I notice more and more players who are HRing all needed items, like 4-5 items in UBRS. For example I saw a raid where a warrior HR felstriker, valor chest and shoulder, and plate waist. And this is not an isolated rare case, chat is literally overflowing with messages from UBRS where people HR at least 2 items.
This is unrealistic stupidity killing a classic. Why do you even join raids like this?
GDKP wasn’t the problem, HR was and is, but now it’s gotten worse.
Players, please, open your eyes
I agree, I don’t fancy joining such runs myself.
I suppose that’s when you say OK, but then you pay for my carry, and voila, GDKP invented.
HR is ages old
HR and GDKP are both symptoms that people don’t like the random loot system that is.
One argument was that personal loot is slower, but in reality it’s less random, only slower compared to getting all the loot - either as a late joiner, or an early buyer.
I’d be fine with personal loot for a start. It also applies to BoE stuff in dungeons, it’s silly that there too many needers.
Crafting could also work but it’d require several changes and while I’d totally enjoy GWoW2 mechanically (and likely 85-95% would), the most vocal people wouldn’t, or would they?
Yes, there are a lot of weird things killing the community in anniversary but the insane loot greed is the most toxic one.
The playerbase has immensely degenerated over the past years…
The loot system was the same in OG classic yet there was no HR runs at all and GDKP did only exist in niche groups.
In 2019 there was a surge of loot greed and few groups that started to do HR runs, yet it wasn’t the majority.
Now in anniversary realms there are hardly any groups without HRs… it’s pathetic and disgusting. The greed has gotten out of hand, yet everybody feels entitled to it.
„It’s a lot of work to create groups and therefore we need to secure our rewards“ or „if I don’t HR I will wait forever on loot“ are the short-sighted excuses for toxic social behavior.
Funny how it was the same (or even more) work to organise a group in vanilla, yet no one in their right mind would have thought of such a antisocial and narcissistic behavior. Ofcourse rushed content by blizzard enforces FOMO and therefore selfish loot greed.
It is an illness in today’s society being reflected ingame. Everyone looking out for themselves while creating their own misery is a paradox most people will lack the IQ to understand.
I’ve been enjoying WoW classic since 2004 but this re-re-release has shown that WoW isn’t an MMO anymore, there is no community or multiplayer behaviour. It’s a black-market simulator that will become a raidlogging RMT single-player game where everyone looks out for themselves, creating an unhealthy environment for everyone else.
It was hard for me to accept that it is time to move onto a different game, but this experience has made it a lot easier
It is becoming SOLORMT Game, by design as well. A big part of the playerbase is egoistical, narcissistic and also has very low vibes/energy.
There are still some of us who play b/c of the lore, the community, the rivalries, the who’s who, etc. and not because we need the next big thing, the next patch, the next expansion.
And yet every time I praise the community aspect of Era I get blasted by many here - Note I am not saying Era is perfect, at all, I just like to praise one of the aspects of the WoW game that I like.
Blizzard has been creating this hype, FOMO WoW culture for years now. Remember when 7-8 years ago people started (maybe even before) paying real money to high Arena rankers to team up and push their ranks?
There is little you can do. Animal spirits rule the day. I try to focus on those that have a more balanced view and the odd number of players who really enjoy the game.
It seems like all the later dungeons have massive parts skipped all to min max and farm reward. The expectation to gear a certain way otherwise be excluded from end game content is killing the game.
I have had tanks and dps /w me saying stupid crap like il tank your dungeon if I can HR this or that. Instant ignore… my dungeon grp is not some playground for ego monsters to have thier own way.
Yeah, Tanks and Healer playing their role for extra rewards (rune, HRs, boe) is the same abomination as all the endgame HR runs.
Tbh I cba to play this game at all anymore if not 4 of my friends are online
That’s the beauty of the smaller community, loved that felling on ERA when TBC started few years ago.
During the years, a lot of things changed, community “solved” the game, too many guides, BiS stuff, elitism, etc. The FOMO aspect is stronger then ever. I have to admit that surrounded by that mentality I became the same, and unintentionally forced myself to do some stuff faster and have a feeling that I am slacking.
But then I remember how I started my journey back in 2019, as a new player, 2 months later. How I had no clue what is going on and how my guild cleared MC for the first time just two days before Christmas, which is like 4 months after release. And I won’t lie, that was the best gaming experience in my life. That is the reason why I am playing againand those memories should help me to understand why I don’t have to push myself and burn out. Enjoyment is more important then race/FOMO.
