Greetings chosen ones heroes
This is gonna be a long story depressive thread.
I understand that this will not change anything, but I still believe that my contribution can at least affect stats which could affect something in general.
Like many current wow players I had sunny days in BC & Wrath and I spent my puberty in WoW. Before I had the internet I read about wow in gaming magazines and dreamed of playing it. But not about that.
Wow for me is a big part of my life and I always remember it with a warm. This feeling attracted me to play all the time. But then I grew up a little, school exams, university, wife, real life - in short, I gave up on WoW since Cata. I am not really sure why this happened but here are my thoughts:
- I have lost a lot of my friends from BC because the content became much harder beginning with the Ulduar
- Social interactions decreased because of the dungeon finder.
- Dungeons became faster so there was no time to talk
- Even on wotlk leveling became solo-leveling, I was always interacting with someone durring the questing in BC
The time comes, I got a remote support job and I found that there was a good opportunity to play wow in a free hour! It was BFA, and it was fantastic for me. I did feel a huge jump from the wotlk, the game was so interesting for me. I was surprised by the leveling story, keys, world quests, vault, textures detalisation. The keys captivated me I was #3 enh shaman by rio on my server and #1 by alliance on my server!
I don’t really remember any complaints, the only one was that there was no new content. I gave up playing while waiting for a new patch for 3 months with a maximum gear. It was a little difficult to catch up with all new mechanics, but it didn’t feel like an issue.
The miracle happened - I brought my wife into Wow and we started playing Dragonflight. I had an interesting experience observing the new player’s rise. I feel like it is literally impossible to get into it without the wise nerd mentor (which is me currently), another way you’ll become a noob with no dps which no one wants to (and you’ll give up). The game is like throws you into the last Harry Potter chapter by explaining “Okay, this is Harry, this is Ron and this is their friend Hermione. They are wizards and fighting evil. Good luck chosen one!”.
This is a frequent question “Who da hell is that? Why he/she is so important?” even for me. There is zero possibility of understanding what is going on in-game, you HAVE TO read 20+ books, you HAVE TO play the ancient moldy strategies, you HAVE to complete all the patches of all wow expansions. Only in this case, you’ll have a chance to understand what is going on in this world.
In Dragonflight, the game mechanics became screwed. It’s gonna be a boomer’s cry but the game became to much complicated. The reason here is layering all the new stuff from each expansion. When dragonflight is your first expansion - your brain will blow up of everything. It would work well, while you getting features one by one, but when you are thrown into the sea of features you’ll get lost. I leveled up 2 weeks ago and I still don’t understand how to order tables, all the crafting addons, millions of currencies, item updates, catalyst, and open world events work.
I played as a shaman in the classic-bc-wrath-cata-bfa-dragonflight.
I liked the enh/ele/resto rotation in bc and wrath - it was easy, stable and understandable, a little boring sometimes, but I fixed it by trying the new specs and even classes.
I really liked the enh shaman gameplay in BFA it was quite complicated but fun to play.
I totally don’t like the gameplay in dragonflight because it became much more complicated and much more “burst-like”.
This issue is dedicated to all classes as I understand. The gameplay became very fast which drains me in long play sessions. You have to be focused all the time because burst-like rotation is very sensitive to mistakes. In my opinion, this kills socialization too, because everyone is too focused on themselves. I guess it is a lazy way to balance classes, because you’ll think “well, it was a bad random and I did not perform as well as a hunter on a first place in DPS counter”
Meanwhile, the dungeon mechanics became much harder too. It would not be an issue if the rotation was easy, but it is hard overall! Damn, I loved raids like Naxxramas and I want to keep spamming 3 buttons while performing the raid mechanics (Thadius is still the best boss ever for me, the game designer is a genius)! In the case of try-harding, there is still a place for calculating the best stats, experimenting with the gear, learning the optimal way to act on each boss, etc. No one wants to break the brain.
On one side the game teaches you “WASD for move” on the other side you have 16-step priority rotation and 5+ deadly mechanics on bosses, plus an extremely giant knowledgebase of your class mechanics.
Current problems for me:
- The game became too fast. It’s killed the socialization, which was 50% of joy for me
- Classes mechanics became too complicated and unpredicted
- New activities and features are years layered. It is hard to jump into the game.
- I don’t have any idea what is going on with the universe story
The wow is not newbies friendly, otherwise it is not friendly to experienced players. Then, for whom was all of this done? I believe I’m the very default player representative and these issues are related to most players, who are close to giving up or gave up already.
I want to play my favorite game, but seems like Blizzard doesn’t want me here.