I wonder what makes the vanilla community unique

Hello everyone.
So now Blizzard provides several versions of WoW available for people to play.
Classic was re-released in 2019 followed with TBC, Wrath and now Cataclysm.
I checked Classic Era this morning on the Firemaw cluster and it seemed quite busy.

I wonder why so many still play that version over the newer one knowing that with Wrath and now Cata the game has so much more content?

Berny play for leveling adventure. Game be slower and not convenient.

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I think it’s the slow pace.
Also most people are so familliar with the world it’s easy to chat with randoms for group content.

I play retail as well, but barely ever interact with other players, it’s quite hostile to casuals, while old world classic is more chill and friendly.

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They done so for long time, only Wrath is now Cata, away from that not new.

I can answer only for me. I play Era because I like the world before arrive of Deathwing, the levelling, the taking it slow, to feed pet, to remember all mats, bullets and so on. I like world is one big open place, where I decide where go, no forced specs, no forced route, no forced nothing. Just play and gain a small blue bubble on XP bar now and then.
I too play Era for interaction with other players. Not wild, just the /wave, the Hi, the random buff or even a helping hand. We’re like people in a landscape, not doing same thing, but polite, can help, can say Hi.

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That very much depends on the definition of content.

Starting with WotLK phasing hits and from there on in more and more areas of the game phasing will not allow you to play with your friends. Simply because you are not in the same phases. So leveling and questing outside from dungeons gradually became more and more a solo experience.

I absolutely hate completely isolated starting areas or mandatory starting events at the begin of expansions. They force me to play the game exactly the way Blizzards wants it. All of this started in first steps with WotLK and Cata.

This and loads of more nonsense introduced in the game over the years is simply not the content I’m looking for in a MMORPG.

Not everything is bad of course. Mythic raids and M+ dungeons look like decent solutions for the more competitive crowd among players.

In Era (or TBC come to that) I’m free to do as I wish. I’m following my own path. Within the limits of the maps and the quests ofc. But otherwise there are no restrictions imposed on me. And no carrot sticks trying to make me do things I dont want to.

That is content to me.

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Yes, yes, YEES!

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Simple.
Slow pace, immersive, very rewarding, mmo feel like gameplay.
Friendly communities. ( most of us over 30 years old ).

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Vanilla is just slower/simpler gameplay which i find more enjoyable than for instance cataclysm.

Also the communities on HC realms may be small but they are friendlier.
If you, for example, build a dungeon group on Vanilla/HC everyone is friendly and there is even chatter among the group.

In cata dungeons on the other hand, barely a word gets spoken. and people just rush^^

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I’m not going to be playing vanilla era but I may hop onto the next vanilla season. For a solo player, the leveling is much more meaningful pre-Cata. I’m playing Cata now and the trivialized leveling is already feeling hollow compared to before. It’s more convenient, yeah, but since Cata leveling has been more about the destination than the journey, and that kinda sucks since you still spend dozens of hours leveling.

It’s too bad we only get the roughest version of pre-Cata with the least content (vanilla) and then Cataclysm with nothing in between. Wrath+ would be great. Or the newer expansions rebalanced for more deliberate and rewarding leveling.

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Classic Era will never have content added to it. Thats why i play it.

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