First they remove Crusader strike, now they nerf Avenging Crusader in the Alpha… What comes next? Removing Auto Attack for Holy Paladin as well?
At this point, they wear melee weapons merely for show, not for use. If this stays I say Holy Paladins should be able to wear staffs as well and transmog them because that’s basically what we will be if these changes don’t get reverted… A glorified Priest in plate armor… ![]()
Feedback on the attempt from Blizzard
How about separating both playstyles into their own specs? Holy Paladin remains 1hand/shield as a caster. The other spec is called something like, idk, “Inquisitor” and is focused on melee healing with 2-hand intellect melee weapons OR optionally 2x 1-hand melee intellect weapons.
- Holy Paladin is centered around
- casting healing spells like Holy Light, Flash of Light and Holy shock
- Beacons of Light and Blessings being handed out.
- Holy Paladin is Mana-Based.
- Inquisitor Paladin as a new thematical spec is centered around healing:
- partially through attacks like Crusader Strikes/Hammer of Wrath/Judgement and Avenging Crusader.
- using Word of Glory for single target and an improved “Light of (Sacred) Dawn” spell that works like the old cone ability, but with much stronger, compressed healing values (could be a charge-up like some Drachtyr attacks)
- utilizing Damage-Absorbing Blessings (like Blessing of Sacrifice) to prevent damage on allies and having their own set of Beacon spells that not heal but convert a portion of damage suffered into healing, while the other portion is transferred to you as the healer as damage taken.
- Inquisitor Paladin is Holy Power based.
That way Holy Paladin can become the “Glorified Priest in Armor” casting spells, while the Inquisitor can be thematically the “Fanatical Paladin that suffers the pain for the allies instead” using instant CD spells.
You (Blizzard) could even make it an unlockable spec from a Questline with Arathor in Midnight… Like the Support-spec for Evoker was in Dragonflight Season 2.