I just bought the Celestial Observer's Ensemble

No. I refuse to touch that abhorrent content until they’ve fixed the numbers.

Doesn’t mean it should be gatekeeping mogs. It’s an outlier, and quite frankly some of the most abhorrent content I’ve ever seen. Who ever thought it was a good idea to put this many mechanics into a solo mode hates people with disabilities.

It’s not end-game though, it’s 5 year old content that’s been given new numbers. It doesn’t even let you play your character as it is right now, as it’s missing all the shadowlands features. You get to play the most dumbed down version of your character, and is quite frankly annoying to play like that.

That’s not even playing your own character, so no.

Ah yes, too hard :joy: Hence I’m close to 2600 M+ score, because it’s too hard…

Imagine simping this hard for solo content that requires you to hours and hours just to progress through less than 10 minutes of gameplay :joy:

It seems to me to be a ‘celestial themed’ and/or ‘stars/constellations themed’ and/or ‘algalon themed’ set. All of those fit into WoW just fine.

Anyway; I basically never wear a set ‘as is’. I enjoy combining pieces to create something else.

Sure, I’d agree on the Chinese New Year mounts. Although even for those you could make a point of that they might be part of pandaren lore.

The other mounts though; basically all of them belong somewhere or fit in somewhere.

I think its safe to say that both MT and the shop sets are horrible.

The point of playing a game isn’t getting the rewards. It’s overcoming its challenges, with the rewards being there as a sort of a medal. You don’t compete for the medal, as it holds no value. You compete for competition’s sake.

Playing a game for the rewards is basically… playing a slot machine. Why would you play WoW for the mog, if the rest of the game is meaningless? You can just download mods to change your character’s appearance to hold the mogs that you want. You can just… look at the mogs on WoWhead.

I didn’t beat Ghost of Tsushima because it gives you a cool armor when you do. I didn’t beat Sekiro to get the achievements. I play these games because they’re interesting to play. WoW is in such a state that you’d consider NOT playing the game a better value than actually playing it.

This is because WoW stinks, at least according to your OP. And why would mogs matter in a game that stinks? You’d rather work than play the game in order to get appearances. So why play at all?

2 Likes

Might be true for you. Not for me.
Hunter tiers have NEVER been to my taste.
So I’d rather see some raid themes and hopefully then, at some point, I might see a hunter set that I’d actually love.

Well, I just finished my first challenge after no more than 3 hours of trying.

If you actually have a 2600 M+ score, then you’ll have no problem doing MT. Sadly, I think you are just crying because you like crying :slight_smile:

If Bobby didn’t get millions in bonuses, they’d have enough income to cover all expenses and still make profit without the shop.

I mean, their period of growth was back then when there was no shop. And they even had more employees.

Actually, I have a mog where I just use the gloves from the Eternal Travellers set. It fits quite well.

I do wish I could get the swirlies on their own to mog onto something… maybe they could add it as an enchant

I agree. I hate it in Destiny 2 too.

Aye that’s a nice ‘steampunk’ theme item. Too bad it only comes in gold(ish) colour.

Yeah the cloak doesn’t fit everything. Maybe they should’ve created 2 backs: One cloak and one invisible with just the swirls.

But that’s water under the bridge now, I’m afraid.

You’re free to look up my score :woman_shrugging: Xylem is just an RNG fest that I refuse to waste 3 hours on hoping I get that one perfect run where all the stars align. Kruul is a cancerous fight where the start of phase 2 I have a sensory overload because someone thought it was a good idea to let 1 person do what usually several people do during a raid while you’re on permanent knockback duty. Welcome to the life of neurodiversity, where game designers and fellow gamers will sh!t on you for not being able to deal with something and then ask if they can make the challenge fair.

You try doing this challenge with the windows magnifying tool to mimic how my brain sees things while the rest of the screen is blacked out, I’m pretty sure you can’t either.

For you, maybe. But you can’t claim to know what the point is for other people.

I decided not to do the mage tower because the rewards - for me - are not worth the time investment. I don’t particularly like the fel bear, and I’d probably never use the transmogs.

If there had been a new feral druid form, I would have been prepared to abandon all my other plans while it’s up to make sure I got it. If there had been a new title (or titles), I would have been willing to put some time and effort in. But for the rewards that are on offer? No, not worth it - for me.

Personal opinion again. I don’t think the set your character is wearing is anything much to look at, but presumably you like it, or you wouldn’t be using it.

You are a Blood Elf, your Heritage is awesome and never needs to be changed and its free:)

I can totally understand that! Just because a challenge exists it doesn’t mean its worth doing it.

It speaks of an incredibly degenerate game design when players are conditioned to engage with the game only for the rewards they gain after, but not for the content itself. And if you think the mage tower as it currently is is not fun - you might be right.

But for example in The Witcher 3, I don’t do all the quests for the reward. I do them for the gameplay. In a way, the gameplay is a reward on its own and getting to do more of it is . WoW on the other hand conditions its players to engage with it as if the game is but a slot machine. Nobody finds a slot machine inherently fun, but people play them exclusively for the reward.

But the question stays - if the game isn’t fun on its own, what good are its rewards? I really don’t get this.

1 Like

Sometimes it is, in a sense. I like to push keys a long way past stuffing my vault with 15s every week, and the only reward in that is the satisfaction of having overcome a harder challenge. I think the difference, for me, is that pushing keys is something I do with friends, and overcoming harder challenges just for the sake of the challenge is fun if I do it with friends. Doing it solo is not fun. At least for me.

But everyone is different, and I’m happy to see WoW offering solo challenges for the people who like to do them just for the satisfaction of it (as well as those who do it for rewards like the fel bear). It’s a huge game and I don’t feel like I have to push myself in every aspect of it.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.