How does playing melee feels in TBC?!

played a warrior as main since 2005, and will continue to do that in tbc (again).

Getting benched in 14 years old content because of rolling a warrior/rogue.

Welcome to 2021 playerbase. :sweat_smile:

oh give over. they won’t be benched. i played a fury warrior in tbc and never had an issue finding a spot in my guilds raids, and was always one of the top dps.

Thats cool and all, but really what it was like in tbc is going to be very different in classic tbc.
Players have theorycrafted the game hard, and know exactly what classes can do.

Being top dps back in tbc with a bunch of random classes thrown together, cannot be compared to dps done with a perfectly class stacked raid buffing the top classes.

If you are a skilled dedicated player, you will find a guild, but it will be much harder than for the meta classes

15 less players, 30 less for Kara, there’s less room for error, less spots to give out low dps classes. You will see people favouring a lock or a hunter over most melee specs as they just do so much damage in comparison, just like now you see people take a warrior over most other classes.

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its ok :slight_smile: but i remeber playing a rogg back in the days, found near impossible to get a 5 man:) and realy hard to stay cometetive because you pretty much do half the damage of a Huter or a lock …

Yep, that is what classic was and people shouted “no changes”, so we can expect the same now in TBC when at last another class gets the torch passed. At least the difference will be way less. Right now im seeing 10+ warriors, rogues and mages per raid, sometimes even 15+. Don’t think TBC will top that.

I mean at least you can raid no matter what class you chose in Classic. Sure, you might have to re-spec if you want to get into good pugs/guilds and you’re playing something like a ret paladin, but at least you can play your character in the end game. Let’s see what happens with Rogues and Warriors in TBC, but if they do end up not seeing any play in raids, then I’ll gladly stay with Classic…

just like vanilla classic, then warriors and rogues will suck in t4/5… but come t6, then they really catch up, and can so some serious dps.

In theory yes, as it will be in TBC, i’m sure they will take one of each class also just for the debuffs on boss. Just now they will have to compete amongst each other for that one spot as the other classes had to in classic.

Just play whatever you want to play. Why is everyone panicking over Melee not being as good in TBC? If you are a good Melee player and not a complete idiot you will never have a problem finding a spot in a raid or a guild.

While anyone can find a guild if they want to, that argument is the same people said about ret paladins and moonkins in classic when someone were telling them that they might not be the best choice when attempting to find a guild.

Yes, there are guilds that will take you if you are good, but many many guilds will simply refuse you based on the class.
Cause a mediocre player, that play a meta class, will still do better or equal than a very skilled player that play the undesired classes /specs.

Thats just simply the facts, saying something else would be untruthfull towards the players who want to play these classes, and if they still want to take the risk, so be it, but at least they are aware of how the situation will be like.
WoW has never been 100% balanced, and it never will, people will pick raid setup based on what is good and whats not.
That some average / below average guild that struggle to fill a raid will accept you playing a underperforming class, does not mean that finding a guild is easy if you have set yourself a goal to clear everything in TBC at a decent pace.

Rogue single target dps is actually on par with warlocks, only beaten by BM hunters, meaning rogues do very good dps. However, alot of bosses, and I mean alot of them, are either melee unfriendly or aoe heavy, the fights don’t favour melees, so melee classes gets mostly gimped by actual mechanics of the fight.

Many claim rogues damage is bad, these people have no idea of what they are talking about, or that you need glaives to compete, it’s literally nonsense, rogue dps is awsome in TBC, but they get gimped on mechanics, not their actual output of value.

Yes, rogues have fine dps, especially once in t6 gear, which is the point more people find it more acceptable to bring a rogue.

But wether its mecanics that is causing them to do lower dps than the hunters and warlocks, or if its the numbers, doesnt really matter, since its the same result in the end. You will often see guilds bringing a single rogue, but you wont see many raids that bring several of them.

In addition, a rogue doesnt bring anything to a raid but their dps, compared to other classes, rogues are miles above ret paladins and enhance shamans, but these classes are brought anyway.
But their raw output fades compared to the buffs that those classes bring.

If you put a warlock, hunter and a rogue on a training dummy. The rogue would probably do the most damage.

Put them in a class stacked raid with all the raid dps buffs, and the rogue will fall behind. Raid buffs is very powerfull in TBC, a perfectly stacked raid vs a raid with random classes, can be comparable to a raidgroup with or without worldbuffs in classic.

I do agree with you, but I just didn’t want people to be misinformed and it was also to point out that, not all fights are melee unfriendly/aoe heavy, hence you see rogues parse insanely high on some bosses, you see that is the case from retail, to private server logs, bosses like Brutallus and leotheras for example, rogues do very well, so basically, on single target damage, rogues only get beaten by BM hunters, rivaling even warlocks.

But yes you are correct, rogues doesn’t bring anything else to the table other than dps.

Ye that i completly agree with.

If you were optimize your raidgroup for every boss encounter, you would see massive diversity. But it’s just not efficient when you got the hunters and warlocks doing top notch damage on any kind of encounter, and warriors and rogues doing top notch damage on a few encounters

I also just want people to be informed when picking a class, so you pointing out that is great

Agree, and as you say, warlocks and hunters do top noth almost every encounter, they also do very well on trash packs, seed of corruption is just OP as hell

The parsers already have hunter/warlock alts ready to go.
The toxic guilds will keep playing the meta and stack the FotM classes, leading to a lot of people getting benched.
The smart guild leaders will be running split runs, not benching anyone and augment their groups with pugs.

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Expose armor boyz?

I can’t be the only one remembering that rogues were absolute beasts in T6 and they were slaying the DPS metters.

Friendly advice: get the BS maces. I keep insisting on this because it is super important. Weapons aren’t that powerful during the first patches and rogues can’t wear axes in TBC.

The dragonstrike maces are bis for a long time, they’re worth the investment. It will boost your damage considerably plus it will look good for you when you apply to a serious guild.

There’s always spots for a combat rogue, enhancement shaman and arms war.

The main thing, like in all expansions, is to enjoy your class and work on your gear. If you’re commited you will secure a good spot somewhere.