There is literally no point playing, if you have no monk in capture the flag. How is this a paid service? Bliz completely ignores every feedback from pvp, so lets spam the sht out of this forum, so it gets noticed.
Monk nerfed? no-no-no… it won’t resolve the PvP issue. Needs to refactor everything. Classes, heal monk mobility, other monk survivability, Frost mage controls, lock damage, Feral bleeds, MMR:CR.
BLIZZARD SCREWED UP PVP COMPLETELY!
Wow pvp is a minigame built into wow. Like blitz ball was built into FFx and shouldnt be taken seriously in any way or form lol
Bad feedback posted 100 times is still bad feedback.
As a dev you are supposed to figure out, which one of the feedbacks make sense and which do not. Ignoring feedback is a suicide, as you can clearly see with all the western big entertainment companies losing billions because the customers are always wrong, right?
Sure, but your feedback (at least in this thread) is: ‘Nerf Monk!’
No details or suggestions just… nerf them.
Players were discussing in your last thread about all the Port substitutes (knocking/porting people off roof & making them run back around). But you stopped engaging with the thread, so I’m not sure where you stand on nerfs across the board for abilities with similar effects? (…admittedly your thread did get derailed off Port, for other people to air their grumbles about non-port related issues).
But a thread/post saying ’just nerf them!’ with no context, is unlikely to convince Devs of anything.
I understand you are that special type, but I dont see a reason to repeat the same thing that was mentioned 2586 times just to prove point. There are more important or fun things in life to do instead repeating the obvious. My point of the monk topic was to give it traction, so even something as ignorant as blizz can notice it.
Agreed.
glhf!
Just experienced this first hand lol. Who in their right mind thought this was acceptable ? Its so bad its funny. I thought monks were teleporting across the map going off of previous posts. But someone was spamming the marker function and the enemy monk was flying like 100k up in the air across the map
You guys are either slow as hell that you cannot anticipate a speed-cap when it is common knowledge that it is likely to be the MW that is going to attempt to grab and cap the flag, or you guys are just a bunch of blatant liars that are so desperate to come up with any sad, pitiful, excuse.
People, wake up, open your eyes, and fully make the MW’s life miserable from the start, assign a dedicated group, go harass it, if you allowed a MW to enter the base untouched, that is on you.
No. We just pay money for fun, but feels cheated, because no fun.
I insist, if you let a MW reach your flag, or walk past you lot with the flag, that is on you.
It’s on blizzard. 4 weeks past! 4 weeks? They didn’t see that? They just sipt ontheir custmers. I wish this company die as a busines. Realy.
Then unsubscribe and be done with it, or learn and understand why your team is failing to keep up with a MW, also for the record, prevervation evoker pose a more threat than MW, why nobody is commenting on that? Even as an Augmentation myself I’m capping flags with zero issue, why is no one commenting on that either?
I unsub already, but time still have. Evoker killable. Any evoker, not easy but killable. Monk UNKILLABLE and with high mobility.
Bye, see you in a couple weeks’ time
Maybe I’ll change my mind, it’s possible. I’ll try Delves now and I like it. Who knows!
I don’t think monk needs to be nerfed overall. But they should get nerfed while carrying the flag.
In general, I think the following should be given a hard nerf while carrying the flag:
- Anything that makes you float, so that includes; evoker float, demon hunter float, druid flap, priest float, monk chi torpedo float, etc. etc.
- Anything that has the ability to teleport you somewhere with the flag that others can’t follow you to, which includes; evoker rescue, priest rescue, transcendence, demonic circle, etc. etc.
Sorry but no, that is the whole point of teamwork effort. taking that out, you’ll just allow a bunch of zug zuggers tunnelling the Flag-capper with ease despite the rapid stacking accumulation that blitz has.
Sorry, yes.
I don’t really see the teamwork effort right now at all. You either have a MW monk dashing across the map like it’s nothing or you have a preservation evoker dashing across the map like it’s nothing. Either way, they can keep themselves alive up until 8-10th stack of debuff, which is quite a long time.
Back when TANKS were carrying the flag, now that was teamwork. But now tanks are completely useless.
But when you argue tanks should be carrying the flag, people moan about how it’s not fast enough.
So perhaps Blizzard should give tanks some extra mobility or stun removal abilities instead.