We are going to die, and that makes us the lucky ones. Most people are never going to die because they are never going to be born. The potential people who could have been here in my place but who will in fact never see the light of day outnumber the sand grains of Sahara. Certainly those unborn ghosts include greater poets than Keats, scientists greater than Newton. We know this because the set of possible people allowed by our DNA so massively exceeds the set of actual people. In the teeth of those stupefying odds it is you and I, in our ordinariness, that are here. We privileged few, who won the lottery of birth against all odds, how dare we whine at our inevitable return to that prior state from which the vast majority have never stirred.
Damn bro
U have
Issues
No u
10chars
Horde/PvE server Alliance is for people who pick âeasyâ when selecting the difficulty of a game.
Thank you mate
Nah, it sucks. I want hordes to be balanced here
Sure they donât, it is not possible to fight horde vs horde in groups in classic
Is it you Richard?
Ty for great books and films
yep, so more ppl prefer less content over more content, sounds very strange!
Retail is better for you though
More balanced racials.
Much more balanced PvP overall.
Not exactly, PvP is the one activity you can do in Classic which is repeatable like crazy, with no real limitations on how often you can do it. While PvE has restrictions like raid lockouts as well as instance limits per hour, so other than that thereâs just world content which is kinda limited when compared to what a max lvled player might want to do.
But youâre presuming the correlation of faction numbers (which is within a margin of error, so it can go either way in the split but basically itâs close to even), and the content racials might excel more in with complete disregard for classes (pala vs. shaman), to be the causation of those numbers. Which, as mentioned, are so close to even theyâre within an acceptable margin of error.
something like that yes, thats why im questioning this âits a pve content gameâ thought
when did i do this?
Gotta admit I didnt realize it was a quote from his book, as I first saw it as a part of Nightiwishâs song âThe greatest show on Earthâ where mr Dawkins narrates.
Questing, killing mobs, raiding, dungeons = PvE
Killing players = PvP.
Thatâs why itâs considered a PvE game.
only part of this that doesnt have pvp is after u have entered instanceâŠ
Questing is considered PvE, whether you like it or not, unless itâs stated to be a PvP quest.
i dont know what pvp quest means. maybe u mean bg quest. but fact is u engage in pvp during or before all the activities u mentioned. and the reason i think pvp has just as much content is the variety in encounters. the same specs will give the same results every time in dungeons, but in pvp encounter its effect depends entirely on whom ur facing and what they decide to do.
It is repeatable but also new in a way.
Only think in game that changes/evolves is AV tactics.
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