Thats just straightup wrong. The celestial dungeon daily is random and gives you frags+valor, you still have to do ToES.
And two of these specs have DPS alternatives, hunters can play MM/BM to do more damage and locks can just touch DoTs/play destruction. They can legit gain multiple DPS just by spec swapping. I’ll wait for the buffs for WW, SP and Ret because that is truly sad.
Not very strong in ST is understating the issue:
- Top 5 Bottom on Zorlok
- Tied at the bottom with arms warrior on Tayak
- Bottom 3 with Feral and Fury (both have DPS spec alternatives) on Wind Lord, thats a multi cleave/aoe fight BTW.
- Bottom 3 with both warrior specs on Amber Shaper, Warriors at least scale, WW doesn’t.
- 7th from the bottom on Empress, SP is very bottom and inbetween WW and SP those classes have ALTERNATIVE DPS SPECS.
- bottom 4 on protectors, both shaman specs are below alongside survhunter
- bottom 5 on tsulong, balance, SP and shaman specs are worse
- Lei Shi is like the only fight that is worth a talk when it comes to WW monk and is by far WW best fight in HoF/ToES - SoF barely above middle of the pack.
If it wasn’t for Lei Shi and SoF, WW monks wouldn’t be in raids and would be playing BM/MW all the time in these two raids. MSV isn’t looking much better either.
In total there are 2 fights worth talking about a good placement for WW monk:
Will of Emp + Stone Guard, every other fight WW represent bottom or top 3 bottom.
For a class that has a single DPS spec and no alternative WW should pack more of a punch in the literal sense. Overall there are like 25% of the tier where a WW monk has value, other 75% you might aswell take another rogue or smth instead of running a WW.
I’ve done more OS than actual WWing even due to how bad the damage/scaling is from a DPS monk. Yes healing and tanking both.
The WW monk T14 tier set looks cool, setbonuses are worth for the trash bin, it is just CD reductions on FoFury and increased DR on energy brew. No damage increases or anything that matters.
ToT tierset is basically spawning balls you can eat for energy and a % chance to gain another tigerbrew when getting a stack. Again no damage increases.
SoO tierset is the first and only tierset this expansion which gives a damage buff when a combobreaker occurs, and the other is just reducing chi cost on kicks/FoF.
The tierset bonuses straightup suck, WW needs big DPS buffs on tiersets or even base to even be a consideration for DPS without griefing your team by playing WWalker