Housing nerfs already?

https://www.reddit.com/r/wow/comments/1oguphu/housing_budgets_massively_nerfed_on_alpha/

I understand this is alpha, but that doesn’t mean we shouldn’t be vocal about it. Closed mouths don’t get fed etc.

This change will single handily turn something I’ve been looking forward to into something I probably won’t be bother with if it stays like this. They’re essentially clipping the wings of the bird.

  • Make new feature

  • Testers like it and give good feedback

  • Change the feature and remove or limit the thing that makes it fun

  • Testers give negative feedback on the changes

  • Launch the feature

  • Players don’t like it and give negative feedback

  • Ignore the feedback

  • Patch x.3 releases with the feature reverted to its original state

  • “Blizzard has finally listened”.jpg

  • Make new feature

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Disappointing but maybe they are just being cautious with the servers. Entirely possible that later they open it up again. Do we really need 40 rooms and 2 stories at the beginning?

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Or they’re preparing to put the progression system in there, and the bigger housing budget from the get-go was just for testing/PR purposes? (To give players a taste of what they can do once they progress it a bit on live)

Starting with a small house and fairly strict limitations, and working up to a big house with more possibilities seems more interesting to me than building my perfect evil lair on day 1 and that being pretty much it until the next batch of furniture is released.

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Or they just hyped too big and realized it wont gonna work with that amount of player and with that amount of customization option.

Testing it with 100-200 people seems fine, but if we talk about hundreds of thousands, then its rip.

So they reduce the impact on servers.

Inbefore #midnightdeadrefund threads.

I’m not sure why they’re doing this.. Makes no financial sense as they wanna sell housing items on the shop as data-mined but you only have like 3 rooms lol. Perhaps they think people will redecor it every season but I’m not one of them at least.

Before getting into the details, here’s an example for how bad this is. Blizzard’s own Housing Virtual Tour—the one currently still on the WoW page of Battle.net, with a Midnight pre-purchase link directly embedded into the preview—dramatically breaks these new limits! With these restrictions, their preview house wouldn’t even be able to have its second floor.

This is false advertising then!

Lets hope it’s not the final version.

Idk, for once I think it’s clear on the bnet page that it’s not the final product, it says so as much when buying it. But also in the tour:

”In-game housing experience and items may differ from this preview.”

I think either it is to make progression, so we get more room later, or some server issues / spaghetti code just could not cope. That would be sad, for them as well, as I’m sure they wanted to sell a ton of room decor on the shop. They could somewhat combat it by allowing owners ship of more houses in different style islands later.

But idk, the change makes no sense atm to me. If it does become shallow I am happy Dreamlight Valley gets a nice expansion in November.

Or they showed things as they will be once you’re progressed (Because it’s more representative of what you’ll have later on, and yeah, it looks better), but don’t want to overwhelm people at first.

I’m staying (cautiously) optimistic, we’re still in Alpha, looking at a partial picture.

Ah the get out of jail free card!

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Haha ye, I suppose. I am not happy with this change as well, but I am still optimistic as it could very well be something to do with progression. If it is limited it’s sad. I’ll will be done with it quicker and move onto dreamlight valley again.

I feel like WoW is a big waitlist for simple changes and thats the most frustrating thing for me.
Since i was a p- server Andie, I remember how people would signal a servers quality by comparing it to retail, calling it “ Blizzlike”, Im entertained that right now the oposite brings them success.

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I was never a fan of this idea in the first place, and this is not a huge shock to me; more than likely they will make it a gold sink as well. I know other people wanted this a long time, no issue here with it but to me it holds no real value, and likely will not want to use it even if I have it as a utility, and that is what it is to me.

But yeah that sounds like the usual play book when they put something new into the game..

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I suspect that the initial limits will be raised a lot over the course of the expansion, but….

First impressions matter and assuming the new limits are representative of housing early access that first impression is going to be severely degraded - which will very likely result in what I would call “housing sceptics” trying it only to veyr quickly “nope” out of the feature never to try it again.

The end result I fear will be “ghost town” neighborhoods - with largely unoccupied houses - severely limiting the social aspect of the feature that the developers genuinely seem to desire.

To make matters worse may players will see the limits only to think “great I got 9 rooms and 300 housing items to place” only to discover that due to the costs in reality it’s closer to 2-3 rooms and 100 items.

Those players are going to feel very misled about the feature - especially when the remember the interactive preview - and if it had one bit of feedback for the team it would be to take proactive steps to clarify this both in the UI and marketing communications to ensure that player expectations are realistically set..

IMO the majority of housing items and rooms should have a cost of 1 - with only the most exclusive and elaborate items having a higher cost (No more than 3 for housing items, and 2 for rooms) - such that the “real world” number of items that can be used is within 95% of the stated budget on the UI.

looks like I won’t bother at all with a house :grimacing:

This is something they should address immediately instead of waiting. Saying they want players to go wild and then severely limiting them is bonkers.

You got a source on that as i havent seen any data mined housing in game shop items yet?

Blizzards motto is ”No fun allowed”

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Negative. Misscomprehension and “Click bait”, once again.

Clarification:
Housing is supposed to be tested, thus housing would of course have everything unlocked at the beginning, like max level characters in beta. Solely for testing purposes.
Now they reduce limitations to prepare to test the neighbourhood and personal endeavour system, which will be the final products way of raising the room, floor and placable items limit.
The houses before the alpha change were a lot bigger than what we would get as a new house, presumably the maximum size.

Not comprehending what is happening in alpha and posting click bait panick assumptions are anything but helpfull.

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They wont give you TL3 or MVP you know? No need to suddenly act like some sort of law abiding citizen.

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