I have an issue with DF's crafting changes

And it is simply this: The system is only ‘complete’ for raiders at the very top.
I don’t think that’s okay.

For those who don’t know how the new crafting system will work; here’s a very simple explanation:

You can craft with quality. Higher quality = higher ilvl.
To craft the higher ilvls you need certain drops from raids.
Yes, you can craft through work orders, but if YOU want to use the item, YOU will have to get those drops from the raid.

So… After all these years Blizzard still hasn’t learned and is STILL catering to the few % at the ‘top of the WoW endgame scene’.

Shameful.

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Well this sucks.
This will only benefit the players who sell raid progress for gold :frowning:
I hope that i am wrong, but it looks like some very few players have influence to change the game style to favor their profit.

Maybe blizz will change this. I love crafting and farming stuff in open world at my own pace and time. Raids are tricky - especially now when they want to implement the master loot thingy.

Again, i hope i am wrong and that i misunderstood the situation. s

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If this is true, its pathetic and crafting will end up a failure again. I dont know the official statistics, but I would bet its like 15% of player base maximum actually raids. Even less of them raid at actual meaningful level. I dont understand, why at this point, where most ppl just avoid raiding content, we still get better rewards in raids than other game content. Raid only profession drops make zero sense here.
Did they do anything about gear equalization in Dragonscheize or its still impossible to get equal items in m+ or pvp?

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That is not catering to the top %… it’ll more than likely end up as it did in BFA… by the time you can craft said gear you already gotten equal or better items from raid/m+

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Crafting looks better than it never has been.

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  • One type of reagent will come from various challenging activities including dungeons, raids, PvP, and adventuring in some dangerous outdoor areas. You will need to earn a fair amount of this reagent to craft a piece of equipment, more for significant pieces. You can also use this reagent to construct an Optional Reagent to bring this equipment up to around heroic raid item level.
  • A second type of reagent will come from a series of quests that award you enough to craft one piece of equipment. Additional stages of these quests will become available to everyone every few weeks.
  • To upgrade this equipment to around Mythic raid item level, you will need to acquire a final reagent that can only be obtained in the highest tiers of content - Mythic raids, the highest levels of Mythic+, and highly rated PvP.

This is from their post. From what i understand, you can craft gear on par with heroic raid without actually touching a raid boss. If so, i think it’s pretty fair.

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well yes, and you can also craft mythic ilvl pieces while not touching a raid boss as the reagent also drops from M+ or pvp as it sounds.
Maybe you need 5000 pieces and 1 high lvl dungeon rewards 1 and before you can actually craft you better gear already

Well to be honest this is right.
When you want TOP quality usually its more expensive or time consuming to get it.

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That’s not what they want crafting to be this time.
You WILL be able to craft THE best gear (not better than, but equal to) in the game.
But the ‘trick’ is, you will still need reagents from that content.

Yes, but it’s still limited for ‘non big 3’ players. And imo that’s just not fair.
You can be the best crafter on the server and you’ll be able to fulfill work orders for the 1% on your server; but you will not be able to make that kind of stuff for yourself (unless you go raid). How is that okay?

I’m completely fine with it being expensive or time consuming.
But not with forcing you to raid. There are other ways to create something that’s expensive and time consuming too.

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damn. LFR too?

Not sure about that; It depends on the ilvl I suppose and LFR has not really been a part of that progress for a while now - with world content overal giving better gear than LFR.

anyway i agree with you. with this kind of “profession construction” all the process become useless for us

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Technically you can, but then you’ll have to depend on a lucky proc from your ‘inspiration’ stat.

It feels like they want to make people who want to focus on a profession the ‘worker’ for the elite. I really don’t like the sound of that.

So… titanforging, but for crafting?

If the highest ilvl craft is dropping from normal mode, it should be fine, right?

Sort of yeah. But with a cost - all the materials you put into the craft.
So we’re now going to have to pay to gamble. Maybe this system should be reported to local authorities… sounds illegal. :wink:

No, read it on your own. There is bad luck protection

So clueless. Have you even read Blizzards blue post about crafting?

Here are two videos that explain some stuff, for those interested:

Ignore the clickbait titles. :crazy_face:

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But its still gonna cost gold? So it promotes buying gold, imo this kinda falls into p2w category for me. Buying mythic BoE items sorta fills that criteria for me and hped they would remove those items from game… now they are making crafted gear on par with that lvl, with the added salt of gambling aspect to it?

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