How much gold did people make in WOD?

Always been curious. Heard everywhere that garrison was a gold factory and people make a lot of gold back then but how does it holds up compared to now?

Are we speaking hundreds of thousands? millions? Or even more?

I ended up with approx 7m gold.

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Depends on how many alts one has I guess, but I made about 2 millions in Legion just from doing the gold missions without even trying.

My memory is a little hazed, but I believe it was in the ballpark of several thousands a week per alt. If you have 10 characters that’s an easy 30-40k a week for about an hours play time.

It wasn’t how much gold, it was how you earned it. Your characters could just sit at the mission table and rake in thousands a week. Funneled to your main, it adds up to quite a lot.

I actually think I earn more gold in SL than I did in WoD on my main. But my gold making in SL at least requires me to do my callings.

I know of people that ended up with 30M.

Ehh? So the SL mission table is better than WoD’s, or about on par? 'cos I average around 600g / day / alt, so ~4.2k / week / alt (on top of materials, most of which I also turn to gold). I used to make more (like 2-3 times more), but I stopped caring, and do missions once or twice a day only.

Now that’s nice to know. I was under the impression WoD mission table was a gold printing machine, but apparently, it wasn’t much better (if at all) than SL’s. Nice, nice.

During WoD 150 millions, with 27 of garrison missions.

Honestly it’s about on par. But it is a little more tedious to work with. The WoD table with essentially plug and play, no grinding out the levels / mission table ranks.

But remember, 600g a day in SL is not equivalent to 600g a day back in WoD.

For example, the WoW token current goes for 247,324 gold. It was added in 6.1, mid WoD, and it remained below 100k. For the first few months it was below 50k.
The way people viewed 50k gold in WoD was the same way you’d view 200-300k in SL.

Another comparison is Legendary items. People casually drop 20-30k on a 235 ilvl Runecrafting item these days. No way would 30k fly back in WoD.

And the final point I’d like to make is that alts themselves were not as common.
Boosting was not available (or if it was it was super new and limited)
Alts took longer to level
People generally preffered to just have 1 character.
Among other factors.

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made hardly anything - but i did actually quit the game after 6 months of WoD and resubbed for Legion

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THIS!

The Mission Table and the Token (do you think it was a coincidence they were introduced at about the same time, sweet summer child?) issued in hypeinflation to grease the Token sales.

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Wrong you had to get an Inn and a follower recruiter that would have the bonus gold trait in .
With that it would triple the gold per mission so the once per month blingtron mission which was 5k gold could go to 15k .

If you had all followers with gold trait and all epic you could earn easily 100k per week per char . I left WoD with 11 millions after spending over 20 million on rare mounts .

I don’t really grind mission table ranks on alts. They’re at R1, which is a cake. The only grind are the followers, of which I only really need 4-5, which isn’t hard. Levels come pretty naturally. Most of my farmer alts have the followers around level 35-40, and still make very decent gold.

From what I’m reading in this thread, I’m even happier with the SL mission table now. Even if the WoD table printed more gold, the effort that went into making it do so, seems more than it does for the SL table, which - at least in my eyes - evens it out.

Did garrison gold missions on 4 characters+barn work orders too, also did cata raids on 5-7 characters/reset back then gold from theese was around 10k/char if you did them all. So monthly i made around 500-650k without much effort except the old raids.

Short answer: Too much.

Eh, you still had to level and equip your dudes with gear and also slowly replace your entire gang with dudes that had the gold trait. Anywho the biggest difference was that the WoD table was self sustaining so you could truly pile on alts without any downside as you’d never run out of resources to send your dudes on missions. WoD leveling was also silly quick when flying came out.

Something that went for 20k in MoP became 300k in WoD. That’s how much of an inflation that expansion wrecked the economy…

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At my peak, I used to make that with ~15 alts at the SL mission table, logging in once a week to pick up the 1k anima weekly and deposit into the sanctum, otherwise doing it on the phone. Pretty effortless and self-sustaining.

That’s no difference. The SL table is self-sustaining aswell. Apart from an initial ~1.5k stock of anima, none of my farmers ever left the sanctum, and they’re all at 3k+ deposited, while also making gold. It’s very hard to run out of resources - I only managed to do that once, when I wanted to turn one of my farmers into a char I play, and I spent 90% of its anima on covenant gear upgrades.

SL leveling was pretty quick even without. Now with it… I haven’t tried, but my educated guess it’s gonna be a whole lot faster, especially when you do the story. Won’t affect ToF that much, imo, because most of ToF is grinding stuff in one place for a good while, then moving on to the next, or spamming dungeons. Flying helps a bit, but not as much as with the story.

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I made around 2m which was huge for me.

That’s true actually, you get a lot of bang for your buck but it doesn’t scale as well as WoDs did. I think running 25+ characters in SL would be painful when you eventually run out, in WoD you just got the resources for free.

Yeah but WoD leveling was about 5 leagues above every other expansion. That 300% potion became way more accessible so with a bit of bonus objective prep you could do 92-98 (100 if you had someone to carry you through the 3 objectives in nagrand) in 15 minutes.

1 or 25, doesn’t matter. Anima missions give you about twice the anima they cost, and can sustain the gold and material missions easily. Each and every farmer is self-sustaining in SL. The initial stock is for the mission table cost itself, and as a safety net. Doing the two weekly dungeons and a world boss is enough to stock up any new farmer alt.

You don’t run out.