I think this is inaccurate. I think the mage can make a lot more mistakes than the warrior and still win that matchup.
Let’s see… As far as mages go, I’d consider myself a bad mage. If a warrior charged me, I’d either use dragon’s breath or blastwave. Get some distance, then root. And put down the orb and blizzard, and all the instant cast spells I can dredge up. Warr charges again, either dragon’s breath or blastwave again, depending on what I used the first time.
The ranged stun, I’d just blink it. Bladestorm, just iceblock it.
Heroic leap? I still have frost nova.
And while all this is going on, I’m unleashing instant cast after instant cast, all of which slow you at least 50%, and have proc chances to root you completely.
Snowdrift is also handy. If you get in melee range, I just pop it and you get stunned for 4 seconds.
Could also alter time the damage if you manage to stay in melee long enough to break ice barrier.
Displace to get away if both charges of shimmer are spent.
The iceform (think that was what its called) pvp talent replaces icy veins, and makes me immune to stuns.
And then there is that ice wall I can put up to create a barrier you have to walk around.
Oh and after all this, I can pop cold snap and reset the cd on all the frost spells.
On top of that there are the mirror images, that cast frost bolts that slow you. And invisibility.
And unless I’m mistaken, you have to hit me to heal with bloodthirst.
I don’t know, man. Seems like I’d have a lot of tools to counter yours, then a lot to spare when you’re all empty.
But I actually hope I’m wrong. I main a melee class. Hopped on mage yesterday to see how other melees counter me. So far, with 600 pvp ilvl, they don’t.