Wtf is this bs? It lasts forever now? What kind of game design is this? So a huntard sees me out of stealth at any point and can now see me forever unless i waste a 2min cd to get rid of it which i’m not going to do as he will just reapply anyway.
Yes.
It was like that originally and lasted for several years. Finally it is again as it should.
Also, a class that can perma CC someone to death can’t complain much about 1 class having the ability to see them at all times.
Hunters mark was originally 2 minutes tho? Not sure but I’m fairly sure that’s how it was
Hm yes, I forgot about that. However, honestly, in PvP being 2 mins or forever is almost the same thing. Only Rogues get affected by it, and Rogues die in less than 2 minutes anyway.
Im sure it went through my Vanish the other day too. I remember moaning how a spammable, no cast time, no cost ability was able to counter a 5 min cooldown back in the day. Joke. Faerie Fire was also ridiculous.
yeah, I usually just ask for a cleanse whenever I have hunters mark, I’d rather waste a healers 6 second CD cleanse than my 2 minute CD cloak of shadows. But aye, you’re right, 2 minutes feels like an eternity, especially in BG’s
Maybe buy a trinket? Having a stealth reveal that lasts forever is dumb asf and you know it. You already had track hidden , flare, broken pet ai still following stealth, now this.
Good luck asking for a cleanse in bgs No one talks or reads chat unless they’re swearing and calling everyone crap.
Look, I play a Rogue too, despite Hunter being my main, and I don’t have an issue with it. Hunter are that, Hunters, they should be able to track anything, and honestly someone has to be able to deal with Rogues.
Plus, I didn’t see people having a big issue with it with the original HM in the first place, or at least didn’t make a boogie monster out of it as you are doing now.
As I said previously, between it lasting 2 minutes or forever it’s irrelevant, 2 minutes are more than enough to deal with the targeted Rogue anyway.
Who says they should be able to track anything? You have enough anti stealth as is. I wouldn’t mind the mark if it lasted 30 sec say but lasting forever without a cleanse is some stupid crap.
Also you’re acting that you’re the only huntard that would be in a BG? Every single BG the most played class is huntard.
Also someone has to deal with rogues? Demon hunters can see all stealth on a short CD.
Most of the time I’ve asked for a cleanse I’ve gotten it, asking nicely normally does the trick : )
I guess you are just too salty to be able to see beyond your own class.
Before they nerfed HM into a sad talent, Hunters always had HM, Flare and Track Hidden, it was never an issue.
Idk why he current hate on it now.
As I said lasting forever is completely irrelevant, you die as soon as you are tagged with it anyway, or shortly after, why is the fact that it last forever even an issue? Nerf it to 30 secs or keep it as is would have the exact same result, with the rare exceptions where you can manage to get away even after marked but the Hunter follows you and catches up after a while. That’s the only situation where it lasting 30 secs would make a difference as compared to lasting forever.
so? You have 2 out of 12 classes that can see you when in stealth, what’s the big deal?
And you are acting like all “huntards” are after your butt when probably there are bigger priority targets in it. One or two might see you and want to HM you just to know where you are, or outright kill you if they feel like it, but I don’t think they change focus just for you if they are killing someone else. Specially considering that HM is on GCD, in a BG I honestly don’t bother unless I want to kill the Rogue instead.
And flare is a joke, like realistically how many people do let themselves be caught in it? lol
Track Hidden helps but isn’t a guaranteed thing, HM is the only spell that is guaranteed to work, but you have to be out of stealth in order to be tagged anyway. So you only get tagged by it after you do your opener anyway.
Want to know a thing? Hunters have increased stealth detection.
Hunters was the anti rogue class.
You can remove it with cloak of shadows fyi.
Might be the most played class but the difference between a good and bad hunter is night and day.
Truth be told, even before perma Mark. A good hunter (especially SV) scares the willies out of me.
Used to be a debuff with a duration, was 2 mins I believe. Could of been 5 but fairly sure it was 2 during mists.
Yes, I already correct myself in another comment where I discussed that with another poster.
But as I said there, and in another comment, in the most common scenarios, being 2 minutes or forever has the exact same result with a few rare exceptions.
