I have a problem, which is haunting me since I began playing in MoP.
I can’t decide, what I want to main.
I like many many classes and their play style. Mostly I stick with tanks or DPS.
Haven’t tried out heal that much because I’m a bit scared of the endgame content with it.
I have played many classes for some time, but I always end up rerolling.
Mostly it happens, when another class seems very strong and/or gets something special.
I enjoyed monk in DF Season 4. I trained etc.
But as soon as the legendary was available, I lost interest in the monk and wanted to get it so bad. Maybe with the thought, that I want to achieve something.
I always had the problem of influence.
Bad damage? Reroll.
Bad tanking? Reroll.
Bad class balancing? Reroll.
Some cool new appearances? Reroll.
And so on…
This is haunting me and led to some breaks I took, because I couldn’t decide on a class or lost the fun for the game I love so much.
I just want to have a main to farm achievements (e.g. loremaster). I want to achieve something in PvE and PvP. I really want to get good with a class to help out others in need or teach them about my experiences.
Everytime I’m the player that needs help with something.
I mostly play solo, because of this. Some people got annoyed by this and kicked me out.
I wouldn’t exactly say I’m bad. I’m quite average. Got my ups and downs.
But I don’t understand why I let other people’s damage, nerfs, items, etc. influence me so darn much.
Does anyone else have had this problem? How did you overcome it?
Am I the problem with my thoughts to be something greater than I actually can be?
The meta will always change. It will not be the case that a class is always top.
In pve, you can achieve anything with a non-meta class (I have no experience with pvp).
If you’re always looking for top dps, you’re forced to gear more characters.
Play with the class you are more comfortable with and don’t worry about the meta.
That is why I mind control players with my priest peeps to their fall.
No but seriously, you should play whatever is most fun for you, there will be always changes. I’ve had weak class times and strong class times and I always see “buff/nerf” threads when people forget one patch prior where their reigned surpreme/weak so eh…
At least for myself, I think the most important thing is that I enjoy how a class plays and feels. If it doesn’t, I’ll not do well with it.
If the rotation doesn’t click for me, if there are too many keybinds, if there are too many spinning plates to keep track of, too many tedious and fiddly things (like manually muli-dotting) and too many conditions (including things like needing massive pulls to do meaningful damage, too high ramp up time so that damage in lower keys is poor), then a spec doesn’t work for me. No matter how powerful it may be in the hands of someone who enjoys it.
If I can’t connect with a spec or a playstyle, then I won’t perform well with it, and I won’t be driven to get better at it. This is a game that I pay for, not a job that I get paid for – there is no sensible reason to do anything that you don’t enjoy at least most of the time. You may say “but I enjoy being #1 on the dps meter!”, and while there is some validity to this, the reality is that being #1 on the dps meter will not satisfy you for long if you don’t actually have fun. (And you’ll probably not be there for long if you don’t enjoy the spec.)
Unless you are aiming really high, any spec will be fine. 10s for portals and 12s for 3k rating, you can do that with any spec. Some specs make it easier and are more desirable, but there is also something to be said for really learning a spec and optimizing it. That requires time and practice. If you always switch classes and specs, I feel it’s much less likely that you’ll excel at the spec. You may get carried by the spec’s temporary OP-ness, but that will make you a meta slave and lead to exactly how you feel right now.
So while “play what you like” sounds so obvious and generic, I feel this really is key to having fun AND performing well. If you get out of your head and stop overthinking this, you probably already know what specs and roles you enjoy and which won’t work for you even if “in theory” they should be good.
Oh, and I think aesthetics matter, too. It helps to like your character. For example, I never really played a DH, no matter how great they were, because I don’t want to be an elf. That also ruled out paladin for me, because none of the races I like playing can be paladins. You can narrow it down from that direction too.
It definitely does, i mained a warrior/rogue for the longest time, i had fun but i started to notice that i was picking better visual trinkets just so id have something cool to look at. I had so much more fun once i started playing warlock and paladin.
I basically found a class I enjoy. I think it was during Wrath of the Lich King when I’d tried various classes. I started off as a Warlock, I was and still am the worst warlock player ever. I just gelled with Paladin, Retribution in particular. She has been my main ever since.
The only expansion I didn’t enjoy Ret Pala was the start of Cata, after trying lots of different classes I just decided to take a break for the rest of the expansion and came back for Mists.
Now you don’t have to stick to one class. But I would recommend finding something you enjoy playing. That is not to say I haven’t levelled a particular race for their heritage armour. But they don’t get played once I’m done with them. They served their purpose. I do hope at some stage they wil relax the race restrictions more.
I at least one of every class though most have been left between 50-60, the rest are all Paladins.
