Hunter trap 100 yards

I’m pretty sure every meelee knows what im talking about. And I’m sure every hunter that played hunter on retail vanilla knows its not supposed to work like it does now. At the moment, the radius of the freezee trap is to big, like 7 yards, which was not a thing in retail vanilla.

No dont come with #nochanges to me, this is a unintended bug that blizzard can correct to AQ patch.
Please do. I’m gonna report it aswell in the PTR client as a bug.

Why would anyone say nochanges to a change? If it is a change. Is it a change?

To be honest, with how busted up FD/TRAP combo is ( and especially at the start of classic, truly awful) it would surprise me if this was INTENDED as a fix to Hunters being melee meat for months

Freezing Trap radius does work correctly, you don’t know what you are talking about and have no proof of your statement.

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Yeah, many times in pvp, warriors just walk around my trap after they see me FD+trap and they can still hit me, I dunno what’s the OP on about.

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Some salty bias hunters here happy that it is looked past. This is like the galv rep bug with the alliance, dont let it slide for 6 months blizz please.

They even discussed about it in CDL.
So hunters, keep doing your tranqs.

Another crybaby who needs to l2p

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Imagine being mad because hunters have sometimes working traps.

You can literally sprint over them.

Why do people who played on badly scripted private servers think their version was right? Traps work correctly rn, you can watch any 2006 pvp video to see this.

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100 yards. Ok.

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