players. You try to explain why it is not hard. Well, it was for us.

You are right. It was easy. For a mythic raider. Awesome :+1:
Again. You are right.

No reason to discuss it further :slight_smile:

It also took you 4-5 months to clear HC. Not 8. With your guild.

Fair. i remember it as endless. Sylv still was 2 full months. The boss before was on 26 sept. sylv 28 nov.

And how many raids did you raid per week? Your group also had way more than enough ilvl for the encounter.

The point for that question is: If you raid 1 day a week or even every 2 weeks on an encounter with a 10min+ length then go figure that it takes quite a lot of time as far as real life days are concerned. Especially every wipe that didnt occur at the very beginning chugging a very hefty amount of raid time per night.

Coupled with such an amount of off days in between you will have to do warm up pulls every time again which also chug a lot of the raid time.

1 or 2 times per week. Depending on the signups. The sunday was always. The wednesday early week wasn’t.

And yes we had enough ilvl. It really does not matter what your ilvl is when you have to run fast over random bridges with holes or when black circles cover too much, or when you run out of space on the last area. Like i said; you can not muscle it.

Then theres is already one problem. Why were you doing that? Its not needed. You have plenty of time to do so. Both when she sends waves and when she does 5y aoe on every raid member. You had plenty of classes to get over there in time during the two times where you need to interrupt her to prevent the oneshot mechanic (im ignoring the first interrupt because come on).

And given the ilvl your guild had there was no way you would have ever gotten close to the point where you fall behind in damage which makes the interrupt iffy if you dont have someone that can get over there in a heartbeat like an outlaw rogue (who could even get over there without a bridge) or demon hunter. Your DPS logs also support this.

This part specifically is a part that you muscle. Its the whole point of the entire phase. Its a DPS race. And with a 10man setup you have way more leeway to dodge stuff even if half the platform is filled with deathfog.

Your kill log also confirms that you had way more damage than what was needed. Even her final Raze on the final platform wouldnt have killed you (its also a known bug that she does it despite being in kill %) as the encounter would have ended immediately afterwards

Yeah we are crap. From the perspective of a mythic raider we are crap. And i am fine with that.

Stop this nonsense jesus christ. I am merely negating your reasons you believe to be the case. In your kill log your number problems were not existent at all. You had far more damage than what was necessary . The issue I see is that you sprint like a horde of bees is hunting you while on a bridge. But that doesnt make the encounter hard. Also the lack of speed increase during the first bridge.

That is why it is… a kill log?
Look on your kill there were no problems!

If your people are as bad as you said then even your kill log would be horrendous. Which it isnt.

Its not uncommon that kill logs are plastered with grey logs left and right. Across all difficulties.

It only took 2 months to make stars align :man_shrugging:

There is no star alignment. Your people had enough skill and gear to deal the required amount. Its little problems that you didnt bother to fix. This includes people storming the bridge while its not needed. Its enough if one person goes over there (or be in interrupt range) while the rest slowly follows suit.

If people cant watch their feet and sprint like maniacs then naturally its gonna take an eternity.

Imagine. All these good players together. Good logs, etc etc etc. And it still takes 2 months. Must say something about the difficulty. This is exactly why it had no use to get into your question about what was hard. I give 1 example and you say it is easy. Whatever.

But sure. Not for mythic raiders.
You try to prove something is easy while it wasn’t.
I just end this here.

Have a good day.