I miss Torghast - Delves are far from as good

Look, I understand why Torghast got criticism back in SL. It was mandatory. But I for one, enjoyed that content a lot. I think it was awesome. You could go there and get a solo challenge, and the powerful abilities were fun to experiment with. You could get nice rewards and achievements.

  • Delves are not as fun as Torghast. The level design was better in Torghast. The reward of abilities during your run made it more fun to play during your run.
  • Brann is annoying to deal with, stands in your way when trying to loot, and clutters the screen with his abilities.
  • Restored Coffer Keys require outdoor content, the content that is the most boring in the game and feels like a chore to me. The unopenable chest is laughing in silence at you in the end, giving you a negative dopamine boost.
  • Delves are spread out in the world. Torghast were all in the same place.
  • The Delver’s Dirigible Mount is so uninteresting to me. Mechanical themes like that have always been something that I can’t stand in WoW.

So, why am I making this thread? In hopes that Blizzard sees it and understands that Delves is not “it” for me. I’m avoiding the content fully now. What I also would like to hear is if someone agrees with me and if there are people who enjoy Delves in its current form.

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Delves are good because they are opt in content, Torghast was forced upon you if you watned to remain competitive in any other content, PvE, or PvP, so even if you didn’t like it you had to do it every week. If delves are a dud to you just don’t do them.

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Ah, yes, the “just don’t do them” reply I was expecting to get. Didn’t expect it so soon though. Good job :slight_smile:

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Well that is the correct response, you wanted to compare it to Torghast and that is the only way to compare them.

Someone who doesn’t like delves is free to never touch them ever again if they please. EVERYONE had to do Torghast, every week, if they wanted to push any other content.

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Torghast was crucial due to the legendary crafting, Delves on the other hand is an alternative way to get free hero loot whilst in my case I PvP but for others that raid & M+ is just another chance loot.

You miss my point. I’m not saying that part of Torghast was good - that you had to do it. They later added catch-up mechanics right? I think that was a step in the right direction.

“Just don’t do it” is a weak argument. To me, solo content similar to Torghast is something that makes me enjoy the game more and prevent me from quitting the game. So when you say “Just don’t do it”, you fail to realize how important this is from Blizzard’s point of view, as I think they want to retain as much players as possible.

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I mean every single point you’ve made boils down to ‘i dont like it’. Which is fine.

Blizzard wont care that you dont personally like them. They seem to be widly liked, bar the tuning issues early on.

While i dont find delves overly fun each one is very different from the next in setting, enemy types and such.

Torghast was atrociously grey everywhere and they destroyed it from beta so it was god awful and didnt give the ‘one man god complex’ it promised in its earlky development. Some classes were good in there sure but there were alot that were just not fun as their abilities were crap and the best way to clear the mandatory clears each week were ‘invis to last boss on the floor’.

Theres a reason SL as an expansion isnt looked on favourably and one of those reasons is Torghast.

I’m not sure what people aren’t understanding about what the OP is saying.

We don’t want Torghast 2.0 which is where we are forced to do it. We want the gameplay and design of Torghast to replace delves.

I also enjoyed Torghast when I visited during DF. To have old content that a max level player enjoys doing says a lot. I can’t imagine next expansion or later ones (if they drop the delve thing) that many people would go back and play Delves for fun.

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It really is not since again, if you don’t like delves, don’t do them. If you don’t like that, then don’t compare it to FORCED content like Torghast, Island Expeditions would’ve been a better comparison. But you wanted to compare it to Torghast, which if someone back then would’ve said “Torghast is bad solo content
” then they didn’t have a choice to opt out, since if they wanted to do Raids, M+, PvP, basically anything other than world quests they were FORCED to do Torghast, they didn’t have a choice to opt out of content they don’t like, you do.

I like how you just quoted a part of my reply to only focus on that.

Please explain to me why it’s good for Blizzard to spend production time on creating content that is less fun? You mean it’s optional, so it’s fine?