Weird this is exactly what happened with me. I started in wrath with lock was like meh made various classes and bam paladin was my main. Has been more or less ever since
Not everyone likes having a main and I have changed main several times over the years. The class no longer felt fun to me and during my usual alt playing (after I’ve done most of the new content of an expansion) I found synergy with something else.
Druid → Warlock → Warrior → Paladin → Hunter → Back to Paladin
Nim here isn’t a Loremaster but I play her first and enjoy her the most since Legion.
I have a different toon for farming tranmogs due to speed.
I had a human hunter for rep farm due to the racial (irrelevent now).
I liked mage in PvP when I very briefly tried it to be brave.
I like to be ranged in group content usually but I’ve decided I enjoy my Paladin more and understand it best so I’m going to try and stick to that.
Could be in TWW that I hate most classes I usually love due to hero talents and find myself playing something totally weird for me like… Shaman.
You don’t need one main to do everything. I know what it’s like to start wondering about other classes etc. Just have a few favourites… hell I have one of every class purely for tmog purposes but I cycle through which classes I enjoy more per expansion as my “main” alts.
It’s really only an issue when you are pushing raids or M+ with a guild and then keep switching, because it’s unfair to others for gearing purposes so try to stick to them for at least a season for that I suppose.
If you follow the meta, you will hate yourself whenever it changes and you have to pick again. If you pick up aestetics, fantasy and something you enjoy, you have more motivation to play and stick with the class/spec for a long time. This game is not a race, it’s a marathon.
It all depends on your in game goals and what kind of person are you. Personally, I prefer to play what I enjoy over meta, that makes me to not burn out myself by grinding something in the game and also motivates me to learn more about the spec/class because I like it and want to improve.
Define something. Because “something” in 99% of the cases any class will do.
And you dont necessarily have to have 1 main. Usually, people that have 1 toon (like me) main a ROLL. Not a class. So I main Healer, and that is why I stick with RShaman.
But if you intend to deliberatelly hop between PvE (and hop between DD and tank) and PvP…
You could have 3 toons instead : 1 DD, 1 tank and 1 PvPer.
You need 3 sets of gear anyways… so it makes no difference if its 1 toon or 3 toons.
Because maybe you like to tank with Druid, but dont like to DD with druid. You prefer Warrior to DD, but warrior tank is weak. And to PvP, you might enjoy Monk a lot, but not like the PvE aspects of Monk… its literally what you are describing in your post above…
So to solve your conundrum, simply get 3 toons. One for each ROLL and choose the classes you feel best playing. And choose 1 of them to do achievement farm.
I had this problem. My “historic” main is BM hunter, but I always thought I had to try out everything.
At one point I rerolled mage because I preferred the cloth aesthetics over mail (which often looks bad). Then warlock. I forced myself to play these classes for a couple expansions even though it wasn’t really the best for me. I ended up hating it and quitting the game because I felt burned out.
Now I realized that BM hunter is my class after all and I feel motivated again.
My suggestion: find what you really enjoy (doesn’t matter what it is or if it’s meta) and stick with it. The game will feel a lot nicer to play.
Well, yes and no. The actual class set works for all specs, and that is already 4-5 pieces covered. But it’s true that for the other slots you may well want different gear, depending on the stat priorities for the specs. Sometimes they are the same for the support and dps spec, but often they are not, and then you sit in front of the vault and don’t know what spec to take a piece of gear for.
For me, the downside of playing 2-3 characters ambitiously is that you need to do two many things more than once: clear the raid 2-3 times a week, do 4-8 M+ 2-3 times a week, in the future do delves 2-3 times a week. That was always the main problem for me. I also tried raiding on 2 characters (one with my regular group, one Wednesday PUGs) and I started to feel burnt out after two weeks already.
But you’re still right of course, and largely this comes down to how patient you are. The 2nd or 3rd characters don’t need to keep up with the main character right away, but for OP this would still mean they’d have to pick a “main”/focus character. This is presently my problem too, as you know. I like both my shaman and my hunter, but ideally I just want to play one character.
That is a good example to emphasize your recommendation. It’s still that way now. The stat priorities for resto shaman and elemental shaman were exactly opposite of each other. That is a real problem, especially early on in a season. RShamans are actually lucky that M+ and heroic raid healing largely wants the same secondary stats, which apparently is not the case for holy priests.
You’re right that playing two specs (roles) on the same character causes some gear dilemmas that you can completely bypass by playing two different characters. It’s sort of a trade-off, I guess. Playing two characters initially takes more time, but in exchange for that you gear them up faster. With one character and two roles, the gear for one spec will lag behind.