Couldn’t agree more. We are all looking for a good time, after all.
loot system is not fair and it should be changed but blizzard does not care.
What i can recommend is stick with PvP gear and just forget about UBRS loot. What is in that dungeon which is better than PvP rank 10 gear ? If you are after swords still PvP honor revards better, R14 superior, PvP quest for mace + AV exalted for OH is still great.
Just dont join those runs and make them suffer by waiting more and more on LFG tool.
Also you get free big sword from DM Onyxia quest ( Quel’Serrar )
i dont see it often in era honestly. They reduce the chanse of getting ppl to the grp if they do it on good items.
I played classic in 2019 but didnt get to the point of raiding then returned on wotlk classic and the raid groups where purely HR and expected you to have a gear score higher than the items that dropped. Not going to lie that killed it for me, and i went back to retail. Ive been playing anniversary and im nearly level 57 but if I cant raid due to HR or people wanting you to min max your gear its going to be a lot of time wasted and i think ill be straight back to retail until TBC.
I do hate how the community has become, you even see it on retail if not worst with the whole “curved only” ideaology.
Ive joined a guild on anniversary so hopefully will raid with them when everyone is ready.
TLDR - I love the game, hate the elitist try hard portion of the community
Well i mean y/day i did a Ubrs and on boss , leader put masterloot …
Mage needing on mail upgrade to disch…
(on most of the runs at least 1/2 item are Hr)
The whole experience for me is just man wtf is this game .
That is perfectly normal if some item is hard reserved.
That is extremely strange, I have not seen such a thing in probably 100+ dungeons I did at 60 so far. Immediate reason to ignore list him.
Yes, people are generally running dungeons for one single drop they need, and they are letting others know about it to prevent overlapping interests. I also wouldn’t want to join a run that already has 1 or more casters that will need on an item I’m after. Kind of them to let me know they are there with HR.
Is funny how u say that and many ppl cry in retail over grp loot in raids thinking will get master loot back xD
I was never fan of hr or ml in raid or dungeon but having grp loot without master loot is even worst than having personal loot.
Was always fan of personal loot and I really do hope Blizzard will make changes on retail about it.
On retail should be option grp loot or personal loot so people can setup their raids how they want before pulling boss.
However on classic is lost battle… ml should exist. Just because fact that classic game plays in majority ppl who already play classic and want to have how was before even gdkp was wrong to remove from game.
U can simply not join that raids or dungeons.
Personal loot sucks the soul out of playing with others.
HR is the result of people deciding they would like to trade time(putting the run together) or service(geared tank or healer) for a guaranteed pickup if a specific item drops.
This has actually been quietly and unknowingly practiced for 20 years now. How? Dont invite loot competition. The only difference is they are directly telling you instead of just not inviting certain classes.
I do all the above myself. I need gold? I tank strat living and reserve a few orbs. I want a item? I HR it. I decide that my HR is kinda unreasonable? No rogues are coming.
I dont want to run and roll against keyboard turners 60 times for my drop when i can run it 5 times and maybe hurt some people’s feefees who dont like the idea of HR. Greed gets you places in vanilla wow, might not like but its true.
dont join their raid make your own… get a key and charge gold
yes i was like wtf. for me was an upgrade and for him not usable ( he also rolled for the sword the 1 main hand wth str-crit perhaps he was in need for crit and mage can use sword )
They join them because they play a class that’s not in demand there. If you’re a rogue trying to go to UBRS just to complete the “for the horde” quest (I experienced this on my alt) you can’t get any other group.
It’s not a matter of players opening their eyes, it’s a matter of implementing (and forcing) personal loot, which should’ve been done from 2019.
But of course, that would require one person working for Microsoft to give a damn.
Hr is 100 times better, than being in a LC guild that abuses its power honestly. If someone HR whatever you want, just dont go?
There where a guy trying to HR the axe from onyxia, do you think he was able to make a grp? When i was farming for HOJ i went HR on that item. I took my long time making grps, guiding them thought the entire lava run, to be able to kill the last boss quick.
The same comes with raids, if someone is shouting for days on a low pop server to find ppl for a raid or whatever, give him some slack srsly.
Guilds have many times nowdays that you should aquire a specific healing/ dps to be able to sr on a good item. I think that is fair and makes people focus on whatever they are doing.