How to fix boosting

Making boosting harder will be better for both the mages boosting (without botting) and make it more exclusive to just premium players.

Make magic absorption not work when triggered by mobs that would not grant xp/honor (grey mobs) or make it not work with absorb effects active (This is the case with damage return effects, so would make sense here).

Cap blizzard slow at 60% with permafrost.

Net result: most players can no longer farm on their gold-making mage alt, while fly hacking bots continue boosting and making gold without issue. Sounds like something Blizzard would do. They don’t want competition for their best customers after all.

3 Likes

what are “premium players”? is that what tryhards are calling themselves these days

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Cap the number of targets per AoE.
If HL player attacks a gray mob, no xp gain even for its low lvl teammates.

Boosting, done.

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No

That is the most effective solution. And the only one really. And for those who will say “i wont be able to help my low level friend/guildie” it is a small price to pay

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And yet they should. There is no valid reason to leave an AoE cap for most classes but not for the mages. Mages are already the most equipped class of WoW Classic, cap their AoE would be only a balancing, otherwise, unlock the number of targets of AoE of ALL classes.

Except that won’t solve it.

People who want to be boosted, are asking lvl 85s to boost them through lvl 81 or higher dungeons, and there are 0 cata normal dungeons, where even a single mob is grey to lvl 85 character.

Lower than lvl 81 dungeon boosting, is something players avoid like plague, unless they just want to finish a quest or are trying to get cool looking item to add to their transmog collection

We’re talking about WoW classic Anniversary.

Definitely this! High levels can still help lower levels in dungeons for quests and farming items but they shouldn’t get any xp gain. Would literally solve the problem.

those that buy gold