Anyone else really loves WoW, the story, the world, etc., but finds themself bored to tears at the mere thought of playing?+
That’s where I’m at currently. Been playing casually for about 20 years, but for most of that time the game has been able to capture my attention, and felt fun to play.
But recently, I’ve started to feel like the things you do in the game are boring and outdated.
Like, combat for example. You just click a bunch of buttons and kill enemies. Rince and repeat forever. Whether you’re running legacy instances, doing M+, questing, raiding, etc., you just do the same thing over and over.
Quests and stuff will package this activity in different ways, sort of re-contextualise it to give it some new meaning. But at the end of the day it’s always the same.
I think I might try playing the game differently. Like, not use combat abilities, just run around and explore, discover stuff, do pet battles and so on.
My boredom comes from the seasonal affix and the fact that I’m going to injure my hand if I keep playing guardian druid, I want to play but my hand starts hurting from it due to how spammy it is.
You’ve just described every game system for any game to ever exist.
Running around and exploring involves you pressing buttons to get past mobs and the like.
I’m not sure exactly what to make of what you’re saying, but if I were to guess - what you’re saying is that your abilities are playing too much off each other rather than having utilities in terms of how to use them against enemies, leading to a same-y button press sequence?
it’s not boring but expansions should have more differences , i feel like only difference between sl and df was dragonriding and textures… nothing changes on gamplay side. maybe more 10man activities , or more open world stuff like gw2 , different styles of pvp etc. many more stuff can be added but they just hesitate to add new things for some reason. last time game has evolved was like legion, after that everything became minor updates and now we have dragonriding which isn’t an activity but still more changes than last 2 expansions.
Here’s what I think I’m trying to say, put another way.
WoW has existed for so long (and I’ve been there for all of it, with the occasional break) that I’ve seen through its illusion not once, but several times at this point.
I’m bored with Blizzard offering me the same ‘kill 10 boars’ over and over with different wrapping.
I’m bored with being offered a new system that’s being replaced two years later because reasons.
I’m bored with having a bunch of abilities to use all at once in complex rotations, instead of just a small handful as is the norm in RPGs these days.
I’m bored with gathering whatever new ore deposits there are in a new expansion.
I’m just bored with most of it. I wish we had a new game set in Azeroth, like a third person RPG I could play on Xbox just to experience a cool new story and see the world in new light.
It feels like we’re stuck in 2004, and that the only people who are really happy are the ones with deep ties to their guilds, or who’ve come to view raid logging or M+ as a necessity in their lives, as natural as brushing your teeth or sleeping.
But those of us who are kinda done with WoW the game (its engine, systems, core gameplay loop, etc.) but still love the setting are kind of screwed.
Are you implying WoW expansions are based on the same template and they basically just change the models and shuffle some spells each time? How dare you!?
I confess i have been logging less and less but being casual nowadays and only doing casual BGs and LFR things started getting old when i reached my ilvl cap on 3 toons and getting their 4 piece set.
I usually play twinks when i reach this point in a patch and lvl10 is great but no pvp means this gets old pretty fast as well. Farming islands in BFA or boosting lvling players.
I think Blizzard’s game portfolio tries to offer these people alternatives (for Blizzard definitely don’t want to lose players they once had).
Blizzard were allegedly working on a mobile MMORPG for Warcraft, which was cancelled.
And they were also working on a mobile Pet Battle game for Warcraft, which was also canceled.
And they are working on Arclight Rumble, which is a mobile Warcraft game.
And there’s Hearthstone.
So for people who are tired of WoW but who love Warcraft, it seems as if Blizzard wants there to be alternatives (predominantly mobile, but still).
For people who want MMORPG but are tired of the 2004 WoW iteration, there’s Diablo IV, which is basically a modern hack 'n slash MMO-lite.
And then for people who like the whole fantasy world and playing with others in an immersive world but aren’t interested in the established IPs, Blizzard are working on that new survival game they recently announced.
Plus there’s probably more going on behind the scenes.
One thing is certain. If you’re an aging WoW player, Blizzard don’t want to lose you. They want to keep you. And if they can’t keep you with WoW, then they’re going to try with other games.