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Speaking for myself, I came to hate Torghast very quickly. The aesthetic was depressing, the bosses were not balanced at all, the borrowed powers were too random and had too wide a range of impacts (good ones made you OPed). The rewards were rubbish too. I much prefer delves.

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I think the point the OP is trying to make is that he preferred the gameplay of torghast over the gameplay of delves.

Think of it this way (hypothetically speaking): Would you prefer to be forced to do 2 delves per week, or do 2 torghast runs per week.
Also in the same spirit: would you prefer to run torghast for some low gear or run a delve for the same gear.

I kind of agree that the fun times I had in torghast (with op powers) were far more than the times I had in delves.

Delves feel like open world content that just hits harder and is somewhat challenging when done alone with low ilvl. At worst when they are done with a group, they are just the most boring thing you can do.

Now, I think they would be GREATLY improved if they added powers like torghast and introduced some other modes (like the awaken the machine scenario), so that we have a true roguelike mode.

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As a m+ player and raider i can say i only do dvelves for easy gold.
And kinda feels like a chore more or less at this point.
First week i can admit it was fun tho when it was my first time and when it was freshâ˜ș

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i recently revisited thorgast for “tower ranger” achievement

and on boy it is fun :slight_smile:
now it is a fun content lol u just zooming around with funny powers
they should bring scaled version back.
AND island expedition queue cause that was allso FUN + cool rewards :slight_smile:

this entire expansion is a big let down

theatre is pathetic and uninteresting
awakening the machine is resident sleeper. its vampire survivor but we got it in home
ligthing the lights takes 3 minutes since u have candles , its a meme xD
ash kahet rumors are worse version of suramar

mount from delve sucks. if i wannabe corki i`d play league of legends
im almost done with achievements and my foot never step inside delve again

there is no twist to it, there is no change. just a general scenario lmao they called it delve

the lore is nonexistent. we got 2 hour campaign xD
for comparison hellfire peninsula (1 zone from TBC) have more content than entire loremaster in tww xDDD

so yeah. the bug within is an expansion where if u dont raid/push keys u basically done with expansion

But this is just your opinion. I have so much fun with delves and i wqs not a big fan of torghast at all.
So who of us is right now? Do we meet behind mc donalds next Thursday and brawl it out?

Its oke for you not liking delvs but dont go for content that other people like. I dont like m+ and no force on earth gets me to do them. Does that mean they now need to be changed?

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I had to run tons of Torghast runs for currencies. You had to grab good skills from anima orbs and then you become so powerful that you can kill last boss in 5-10 secs even less. After season 2 or maybe 3, I was simply skipping entire mobs in lvls and get 5-10 anima powers and kill last boss. It’s not fun for me to kill last boss that easily. Also Delves are reflecting WoW theme better while Torghast was like some sort of Diablo dungeon. I prefer Delves over Torghast.

I enjoyed torghast more then delves and wish they brought something like that, but with different themes, back. Good thing with delves is that i can just skip them.

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This was guite fun I agree.
But once they added scoring and a timer I gave up on Torghast. That killed the fun and exploring and it became a race.

Having a timer for some achievements would have been fine but making it a key mechanic of the feature just ruined it for me.

Torghast’s biggest issue was that it was forced content.
You had to go there no matter what you wanted to do in the game, because you would be playing a gimped character otherwise.
And you had to keep doing it too, with every new character and every new season.

Also the theme was very samey, it all looked the same.
Also also it became very clear very quickly which powers were better, so you just felt kinda bad if you couldnt find the good stuff quickly.

Besides those though, I think the idea with Torghast was great, and I think if they could implement the random powers system to delves, it would make them a lot more fun.
Maybe not to delves as they are now because theyre way too short, but if they make longer ones, have that kind of progression where you buy/scrounge for torghast-esque buffs.

Maybe scramble new buffs in season to season, remove some of them, and don’t make a comprehensive patch note list of them so there’s some discoverability.

Thats not what anyone means when they say torghast was better.
It does not have to drop legendary currency at all. We dont even have one anymore.
This critique is not on torghast, but on the way the legendary sub-system worked in SL, which is a different topic.

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