How is wow from someone who played since 2005

Bfa was a good expansion before Nzoth.

Because I could world pvp and start a war easily and then gank people and use tactics until I got my world pvp title without being globalled by a tentacle.

Everytime I enter warmode in Shadowlands the world feels tiny and there is nothing much going on.

Its not that the game is dead, I just want world pvp to be fun again…

Amusing, you copy pasted a reply that you gave to someone else that had nothing to do with my post and then when I didn’t respond to your copy paste you still assumed I was replying to that post, despite that I left it out because it had no relevance?

You’re literally talking about group finder and guild perks when my post is about how people play Classic different to how they played Vanilla and you’re wanting me to repond to this copy-paste nonsense?

Yes modern gaming trends have changed in the last 20 years, this is surprising to you?

I know loads of people on my classic realms (Mirage Raceway, Firemaw and Razergore) - From the guys I spoke with regularly while PvP ranking (both on my own realm and those from other realms I regularly saw in BG’s, to the raiders in other guilds, the other players of my class, the people I did dungeons with. If you were talking about retail you’d have a point, but I was talking about Classic, which is why your copy-paste is irrelevant.

Ahh yes you’ve decided they are playing the game the wrong way because you value your opinions and ideals very highly without self scrutiny or considering a more reasonable stance. It’s easier to convince yourself you have the right opinion if you demonise the other players as “lab rats” “sheep”.

Many players like socially isolated gameplay, and quite honestly Blizzard had to in some way address that the game was no longer growing and allow players to still be able to have a reasonable experience on a lower population realm, that’s why cross realm and more solo content is great.

You know what happens on lower pop Classic realms now? They have thousands of raiders and yet players can’t even do group quests because there are no new players coming to the game and most players did the content early and now raid log. WoW is not growing, because it’s an ancient game that was popular in a time where it had something special, a massive part of the old “alive” world was due to a constant stream of new players.

Summary : Again your copy paste had nothing to do with my post or what I was talking about, and your opinions for all the confidence you have in them are not new and interesting, nor are they your own so don’t give yourself so much credit.

1 Like

You really have problems.

I used those as examples, to show what is included in what’s called social design. Which you proclaim to be “well versed” in.

Meanwhile, if you want a good read of actual facts why it matters when you proclaimed it doesn’t, which is just sad and hilarious at the same time when looking at your unfounded confidence, you should take a look at this:

There you go, now you got sources to go through. Enjoy.

Great you read someone else’s opinion and now you think you’re an expert. Of course game design influences behaviour and vice versa, none of that has to be untrue for my post to be true. You didn’t even address what I said in my post, you ignore it and got mad because I didn’t respond to your copy paste reply to someone else.

Classic and TBC are the same game they were when they released, but players played the game completely differently. From gearing approach, levelling approach, raiding approach, composition approach, from their approach to completing content, from the time they spend in game and from what they do in game with that time.

Players play the game different even if the game design is identical. Those aspects about server size are nonsense, I played mostly on Mirage Raceway in Classic Vanilla, a realm with about the same player activity as an actual Vanilla realm in 2006. Yet the playerbase approached the game completely differently because people don’t play games like they did in 2006.

Why is your response to this fact a copy paste post you gave to someone else about retail WoW? I understand you feel you have a PHD in game design now because you read someone elses opinion on game design but if you want to actually discuss the topic on an individual level you might need to develop some experience of your own.

2 Likes

You haven’t even read the source. Read it first, then reply. Not the other way around. This is devolving quickly, just as I suspected it would. You need to learn to read first.

Placing you on ignore, this is meaningless.

It devolved when you responded to me in a rude manner while not even addressing what I said, then copy pasted a reply you made to someone else about a different topic. Go check yourself in the mirror next time you ask someone to read 5000 posts worth of your copy pasted opinions instead of responding to actual substance.

:smiley: I remember playing legion and it was full of people everywhere all the time
but that was mainly because the game was still decent.

2 Likes

OK, Boomer.

1 Like

Well, it could also be due to the sharding working differently in its earlier iterations.
How many did you get to know, of the people you saw running around?

People i met in Legion during Tomb of sargeras they already quit the game during first raid of BFA i’m the last one and they play MOP on private server :smiley:
i’m playing with them but i’m mainly here on retail

No no, I don’t mean people you got to know in guild/raid. I mean of the people you saw running around everywhere, as you put it.

I’m saying back then the shards probably allowed for more people in each shard.
Also, if you didn’t get to know any of them, then they might as well be bots and you wouldn’t know the difference.

Good for you.

2 Likes

well, as someone from the start of wow (beta even) …

nope

nope

nope

nope

nope

nope

What actually made the game good …
1:) addons werent that important.
2:) Gear rewards from raiding was the best you could get, even at low levels.
3:) mythic dungeons didnt exist.
4:) gold came from effort and couldnt be bought for rl money.
5:) not that many currencys.
6:) pvp and pve were entirely different and gear was worthless to the other type.

1 Like

im a 2005 player here as well…

and i will be brutally honest… WoW is trash right now i cannot understand how or why people still invest their time into it while it is like it is.

3 Likes

ask yourself, surely?

i actually undeleted this toon with the intention of coming back - i was naked when i logged in so went to the AH bought some cheap greens and then looked to see what i needed to do…f that.

Unsubbed and counting down the days - considering making a level 20 twink for ftp which is more fun than the endgame pvp.

Will need to see what they announce for the next expansion but if the casual pvp scene still sucks then Ill be voting with my wallet.

The sunk cost fallacy can only hold up for so long and if the next expansion misses the mark (again) I think you will see a mass exodus.

1 Like

1 Like

oh i dont play at all i use the forums while coding my own javascript games.

was banned for the past month due to the awful moderation on these forums for making a point in a troll thread about brigs.

The Mass Exodus Pt 2: Electric Boogaloo

2 Likes

10.0 is literally last chance imo…

and dont fall for the hype

DO YOUR RESEARCH ON IT…

blizzard will lie a lot with the announcement to make it appear better than it is … they have in the past and they will do it again.

1 Like