MoP has been out for 3 months now! How was Phase 1+2 for you? How do you like tier 14?
TLDR: The starting week was a horrible slog, dailies are mind-numbing, the dungeons are tedious, the raids have been subpar and uninteresting with some fights being trivialized and others having bad mechanics, healer gameplay is reductive. Phase 1+2 and Tier 14 in MoP has been the worst period in Classic so far.
My humble opinion:
1) Opening Week: Imho the worst Classic up to now. The leveling was slow, we were pushed into dull questing in specific zones to farm reputation. For pre-raid BIS you had to farm more reputation and Conquest points.
2) Dailies: Rep and farming dailies are busywork. I have stopped doing all dailies. I canāt take it anymore.
3) Leveling alts: Was a nightmare until the XP boost. You had to repeat the opening week which was dreadful.
4) Dungeons: Too many dungeons have RP. Siege of Niuzao is particularly tedious. Gate of the Setting Sun has a dud final boss. I only liked Mogushan Palace, Scarlet Halls, and Scarlet Monastery. Celestials were implemented poorly because mechanics persist after bosses are dead and sometimes they overlap.
6) Raid Finder: Removing the Raid Finder was a mistake. It provided access to the end-game for people who wanted to play MoP casually. It could be reworked to provide the same service as Celestial Dungeons.
7) Gameplay: I main healers. The gameplay has been reduced to sniping heals with CDs e.g wild mushroom, divine star, uplift, revival etc. Itās the worst it has ever been. Iām actually thinking of switching to a DPS class.
8) Tier 14 Raids:
a. Stone guards, Will of the Emperor and Meljarak have been trivialized by class abilities.
b. Feng, Garajal and Elegon are fine.
c. Spirit Kings, Zorlok, Tayak, and Unsok have mechanics that force you to stop engaging with your class and abilities for a prolonged time and/or multiple times.
d. Tsulong day phase is just a Valithria fight with the same problems.
e. Protectors and Garalon have mechanics which melee are disadvantaged having to deal with them.
f. Shekzeer: Challenging fight that requires team coordination and organization. I like it.
f. Lei Shi and Sha: Just boring and annoying. Sha is the worst end-of-the-tier boss fight ever. I have never been so bored in a final boss fight like this.
Overall: Uninteresting and annoying raids. The worst raid tier to date.