Because people are leveling faster while standing AFK instead of playing the game, doing quests, group quests and dungeons. The fact that it’s faster makes playing the game pointless.
yes i get it, that’s how boosting works. Now why is that an issue for you?
Players generally level at different speed because some are more efficient at killing mobs and planing ahead than others who derp around. So even without boosting people level at different speed.
You can level at the speed you want. so does everyone else.
I told you…
No. I start to think that you are the issue.
That doesn’t change the fact that it should not be allowed as it makes the leveling process irrelevant.
This is the kind of problem that is player-based but that still requires Blizzard intervention.
But hey we’re talking about the 2020 Blizzard, not the 2010 Blizzard…
This is the issue for the millionth time:
People are leveling MUCH faster compared to playing the game, doing quests, group quests and dungeons. This is a very negative effect for the game on a scale that is unique for the Classic vanilla emulation version. It also promotes RMT.
Absolutely correct. Well 99%.
I’m on a PvE server and while it’s not super-easy getting a group (Unless you’re a tank) for the Non-end game dungeons and they are boosts available. It is still more common for people to level without boosts than those who take boosts.
Honestly, the list of reasons to roll PvP seems to get shorter and shorter. Unless you really, really like PvP, including being ganked or being the ganker. Then you should roll PvE. Unfortunately, the 2004 environment that purportedly made PvP servers so much fun is now gone.
This leads on to the reason to why people take boosts so commonly in PvP servers. It’s because they essentially don’t like wPvP. Or they only like it under a specific set of circumstances. Such as; only when I’m ready, I’m not busy doing a quest, we are roughly equal level etc etc. That’s not how wPvP works in practice. It’s prison rules. So they take boosts to at least be equal level/not have their levelling process interrupted.
I hate boosting and the idea of it. But you’ve got a better chance of seeing Jesus and blizzard killing it off. They “but I like to play with my friends” brigade has a strong influence and they’ve always listened to them. And if you’re friend is 30 levels higher than you…
Ok but boosting is the opposite of playing with friends. But again the issue is not boosting. The issue is that’s its MUCH faster than playing the game. If people wanna get boost that’s fine, But the issue is that the broken XP gained is making leveling and actually playing pointless compared to getting boosted.
Of course it’s faster, that’s like the main reason one gets a boost. Still players have to pay gold to the booster and if someone wants to level up a char completely through boosting then it will cost a lot. In that sense it can only be afforded by people who already have played the game.
The speed of leveling up via boosting is pretty much irrelevant because the boosted player is afk anyway.
Nice that you offer us some insight what wPvP is for you and that’s cute and all but it’s far from the truth. The reason why people like boosts is because they don’t want to do the same quests again and do pve for months to level up. They most likely experienced the journey on their main and are not interested in doing it again for every other class they like to play.
Maybe i articualted that point poorly as you seem to have missed what i was saying.
Firstly to be clear, i agree boosting sucks. -Which we agree on.
To the point raised in your post.
The situation exists when player A has a level 60 and player B has a level 30 for example. They are friends in real life, they group together and player B naturally gets a boost.
And finally is comes to a point that I raised earlier. Which is that in PvP Servers people are more likely to take boosts to avoid PvP. - Sort of ironic.
Yes there is truth in that. But as we’ve already covered there’s more boosting on PvP servers. As the open world is more dangerous and people are trying to avoid PvP to be more efficient levellers. This is the influence of being on a PvP ruleset.
See that doesn’t make sense at all.
Why is leveling and playing the game pointless compared to getting boosted?
I would assume you like to play the game and you paid for it…
Getting boosted is pretty much pointless because one is not even playing the game… some else plays the game for you!
The thing is, you can’t really word out the real issue you are having. It sounds like you want to play the game “normally” but you are jealous of other players having faster leveling methods.
Yes and that’s why it’s an issue. Leveling faster by doing nothing is not ok in an MMORPG.
Indeed, it is promoting RMT.
RMT stands for Real Money Trading. If you buy gold and pay for boost you can level up MUCH faster than if you are actually playing the game. The issue is not to get boosted, the issue is that it’s MUCH faster compared to playing the game. And it promotes RMT.
It’s like leveling in retail. It’s basically 50euro. You are not leveling, you are saving 50 euro. Same in Classic today. You are not leveling, you are saving 500g and spending 5 days extra play time. That totally ruins the sense of immersion and removes most players from the world and normal dungeons and group quests.
People on PvP servers would like to get involved in wPVP all the time because that’s what makes the game entertaining for them. The reason boosting happens more on PvP servers is because: getting boosted = have to do less pve.
Don’t have to pve to do PvP.
Well maybe a little but the first BG is what 10-19.
If you were to say, wanted to do Max Level PvP then they’re would be truth in that. However there is still the element of avoiding the open world is as you’ve already noted. It’s quicker.
I suppose to develop that point. If you just want to PvP as it’s all that’s fun for you. You should 100% role on a PvP server as I already noted. And then boosting wouldn’t and shouldn’t be a problem for you.
Do you really think that most players prefer to get boosted than playing the game by themselves? Do you really think that most players would spend real money on a game they don’t even want to play just to stand around afk?
RMT is just risking a ban on top of that and you are telling me that’s what most players like to do?
What do these players even do when they are level60? They are most likely bad at playing their class and only log in to raid once per week.
I mean these players ruin the game for themselves and this whole boosting meta has not affected my game experience at all.
100% Yes if playing the game normally and as intended granted more XP compared to standing afk.
Edit: I may have misunderstood you. No I don’t think most people prefer to get boosted compared to playing the game normally but when it’s so MUCH faster people are more or less “forced” to do it. And that’s my whole point. It’s way to efficient to get boosted compared to playing the game.
Pretty much, most people wished they picked PvE realms.
Leveling atm in PvP realms is horrible, especially on my realm.
Hence why everyone goes for boosts XD.
So, why should we change from what it was back in vanilla?
I hate PvE realms. Feels like missing half the game and experience. Even with the current boost meta. We can choose to transfer to a PvE realm if we want to but PvE players are forever stuck on a PvE realm.
Because it’s an unintended gamebreaking situation unique for Classic where it affect everyone even people not using such methods. It promotes RMT and is usually based on exploiting pathing and safespotting in dungeons. It’s reasonable to make small tweaks in situations like that.
For example how they made a small tweak to bracket boosting just now. A small tweak to stop an unintended behavior used on a large scale. Now you can’t count deleted characters in the pool.
All we need is a small tweak to XP gained while having a lvl 60 in a low lvl dungeons and ZG.
What experience exactly, getting ganked by people all the time?
Considering I can get boosted in SM without exploiting the pathing and that it was in vanilla, why should it be changed? xD.
It was in vanilla, not unique to classic.
What exactly promotes RMT? - The people selling boosts are real people selling for gold.
Pretty obvious answer : Because it wasn’t done. Or at least not this much.