DHs do that already btw.
It was never an issue because it had a duration, which is no longer the case. In arena the duration doesn’t matter as you’ll get purged if you wish, but in BGs some Hunters just randomly mark the Rogue when they see him in a group fight, and since the debuff seems to persist through the Hunter’s death (because why not) a Hunter can just leave said mark on the Rogue for 30 mins and the Rogue can’t sneak around AT ALL because the Hunter will know where he is at all times. A 2min duration would allow the Hunter to track the Rogue on the fight he spots it and a bit after, but not 10 minutes later.
And you main Hunter ? Wow. Did you really never understand how to use it ? If you just put it somewhere and wait, then yes of course people won’t just walk in it…
DHs shouldn’t even have it in the first place, they are DEMON Hunters, not ROGUE Hunters or whatever. And as someone said, Hunters were the anti-Rogue class, I don’t see why it shouldn’t be. Think a little bit about the name and theme of the class.
Lol, you seem out of touch with reality here. No Hunter will ever just do that, and you know you can remove it. Unless that hunter is specifically after you personally and just wants to annoy you (which might happen now with your QQ here, someone seeing you in a BG and outright just mark you for the sake of triggering you), but in a regular situation no Hunter will just mark you and leave it for the entire duration. There will be other Rogues the Hunter will want to mark at different times and the mark can be only in 1 person at the time. Stop acting like HM suddently ruins your gameplay, it doesn’t, never did. How many times must I repeat, in most situations it having a duration or not is irrelevant, you are marked you die soon after. The 2 minutes it had before? I honestly forgot about that duration exactly because it was irrelevant, nobody every stayed marked for longer than a few seconds before getting killed.
But if it makes you happy, sure, ask Blizzard to give it a duration, I wouldn’t care less. Then you’ll see how such a change will have little to no impact.
Lol, yes sure because not being able to step inside a very small circle will ruin your gameplay, specially when you have stuff like Shadowstep that puts you behind your target anyway from quite a good distance, you can still bypass Flare and get to your target anyway. Flare only stops you if you want to lurk around a very specific place and some Hunter is there spamming Flare in that spot. Unless is it as tight corridor, you can just move around it, if it is on top of a guy you want to kill, just Shadowstep to him, you get out of stealth as soon as you start combat anyway, so what’s the big issue here?
So as you said so well yourself, the Hunter class is not named “Rogue Hunter”. Well said, really ! About the theme, when I hear “Hunter” I’m thinking a guy in the forest/jungle hunting beasts. Much like … Rexxar or all the other NPCs that defined the Hunter theme. Crazy right?
Some do when they have a minimum of brain cells and realize one specific Rogue is the only guy who goes and manages to cap stuff when people get lured. You not doing it doesn’t mean some people don’t find a way to do it well.
Ah yes because using a 2min CD that is my only CD against anything else than a direct physical attack is indeed a good trade to remove a no CD debuff of a guy that is so far he isn’t even targetable.
My bad.
Oh yeah ? Well, that’s funny because I thought that since they removed the AP part of Hunter’s Mark when reintroducing it, at least for two of the three specs, you don’t have anything better to do with your mark. Is it useful on the Priest of the team ? Nah. Onthe DK ? Nah. No point in removing it from the Rogue in most scenarios.
What a clueless person you seem to be. It almost seem like we don’t play the same game. No, you do not die soon after you are marked.
If that was the case, since you lose the mark debuff when you die, no one would ever complain about its endless duration. Please start thinking before typing.
Uh no that wasn’t what I was talking about. Plenty of ways to open in a flare exist. I’ll start over so you understand.
If you complain about flare not getting people out it’s because you don’t know when and how to use it. Of course, if you just drop your flare and then people come to you and see it, then, they won’t get spotted. That’s exactly the stupid way to use it.
So yeah, based on the wall of text you just wrote, you don’t know how to use flare to get people…
Unbelievable.
The only thing silly about it is that it is not removed after the hunter dies. It just stays with you. A good hunter can negate your entire stealth advantage permanently, if you don’t cleanse it. That’s a bit broken