I no longer see WoW as a game with a story

There’s a healthy balance to be struck.

If they do this then i really wish they act like its classic+. the story just continueing from where wc3 left of. Otherwise i feel like wow expansions would not be good for a proper strategy game story.

Or atleast make it some ancient story like the war of the ancients or war of the sands

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but anime/manga has this to the extreme, every season you basicly get some wich are pretty much the exact same story and plot as previous season. I dont like marvel stuff but even in those its not as obvious. Alot of animes feel similiair like if you were to go to china and you see a coffee store named starbooks with a suprising familiair icon

I no longer see WoW as a game with a story since sepulcher of the first ones :dracthyr_tea:

Exactly but the forums don’t seem to realise this

I think this is what happens when you kill all characters that have big b***s. We need new Varian and Garrosh.

of the living characters, rexxar could be a good one, for the alliance side genn might be redeemed or maybe light guy the space crusader wich returned at argus could bring us some nice fanatic vibes

you clearly cannot read, he was describing GOT as political intrigue, not WoW.

OP, the Hungry Caterpillar is an incredible story!

isn’t that the one where they are sewn butt to mouth? wait no…

That’s your prerogative.
I just think it’s another good example where Blizzard did focus more on story.

I personally have never viewed story as the main attraction of WoW.
Imo, more important attractions:

  • The world/setting.
  • The combat system - or ‘how it feels to play’
  • Aesthetic/design.

Those things have always meant more to me than story ever did in WoW.

Okay; that’s fine.
So what are we debating about here then?
Because I did get depressed from the constant dark zones / dark themes / dark storylines / dark atmosphere / edgy characters. I hope you’re not denying I can’t feel such things, just because you don’t?

I can handle some of it just fine, but Shadowlands really took it too far imo. And the whole ‘machine of death’ idea is very depressing to me as well… You either ‘work/fight’ forever or you become ‘fuel’. I mean… What the hell is that?! This is a HORRIBLE UNIVERSE!

I have said this before, but I really believe that the whole notion of us going to the Shadowlands was a HUGE mistake by the devs. They ruined so much of WoW’s mystique and lore.

They also completely ruined the cosmic side of it as well. Which wasn’t depressing, but very very irritating. I now no longer have any interest in any of it, unless they just never mention ‘The First Ones’ ever again. Just pretend that stuff never happened.

In my personal head canon MY character does NOT live in a universe made by robots with giant computer engines. Nope. None of that. Imo that does not belong in WoW and it was a horrible, horrible decision.

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I don’t think we are debating, just talking. Why does everything have to be a debate?

I can’t ignore that, but on the plus side warlocks don’t really get an afterlife, eventually our souls burn out from the fel, sooo no SL for me I guess XD.

The problem with the WoW story is that it sucks and it cannot be changed!
Let’s face it, the majority of WoW players are above the age of 30.
Blizzard needs to reconsider their target audience and evolve the game from PG+ to M+ with an improved engine that rivals its competitors.

Furthermore, the game must be offered on several platforms, including mobile and GeForce (since portability will be the new norm for most gamers in the near future with Steam Deck, GeForce, and so on…).

Now, to make the plot more engaging, a reset is required. Yes, that is WoW 2: Alter,
In my opinion. WoW needs 3 factions:
the Alliance, the Horde, and the Forsaken (undead, vampires, and fel demons).
While, forsaken being the evil faction.

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It doesn’t, true. I guess I’m jaded because most of the time people ‘have to prove they are right’ on these forums. :smiling_face:

You’re lucky!

Euh what ?, got was massive because it had brutal combat, torture,nudity, a decent dark story untill the last season(s)

Sure it was fun seeing the political side of got but lmao if you think it got popular bc of that my friend you are wrong.

I have been pondering your responses Tah, and I really get them up to a point. I don’t like it when ‘grim and dark’ means ‘everything covered in plague or fel with dark skies and dead nature’ either, expansions or parches heavy on those themes were not my favourites, unless the story was really riveting somehow.

Personally what I mean is more like Suramar. Beautiful location. Yet the story was mature, the characters had purpose and grit, themes were quite dark etc.

It’s a bit like The Little Mermaid. The original is quite brutal. It has stakes, real ones. There is no coddling or fluffying up the painful message. The lessons are shown, not told. Friendship, family and love are not the cure for all that ails the world. It’s a grim tale. And yet it was told to children.

For me it’s not so much about the setting, and whether we have enough orcs orcing. But whether the story dares to be mature. Even children often prefer grittier tales. For a story to be engaging, it needs to make you hold your breath, wonder whether everything will be ok, even doubt that at times. And then a happy ending is cathartic. It’s not when everything feels very, very safe.

SL wasnt that dark tho. It still had plenty of overly bright zones, and maldraxxus wasnt dark it was comedic if anything

wdym? Shouldn’t it be this way? I’m sure kids with age of 6 are able to pay for wow and it’s subscription, this is DEFINITELY game handled for them, because it’s THE MOST LIKELY that kids would play it ofc

There is no grey and brown filter, so cleary SL is happy disney land, there are none grime implications surrounding maldraxxus and no melancholical “dead” feeling to bastion :upside_down_face:
I bet people here don’t even know difference between style and substance, and high amount of comparison to mlp hints on very poor selection of consumed media