It’s worth keeping in mind that both Diablo III and Overwatch (Titan originally) were sort of meant to take the baton from WoW as WoW would lose its steam. But that never really happened and Blizzard are still trying to come up with appealing alternatives to their bleeding WoW playerbase.
The best that can happen for Blizzard is that they cannibalize WoW themselves, rather than competitive companies do.
i hope there’s at least some type of talks about making a new mmo as a continuation of wow but with a better engine, top tier graphics, better gameplay design etc.
I am only waiting for next Season since I play only one class. If there is no cool transmog to chase in a raid I am not really playing it. Next Season has sets that I want and especially one in rated PvP that I will for sure suffer through to get a new good looking set fitting to a SL weapon.
Shoukdnt be clicking buttons, but u get ur point. Changing WoWs combat im afraid wouldnt work.
If u look at active combat mmorpgs just everything is very different
Howsver no i feel WoWs combat is pretty damn good.
No
Im unsure what u want from the combat system to change really. Active combat on WoWs difficulty wouldnt work.
Try gw2 is combat system is fantastic, but the games content is extremely easy, due to how complex its combat is means most players cant manage 6k dps, while their classes are simming at 60k dps.
I hear however belluar showed a addon which made the game action based and chanfed up alot of controls to make it more immersive, maybe install that if irs still around?
You might be interested in Palia, though the game is still in Alpha. There is no reason you can’t just do those things, though. Sometimes the most fun I have is running about and going “Oo a herb! Oh and a chest! Oo a rare! ANOTHER HERB! Oh I’m half way across the continent from my quest”
I think you describe the games in general.
I do this loop in WoW, Football Manager, Borderlands, Call Of Duty.
It looks to me you need to step out the gaming for some time.
Kind of. My game play time way down than it used to be. Not bothered with the button pushing it part and parcel of the game. Really bored with the repeat content dungeons, raids and PvP. I stopped going back to old content a long time ago. That got old fast for me and I am not so into mogs. What keeps me logging in is the friends I made. They tend to whatsapp me and beg me to come online we just sit on discord afk in world and chat most of the time.
Worth mentioning that I’m having fun in OW2 and Hearthstone right now. Only for a couple of games a day, tops. But the gameplay experience they offer feels a little bit more dynamic and engaging. Plus you generally play in short bursts. WoW still feels like you need to play for hours imo, even if that is no longer necessarily always true.
Maybe it’s because you have to level up and deck out your character in WoW, before you can even access endgame. As the South Park line goes: “Now we can finally play the game.”
Or maybe I just find it too slow and repetitive, the way you have to repeat your combat rotation over on bosses before they die.
It’s worth saying, also, that I still love the idea of an MMO. To explore a vast world, see what’s beyond that mountain or immerse myself next to a cosy little lake inside a dense forest… all of that seems great, on paper.
Maybe if there was a WoW 2, and it didn’t primarily revolve around tab targeting, hotkey combat, and instead felt more fluid and fast paced, I’d enjoy it more. Offering the rush that comes with a new game of Overwatch 2, combined with the immersion and character customization of WoW. That’d be neat.
Bosses are so large that you need to zoom out, can’t see your transmogs, unless you wear very bright colours, maybe. What with all the GFX explosions, clouds, swirlies, dust, and the bosses/mobs so large - your hero is reduced to a few pixels on screen.
It is a generation thing.
Before WoW I had played thousands of games on the PC (and before PCs). Right before WoW I was deep into SWG. But I cannot remember my first character in SWG.
WoW came out and I made a Night Elf Hunter in Tedrassil, and the whole experience, music, and landscape and it was magical. I remember it clearly.
Running on foot in Tedrassil towards Dolanaar on my level 4 Hunter with few bits in some torn bags is not magical anymore.
I presume because we are bombarded with electronic audio visual effects from such a young age that WoW’s open world, and the anticipation of mysteries to be discovered are old news, unexciting for anyone younger than 50.
Why is it you, and similar people have to come with the underhanded insults towards people who do raids and M+?
Here’s a crazy notion, i do a lot of M+ because i enjoy the gameplay loop… NOT because I’ve “come to view raid logging or M+ as a necessity in their lives, as natural as brushing your teeth or sleeping”
I do it because i find it fun… crazy right? Playing a game because you find it fun.