Can you please explain me what makes AV easier to alliance?
If I see the map I see that horde entrance is nearest to the opposite Captain than alliance entrance and horde have backdoor to Ally base.
No flame, just want to understand.
BB
Can you please explain me what makes AV easier to alliance?
If I see the map I see that horde entrance is nearest to the opposite Captain than alliance entrance and horde have backdoor to Ally base.
No flame, just want to understand.
BB
It’s not in this version, and god knows why everyone makes out is is. Belinda is a quicker path, and has an awesome bottlekneck at the side for mages to slow ally. And back door root up the mountain, is far better then getting in to hordes base.
Without the backdoor alliance is favored, woth backdoor horde is.
Map does not favor alliance.
Horde choke point is the best defence poin in the game - archers, very narrow path, graveyard within 10 metters. Horde easy avoid SH bunker, meanwhile alliance can not dodge archers.
Horde is able to backdoor alliance base with TWO walljumping methods.
Horde towers are so easy to defend mages can slowfall from one to another spamming aoes meanwhile.
Its a low IQ test.
If you hear “MaP FavoRs AllIaAnCe” you know who’s your opponent.
Alliance has better pve damage that’s all there is to it.
Sadly windfury isn’t doing as much as youd think as it only affects meele. Me as a hunter don’t get anything from shamans as windfury gets prio. Since ally does better at pve because of their buffs . Rushing is a bad fit for horde so yeah we are forced to defend to have a chance at all to win. But alot of people don’t care about win anyway
Dunno if its the case in current version, but it used to be that a variaty of factors favored alliance. horde towers are easy to cap cause you can hide in the hut and not kill archers. Alliance bunkers at bridge are very well placed and deadly. The aid station gy is far better placed to be capped on horde side. If you look at old list of most deadly npcs youll see drek topping the list along with the guys around him. This means that alliance just got there more often. This could ofc be a collective l2p issue on horde side, but with a sample size that large, it seems very unlikely. Oh and btw alliance archers are very high on the list aswell. I guess horde just suck at dodgeing arrows…
What’s the “backdoor”? I’m a simple man: hear the word “backdoor” and think about Booty Bay if you know what I mean.
It is not easier for Alliance, when you read such idiocy it comes from butthurt horde still mad at having a 24 hours loss streak during day 1
Melee are the ones doing the damage in the first place, so it’s all good.
Ally does still more damage tho . That’s the point
The backdoor is just a place near the south bunker in ally base where horde can jump up the mountain and get into the base. Or actually 2 places, one longer route up the mountainside to the west, and another just south of the bunker (like 3 glitch jumps and your inside)
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.