HR is killing classic

Yes, there are a lot of weird things killing the community in anniversary but the insane loot greed is the most toxic one.
The playerbase has immensely degenerated over the past years…
The loot system was the same in OG classic yet there was no HR runs at all and GDKP did only exist in niche groups.
In 2019 there was a surge of loot greed and few groups that started to do HR runs, yet it wasn’t the majority.
Now in anniversary realms there are hardly any groups without HRs… it’s pathetic and disgusting. The greed has gotten out of hand, yet everybody feels entitled to it.
„It’s a lot of work to create groups and therefore we need to secure our rewards“ or „if I don’t HR I will wait forever on loot“ are the short-sighted excuses for toxic social behavior.
Funny how it was the same (or even more) work to organise a group in vanilla, yet no one in their right mind would have thought of such a antisocial and narcissistic behavior. Ofcourse rushed content by blizzard enforces FOMO and therefore selfish loot greed.
It is an illness in today’s society being reflected ingame. Everyone looking out for themselves while creating their own misery is a paradox most people will lack the IQ to understand.

I’ve been enjoying WoW classic since 2004 but this re-re-release has shown that WoW isn’t an MMO anymore, there is no community or multiplayer behaviour. It’s a black-market simulator that will become a raidlogging RMT single-player game where everyone looks out for themselves, creating an unhealthy environment for everyone else.
It was hard for me to accept that it is time to move onto a different game, but this experience has made it a lot easier :grimacing:

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